Rewritten tile properties code to store tile attributes in same way as the game or...
[supertux.git] / tools / tilemanager / tiler.glade
index 8a0b330..9fcb687 100644 (file)
                  <property name="can_focus">True</property>
                  <property name="climb_rate">1</property>
                  <property name="digits">0</property>
-                 <property name="numeric">False</property>
+                 <property name="numeric">True</property>
                  <property name="update_policy">GTK_UPDATE_ALWAYS</property>
                  <property name="snap_to_ticks">False</property>
                  <property name="wrap">False</property>
-                 <property name="adjustment">1 0 100 1 10 10</property>
+                 <property name="adjustment">1 1 65535 1 10 10</property>
                </widget>
                <packing>
                  <property name="padding">5</property>