Added ability to define a 'target time' for levels which is taken into consideration...
[supertux.git] / data / levels / world1 / 06 - The Frosted Fields.stl
2013-10-26 LMHAdded ability to define a 'target time' for levels...
2013-07-19 LMHMerge branch 'glow_effects'
2013-06-28 LMHIcy Island levels 5-7 added parallax backgrounds as...
2012-05-12 CT. da'BombLowered spawn points and added more music variety to...
2010-03-12 Florian ForsterLevel 1-06 "The Frosted Fields": Fix some "tile abuse...
2010-02-21 Florian ForsterLevel 1-06 "The Frosted Fields": Resize level to height...
2010-02-09 Florian ForsterBug 570: Level 1-06 "The Frosted Fields": Add fading...
2008-08-08 Marek Moeckelreplaced green pipes with new icy graphics in world1...
2007-03-20 Christoph SommerExplicitly added license tag to all Icyisland levels
2007-01-29 Arvid NorlanderResaved levels to remove the duplicate tiles. Also...
2007-01-27 Arvid NorlanderFixed small background problem in world1 levels by...
2007-01-15 Arvid NorlanderLoaded and resaved all levels without changes in world1...
2006-10-05 Arvid NorlanderOpened and resaved all old world1 levels to fix problem...
2006-08-01 Wolfgang BeckerInfobox about Portable Rocks.
2006-07-26 Arvid NorlanderAdded some fading tilemaps
2006-04-26 Christoph SommerAdjusted levels for new CD and backscrolling
2006-04-24 Matthias Braunchange notion from layers to z-pos in levelfiles
2006-04-20 Christoph SommerAdded secretarea triggers / refined world2 levels a bit
2006-04-03 Marek Moeckelrenamed world1 levels so they include the level's title