void
Main::init_sdl()
{
- if(SDL_Init(SDL_INIT_TIMER | SDL_INIT_VIDEO | SDL_INIT_JOYSTICK | SDL_INIT_HAPTIC) < 0) {
+ int init_flags;
+
+ init_flags = SDL_INIT_TIMER | SDL_INIT_VIDEO | SDL_INIT_JOYSTICK;
+#ifdef SDL_INIT_HAPTIC
+ init_flags |= SDL_INIT_HAPTIC;
+#endif
+
+ if(SDL_Init(init_flags) < 0) {
std::stringstream msg;
msg << "Couldn't initialize SDL: " << SDL_GetError();
throw std::runtime_error(msg.str());