Added 1-pixel transparent border around glyphs to avoid GL blending artifacts when...
[supertux.git] / src / video / font.hpp
index 4704d76..513e0d0 100644 (file)
@@ -137,6 +137,7 @@ private:
   std::vector<SurfacePtr>  shadow_surfaces;
   int char_height;
   int shadowsize;
+  int border;
 
   /** 65536 of glyphs */
   std::vector<Glyph> glyphs;