Recognize a SUPERTUX2_USER_DIR environment variable to set the user data
[supertux.git] / data /
2010-04-10 mathnerd314More sounds from remaxim
2010-04-09 mathnerd314Bell sound from remaxim (plays on torch/firefly too)
2010-04-04 mathnerd314Remove impossible-to-reach coins
2010-03-26 florianfLevel 1-16 "Living in a Fridge": Add Krosh, the large...
2010-03-26 florianfKrosh: Add large (4x4) icecrusher sprite and code.
2010-03-20 florianfLevel "The not so long way": Move the cannon one to...
2010-03-20 florianfLevel "The not so long way": Add an unisolid platform...
2010-03-20 florianfIncubator Island: Add "A Snowy Hill" by Wolfs.
2010-03-15 florianfLevel 1-12 "Into the Stars": Fix some "tile abuse".
2010-03-15 florianfUnstable tile: Implement a "slow fall" phase for sprite...
2010-03-15 florianfIncubator level "Cave run": Remove empty tilemap "Foreg...
2010-03-14 florianfIncubator Island: Added "Mad Ysonn Cube Garden" by...
2010-03-14 florianfIncubator Island: Added "Crystal Cataclysm" by Lazure.
2010-03-14 florianfIncubator Island: Add a "world" for "breeding" proposed...
2010-03-14 florianfLevel 1-13 "Above the Arctic Skies": Add secret area...
2010-03-14 florianfsnow/unisolid2.png: Change the image so it tiles nicely...
2010-03-14 florianfUnstable tile: Add new "iceplatform" sprite.
2010-03-12 florianfLevel 1-26 "The Castle of Nolok": Add a spike at the...
2010-03-12 florianfLevel 1-07 "Oh No More Snowballs": Added some backgroun...
2010-03-12 florianfLevel 1-06 "The Frosted Fields": Fix some "tile abuse...
2010-03-12 florianfLevel 1-04 "Tobgle Road": Added some background tiles.
2010-03-12 florianfLevel 1-03 "Via Nostalgica": Remove some "tile abuse".
2010-03-12 florianfLevel 1-21 "A Path in the Clouds": Make the background...
2010-03-11 florianfBug 567: Add invisible unisolid slopes.
2010-03-10 mathnerd314New minimalist intro.
2010-03-09 florianflevels/test/owl.stl: Rename "bombfish" to "skydive".
2010-03-09 florianfRenamed the "bombfish" sprite to "skydive".
2010-03-07 mathnerd314New kamikaze snowball collision image from Some_Person
2010-03-06 grumbelSwitched to bluish owl
2010-03-06 florianfOwl: Drop "Bombfishes" by default.
2010-03-06 florianfBombFish: Add an enemy that can be dropped by "Owl".
2010-03-06 florianfOwl: Implement carrying around of "Portable" objects.
2010-03-06 florianfOwl: Turn around when hitting a wall.
2010-03-06 grumbelRemoved some tile abuse
2010-03-06 florianfOwl: Added initial code for an "Owl" badguy.
2010-03-06 grumbelAdded owl graphics
2010-03-06 florianfLevel 1-01 "Welcome to Antarctica": Added billboard...
2010-03-04 florianfLevel 1-01 "Welcome to Antarctica": Added a note about...
2010-03-04 florianfLevel 1-22 "A Mysterious House of Ice": Replace some...
2010-03-03 mathnerd314Don't save state of initial worldmap before loading it
2010-03-03 mathnerd314Change Mysterious House of Ice to use dark bg tiles.
2010-03-02 grumbelAdded background image, removed snow particles (visual...
2010-03-02 anmasterUpdate sv.po to match recent changes. Also reword some...
2010-03-02 florianfLevel 1-12 "Into the Stars": Changed the level height...
2010-03-02 florianfLevel 1-01: Fixed decal filenames.
2010-03-02 florianfLevel 1-10 "23rd Airborne": Added a (somewhat hidden...
2010-03-02 florianfShort Fuse: Make badguy shootable with the fireflower.
2010-03-02 florianfShort Fuse: Implemented the new minibomb from the Miles...
2010-03-02 florianfSnowman: Created body-only animation and added it to...
2010-03-01 florianfNightcave test level: Restore decals that have been...
2010-03-01 florianfLevel 1-01 "Welcome to Antarctica": Added billboards...
2010-03-01 florianfAdded test level for "unstable tiles".
2010-03-01 grumbelUse proper background tiles for secret area
2010-03-01 grumbelTurned the run-blockade into a staircase, to allow...
2010-03-01 grumbelFine tuned the enemy placement and removed lots of...
2010-03-01 florianfobject/unstable_tile.[ch]pp: Implement third state...
2010-03-01 grumbelResized background to 800x600 to work around bug drawin...
2010-02-28 anmasterTry to fix level20 by adding a black image at top and...
2010-02-28 anmasterExpand bonus2/level20.stl to fill new max resolution...
2010-02-28 florianfUnstable tile: Dissolve, then disappear without falling...
2010-02-28 anmasterExpand bonus2/level17.stl to fill new max resolution.
2010-02-28 mathnerd314Clean up test levels a bit.
2010-02-28 anmasterExpand bonus2/level19.stl to fill new max resolution...
2010-02-28 anmasterExpand bonus1/thompson-level1.stl to fill new max resol...
2010-02-28 anmasterExpand bonus1/bonus-level5.stl to fill new max resolution.
2010-02-28 anmasterExpand bonus1/bonus-level4.stl to fill new max resolution.
2010-02-28 anmasterExpand bonus1/bonus-level3.stl to fill new max resolution.
2010-02-28 anmasterExpand bonus1/bonus-level2.stl to fill new max resolution.
2010-02-28 anmasterExpand bonus-level1.stl to fill new max resolution.
2010-02-28 mathnerd314Change secret area signature to use editor-only tiles.
2010-02-28 anmasterRun tools/normalize-po-files.sh on all *.po files to...
2010-02-28 anmasterUpdate some Swedish translations.
2010-02-28 anmasterCommiting fix for world1, level25 from bug #586 "Arctic...
2010-02-28 florianfAdded a test level for "Haywire".
2010-02-28 anmasterUpdate bonus1 translation, charset changed from ISO...
2010-02-28 anmasterFix some header issues in the top sv.po (for the string...
2010-02-28 anmasterUpdate Swedish translation of code. NOTE: Levels are...
2010-02-28 florianfHaywire: Implemented a first version of the "crazy...
2010-02-27 florianfLevel 1-09: Set the direction of a Bouncing Snowball.
2010-02-27 florianfLevel 1-08 "Stone Cold": Add a Cannon shooting Snowshots.
2010-02-27 florianfLevel 1-17 "Or is it just me": Add a Cannon shooting...
2010-02-27 florianflocale/de.po: Updated German translation.
2010-02-27 florianfUpdate copyright information to: "Copyright (c) 2003...
2010-02-27 florianfLevel 1-24 "The Shattered Bridge": Replace background...
2010-02-27 florianfLevel 1-27 "No More Mr Ice Guy": Move spawn point to...
2010-02-27 florianfYeti: Move start position so Yeti doesn't jump on Tux...
2010-02-27 florianfLevels 1-15 and 1-22: Add Crystallo where he doesn...
2010-02-27 florianftiles.strf: Make Crystal cave tiles non-solid.
2010-02-27 florianfChanged the Icy Island worldmap to a linear worldmap...
2010-02-27 mathnerd314Possible new Milestone1-like worldmap
2010-02-27 florianfCaptain Snowball: Change the offset so it walks *on...
2010-02-26 florianfRemove Mr. Rocket.
2010-02-26 florianfworld2/{christoph9,level2}.stl: Use Kamikaze Snowball...
2010-02-26 florianfLevel 1-14 "Entrance to the Cave": Added two IceCrushers.
2010-02-26 florianfLevel 1-18 "Ice in the Hole": Replaced three jumpys...
2010-02-26 florianfIceCrusher: Use gavitation rather than linear speed...
2010-02-26 florianfLevel 1-11 "Night Chill": Added crumbling tiles.
2010-02-26 florianfcastle/chain.png: Added tiles for chains.
2010-02-22 grumbelAdded some code for a very basic snowman
2010-02-22 grumbelSnowman walk animation
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