#include <SDL.h>
+class Config;
class JoystickKeyboardController;
+class SoundManager;
class ScreenManager;
class TextureManager;
extern TextureManager* texture_manager;
+extern SoundManager* sound_manager;
+
+extern Config* g_config;
+
+extern float game_time;
+extern float real_time;
+
#endif
/* EOF */