SDLSubsystem sdl_subsystem;
ConsoleBuffer console_buffer;
+ timelog("audio");
+ SoundManager sound_manager;
+ sound_manager.enable_sound(g_config->sound_enabled);
+ sound_manager.enable_music(g_config->music_enabled);
+
timelog("controller");
InputManager input_manager(g_config->keyboard_config, g_config->joystick_config);
timelog("video");
std::unique_ptr<VideoSystem> video_system = VideoSystem::create(g_config->video);
- DrawingContext context(video_system->get_renderer(),
- video_system->get_lightmap());
+ DrawingContext context(*video_system);
init_video();
- timelog("audio");
- SoundManager sound_manager;
- sound_manager.enable_sound(g_config->sound_enabled);
- sound_manager.enable_music(g_config->music_enabled);
-
Console console(console_buffer);
timelog("scripting");