-// $Id$
-//
// SuperTux
// Copyright (C) 2006 Matthias Braun <matze@braunis.de>
//
-// This program is free software; you can redistribute it and/or
-// modify it under the terms of the GNU General Public License
-// as published by the Free Software Foundation; either version 2
-// of the License, or (at your option) any later version.
+// This program is free software: you can redistribute it and/or modify
+// it under the terms of the GNU General Public License as published by
+// the Free Software Foundation, either version 3 of the License, or
+// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
-// along with this program; if not, write to the Free Software
-// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
-#ifndef SUPERTUX_DRAWINGCONTEXT_H
-#define SUPERTUX_DRAWINGCONTEXT_H
+// along with this program. If not, see <http://www.gnu.org/licenses/>.
+
+#ifndef HEADER_SUPERTUX_VIDEO_DRAWING_CONTEXT_HPP
+#define HEADER_SUPERTUX_VIDEO_DRAWING_CONTEXT_HPP
-#include <vector>
-#include <string>
#include <memory>
+#include <string>
+#include <vector>
#include <stdint.h>
-#include "obstack/obstack.h"
-#include "math/vector.hpp"
#include "math/rect.hpp"
-#include "color.hpp"
-#include "font.hpp"
-#include "drawing_request.hpp"
+#include "math/vector.hpp"
+#include "obstack/obstack.h"
+#include "video/color.hpp"
+#include "video/drawing_request.hpp"
+#include "video/font.hpp"
+#include "video/texture.hpp"
class Surface;
class Texture;
DrawingEffect drawing_effect;
float alpha;
- Transform()
- : drawing_effect(NO_EFFECT), alpha(1.0f)
+ Transform() :
+ translation(),
+ drawing_effect(NO_EFFECT),
+ alpha(1.0f)
{ }
Vector apply(const Vector& v) const
struct obstack obst;
bool screenshot_requested; /**< true if a screenshot should be taken after the next frame has been rendered */
+
+private:
+ DrawingContext(const DrawingContext&);
+ DrawingContext& operator=(const DrawingContext&);
};
#endif
+/* EOF */