Added rule to name variables m_*/g_*/s_* to CODINGSTYLE, should make naming conflicts...
authorIngo Ruhnke <grumbel@gmail.com>
Sun, 10 Aug 2014 17:55:51 +0000 (19:55 +0200)
committerIngo Ruhnke <grumbel@gmail.com>
Sun, 10 Aug 2014 17:55:51 +0000 (19:55 +0200)
CODINGSTYLE

index 5c8ff32..338ffdc 100644 (file)
@@ -1,6 +1,9 @@
 SuperTux Coding Standards
 =========================
 
+* start member variable name with "m_", global variables with "g_" and
+  static variables with "s_"
+
 * proper separation between generic engine code and game specific code
   should be done whenever feasible