added jam build system, please try it out - the advantage would be that it already...
[supertux.git] / src / trigger / door.cpp
index 79bfef8..a832da9 100644 (file)
@@ -87,7 +87,7 @@ Door::draw(DrawingContext& context)
 }
 
 void
-Door::event(Player& player, EventType type)
+Door::event(Player& , EventType type)
 {
   if(type == EVENT_ACTIVATE) {
     sprite->set_action("open");