-// $Id$
-//
// SuperTux
// Copyright (C) 2006 Matthias Braun <matze@braunis.de>,
-// Ingo Ruhnke <grumbel@gmx.de>
+// Ingo Ruhnke <grumbel@gmail.com>
//
-// This program is free software; you can redistribute it and/or
-// modify it under the terms of the GNU General Public License
-// as published by the Free Software Foundation; either version 2
-// of the License, or (at your option) any later version.
+// This program is free software: you can redistribute it and/or modify
+// it under the terms of the GNU General Public License as published by
+// the Free Software Foundation, either version 3 of the License, or
+// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
-// along with this program; if not, write to the Free Software
-// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+// along with this program. If not, see <http://www.gnu.org/licenses/>.
-#ifndef SUPERTUX_FONT_H
-#define SUPERTUX_FONT_H
+#ifndef HEADER_SUPERTUX_VIDEO_FONT_HPP
+#define HEADER_SUPERTUX_VIDEO_FONT_HPP
-#include <string>
#include <stdint.h>
+#include <string>
-#include "video/surface.hpp"
-#include "video/color.hpp"
+#include "math/rectf.hpp"
#include "math/vector.hpp"
-#include "math/rect.hpp"
+#include "video/color.hpp"
+#include "video/surface.hpp"
+#include "video/texture.hpp"
class Renderer;
VARIABLE
};
+public:
/** Construct a fixed-width font
*
* @param glyph_width VARIABLE for proportional fonts, VARIABLE for monospace ones
const Vector& position, DrawingEffect drawing_effect, Color color,
float alpha) const;
- GlyphWidth glyph_width;
-
- std::vector<Surface> glyph_surfaces;
- std::vector<Surface> shadow_surfaces;
- int char_height;
- int shadowsize;
-
+ void loadFontFile(const std::string &filename);
+ void loadFontSurface(const std::string &glyphimage,
+ const std::string &shadowimage,
+ const std::vector<std::string> &chars,
+ GlyphWidth glyph_width,
+ int char_width);
+private:
struct Glyph {
/** How many pixels should the cursor advance after printing the
glyph */
int surface_idx;
/** Position of the glyph inside the surface */
- Rect rect;
+ Rectf rect;
+
+ Glyph() :
+ advance(),
+ offset(),
+ surface_idx(),
+ rect()
+ {}
};
+private:
+ GlyphWidth glyph_width;
+
+ std::vector<SurfacePtr> glyph_surfaces;
+ std::vector<SurfacePtr> shadow_surfaces;
+ int char_height;
+ int shadowsize;
+ int border;
+ bool rtl;
+
/** 65536 of glyphs */
std::vector<Glyph> glyphs;
-
- void loadFontFile(const std::string &filename);
- void loadFontSurface(const std::string &glyphimage,
- const std::string &shadowimage,
- const std::vector<std::string> &chars,
- GlyphWidth glyph_width,
- int char_width);
};
#endif
+
+/* EOF */