supertux.git
2014-08-10 Ingo RuhnkeAdded rule to name variables m_*/g_*/s_* to CODINGSTYLE...
2014-08-10 Ingo RuhnkeMade WARNING build option usable again
2014-08-10 Ingo RuhnkeMerge branch 'feature/menu-cleanup'
2014-08-10 Ingo RuhnkeClear menu stack when changing languages to force recre...
2014-08-10 Ingo RuhnkeDisplay number of solved levels in ContribMenu, kind...
2014-08-10 Ingo RuhnkeHighlight the currently active profile in ProfileMenu
2014-08-10 Ingo RuhnkeLoad and save current profile to config file
2014-08-10 Ingo RuhnkeRemoved unimplemented "Profiles on Startup"
2014-08-10 Ingo RuhnkeFixed issue with MainMenu stack on top of the WorldmapM...
2014-08-10 Ingo RuhnkeImplemented Menu::on_window_resize()
2014-08-10 Ingo RuhnkeRenamed MenuManager::recalc_pos() -> MenuManager::on_wi...
2014-08-09 Ingo RuhnkeImplemented MenuManager::refresh() so that joystick...
2014-08-09 Ingo RuhnkeOnly show language and profile options in main menu...
2014-08-09 Ingo RuhnkeReimplemented menu transition effects
2014-08-09 Ingo RuhnkeFurther cleanup in the MenuManager
2014-08-09 Ingo RuhnkeRemoved some disabled code
2014-08-09 Ingo RuhnkeAdded GameManager class to keep track of the World...
2014-08-09 Ingo RuhnkeCleaned up MenuManager some more, some ownership issues...
2014-08-08 Ingo RuhnkeSimplifying the Menu API a bit
2014-08-08 Ingo RuhnkeMinor cleanup
2014-08-08 Ingo RuhnkeSwitched from passing pointers around to using numeric...
2014-08-08 Ingo RuhnkeAdded MenuManager::draw()
2014-08-08 Ingo RuhnkeCleaned up some function names in MenuManager
2014-08-08 Ingo RuhnkeUse std::unique_ptr<> in ContribMenu
2014-08-08 Ingo RuhnkeMerge branch 'feature/menu-cleanup'
2014-08-08 Ingo RuhnkeFixed crash when exiting menu and recalc_pos/all_menus
2014-08-08 Ingo RuhnkeMinor code cleanup
2014-08-08 Ingo RuhnkeUse std::unique_ptr<> in ScreenManager
2014-08-08 Ingo RuhnkeMoved menu code frome GameSession and Worldmap into...
2014-08-08 Ingo RuhnkeTurned MenuStorage into a proper class
2014-08-08 Ingo RuhnkeTurned MenuManager into a proper class instead of just...
2014-08-08 Ingo RuhnkeRemoved some unused code from Console
2014-08-07 Ingo RuhnkeMerge button and stick input gracefully in GameControll...
2014-08-07 Ingo RuhnkeFixed missing SDL_WINDOW_RESIZABLE flag in GLRenderer
2014-08-06 Ingo RuhnkeMerge branch 'feature/gamecontroller'
2014-08-06 Ingo RuhnkeAdded option to disable gamecontroller use and fall...
2014-08-06 Ingo RuhnkeRenamed JoystickKeyboardController to InputManager
2014-08-06 Ingo RuhnkeKeycode values changed between SDL1 and SDL2, so reset...
2014-08-06 Tobias MarkusBetter fix. Keeping values intact
2014-08-06 Tobias MarkusFix for wrong lightmap size in fullscreen
2014-08-06 Ingo RuhnkeMoved keyboard code into KeyboardManager class
2014-08-06 Ingo RuhnkeAdded MENU_BACK button (i.e. B on Xbox360 controller)
2014-08-06 Ingo RuhnkeRemoved obsolete keycode range check
2014-08-06 Ingo RuhnkeImplemented basic support for SDL GameController
2014-08-06 Ingo RuhnkeRemoved some old event eating code, as randomly discard...
2014-08-06 Ingo RuhnkeInit game controller on startup
2014-08-06 Ingo RuhnkeMoved joystick specific code from JoystickKeyboardContr...
2014-08-06 Ingo RuhnkeMinor CODINGSTYLE update: auto_ptr -> unique_ptr
2014-08-06 Ingo RuhnkeAdded missing <vector> include
2014-08-05 Ingo RuhnkeMinor cleanup
2014-08-05 Ingo RuhnkeSplitted the mouse cursor into three separate images...
2014-08-04 Ingo RuhnkeAdded 1px transparent border to most fonts, left a...
2014-08-04 Ingo RuhnkeAdded 1-pixel transparent border around glyphs to avoid...
2014-08-04 Ingo RuhnkeAdded support for desktop-fullscreen mode
2014-08-04 Mathnerd314Fix C++0x flags for clang
2014-08-04 Ingo RuhnkeMerge branch 'feature/c++11'
2014-08-03 Mathnerd314Move Mtn_Pass to world2 since it uses moving platforms
2014-08-03 Mathnerd314Make the coins secret again and also make it easier...
2014-08-03 Mathnerd314More cave level tweaks
2014-08-03 Mathnerd314Turn the ledge in Entrance to the Cave into a secret...
2014-08-03 Mathnerd314Fix tile in the wrong layer
2014-08-03 Mathnerd314Move the invisible block in Via Nostalgica. Its current...
2014-08-03 Mathnerd314Fix egg sprite
2014-08-03 Ingo RuhnkeFixed some std::unique_ptr<> issues
2014-08-03 Ingo RuhnkeUpdated source and include directories for tinygettext...
2014-08-03 Ingo RuhnkeUpdated to version 79b7bde of tinygettext
2014-08-03 Ingo RuhnkeReplaced std::auto_ptr<> with std::unique_ptr<>
2014-08-03 Ingo RuhnkeEnabled C++11 support
2014-08-03 Ingo RuhnkeUse TARGET_INCLUDE_DIRECTORIES instead of INCLUDE_DIREC...
2014-08-03 Mathnerd314Merge branch 'master' of https://code.google.com/p...
2014-08-03 Mathnerd314Merge branch 'master' of https://code.google.com/p...
2014-08-03 Ingo RuhnkeRemoved accidental supertux2 from LINK_LIBRARIES()
2014-08-03 Ingo RuhnkeChanged deprecated -%pure_parser to +%pure-parser in...
2014-08-03 Mathnerd314Flesh out the intro scene some more.
2014-08-03 Ingo RuhnkeMerge branch 'master' of https://code.google.com/p...
2014-08-03 Ingo RuhnkeExit loop when font definition contains more characters...
2014-08-03 Ingo RuhnkeRolled file back to version from master, due to imprope...
2014-08-03 Ingo RuhnkeFixed compiler warnings
2014-08-03 Ingo RuhnkeReplaced old SDL1 surface flags with 0
2014-08-03 Ingo RuhnkeMerge branch 'feature/sdl2'
2014-08-03 Ingo RuhnkeMoved some aspect ratio calculations into video/util.cpp
2014-08-02 Ingo RuhnkeReimplemented magnification and aspect ratio handling
2014-08-01 Tobias MarkusOnly rotate egg when its actually moving (velocity...
2014-08-01 Ingo RuhnkeFixed surfaces not getting properly converted to textur...
2014-08-01 Ingo RuhnkeReverted 91c1517 and reinserted the old mouse cursor...
2014-08-01 Ingo RuhnkeReplaced SDL_RenderSetLogicalSize(), removed PHYSICAL_S...
2014-08-01 Ingo RuhnkeRemoved foobar from Renderer::to_logical(), it's no...
2014-08-01 Ingo RuhnkeRemoved platform specific path magic and use SDL_GetBas...
2014-08-01 Ingo RuhnkeAdded fullscreen switching to SDLRenderer
2014-08-01 Ingo RuhnkeMinor cleanup
2014-08-01 Ingo RuhnkeUse better filtering for scaling in SDL
2014-08-01 Ingo RuhnkeClear the screen to avoid garbage in unreachable areas...
2014-08-01 Ingo RuhnkePass mouse coordinates to mouse pointer manually instea...
2014-07-31 Ingo RuhnkeCleaned up coordinate translation a little, SDL mouse...
2014-07-31 Ingo RuhnkeImplemented window scaling in SDLRenderer, mouse input...
2014-07-31 Ingo RuhnkeUse SCREEN_WIDTH/HEIGHT instead of SDL_RendererGetViewp...
2014-07-31 Ingo RuhnkeImplemented support for different blend modes in SDL
2014-07-31 Ingo RuhnkeImplemented sprite rotations for SDLRenderer
2014-07-31 Ingo RuhnkeMerged drawing code from SDLLightmap and SDLRenderer...
2014-07-31 Ingo RuhnkeRemoved pointless check for screen mode change, as...
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