Fade out and pause music on death and resume on restart of level, fixes #1064
[supertux.git] / src / supertux / sector.hpp
index 885a817..e21d1d4 100644 (file)
@@ -108,6 +108,7 @@ public:
   bool inside(const Rectf& rectangle) const;
 
   void play_music(MusicType musictype);
+  void resume_music();
   MusicType get_music_type();
 
   int get_active_bullets()