Few level polish
[supertux.git] / data / levels / world2 / christoph1.stl
2015-02-25 Benjamin LeducFew level polish
2008-06-09 Ryan Flegel#316: Added mathnerd314's trampoline sign and added...
2007-05-26 Arvid NorlanderUpdated levels using music/forest.ogg to use music...
2007-03-20 Christoph SommerExplicitly added license tag to all Forest World levels...
2007-01-15 Arvid NorlanderLoaded and resaved all levels without changes to them...
2006-12-28 Christoph SommerMerged back changes from 0.3.x branch
2006-09-26 Arvid NorlanderMerged some fixes of levels from r4282 and r4283 into...
2006-09-21 Stephen GroundwaterUpdated key outlines for status bar, changed exit tree...
2006-08-09 Arvid NorlanderFixed edge tiles and missing tiles in some levels.
2006-07-26 Christoph SommerEquipped levels with fade-away tilemaps
2006-07-23 Christoph SommerDumbed down levels a bit
2006-07-20 Christoph SommerTux no longer hovers above earth floor tiles. Now more...
2006-07-15 Christoph SommerMade trampolines less likely to interfere with level...
2006-07-08 Christoph SommerMade levels a bit easier to beat
2006-07-07 Christoph SommerRemoved all spikes from all levels. Decreased difficult...
2006-07-06 Arvid NorlanderCleaned up edge tiles, added extra bg/fg where needed...
2006-06-18 Christoph SommerImproved levels a bit
2006-06-05 Stephen GroundwaterCreated a new (better?) exit tree. See tree-exit.stl...
2006-05-25 Stephen GroundwaterRestored castle/door.png, fixing tile 1526 which was...
2006-04-24 Matthias Braunchange notion from layers to z-pos in levelfiles
2006-04-20 Christoph SommerAdded secretarea triggers / refined world2 levels a bit
2006-04-13 Ondřej Hošek* Tux now stops at crossroads on worldmaps
2006-04-04 Stephen Groundwaterreplaces bell with firefly, renaming the level reset...
2006-03-29 Christoph SommerTwo new levels to have fun in / Sync with trunk