Merge branch 'feature/sdl2'
[supertux.git] / data /
2014-08-03 Ingo RuhnkeMerge branch 'feature/sdl2'
2014-07-18 LMHAdded Bonus Island III
2014-06-25 LMHAuto-run levels are automatically marked as solved.
2014-06-14 LMHPowerup: Iceflower improvements
2014-06-14 165your4Rope tiles; bug#1050
2014-05-10 Tobias MarkusIcebridge tiles improvements, fixes #1044, thanks to...
2014-05-08 CT. da'Bombupdated bonus1 worldmap to use the new snow tiles to...
2014-05-07 CT. da'Bombfixed some stuff in village level.
2014-05-04 CT. da'BombFixed forest slope tiling issues in forest world except...
2014-05-04 CT. da'BombFixed some tile issues in A Ghostly World, still needs...
2014-05-04 CT. da'Bombfixed some errors in arcticskies1.png background
2014-04-08 Benjamin Leducupdate language
2014-04-08 Benjamin LeducMerge branch 'master' of https://code.google.com/p...
2014-04-04 Benjamin Leducupdate language
2014-04-03 LMHIncubator Island: new level 'Into the Dark'
2014-04-03 LMHMusic: update to 'Clavelian March'
2014-03-26 Benjamin Leducupdate language
2014-03-13 LMHReverted egg image in first level
2014-03-09 LMHSeparated shading on egg from the rotating graphic...
2014-03-09 LMHMore explosion variety.
2014-03-08 LMHA more elegant approach to backflip animation.
2014-03-08 LMHAlternative approach to rotating egg powerup.
2014-03-03 Benjamin Leducname corection for greek small
2014-02-28 Benjamin LeducTranslation update
2014-01-28 Tobias MarkusCorrecting egg sprite filepath in level 1
2014-01-28 Benjamin LeducTranslation update
2014-01-24 Tobias MarkusLower savebell sound for bigger bell
2014-01-24 Tobias MarkusDecreasing egg animation speed by 5 fps in order for...
2014-01-24 Benjamin LeducTransation update
2014-01-24 LMHAdded a dead_script to ghosttree so that issue #34...
2014-01-24 Benjamin Leduccredits update-2
2014-01-24 Benjamin Leduccredits update
2014-01-24 Tobias MarkusWIP improvement: Egg powerup rotation
2014-01-24 Benjamin Leduc=Languages upgrade
2014-01-24 Benjamin Leduc=Language and font update
2014-01-24 Benjamin LeducTraditional chiness pictograms addition
2014-01-24 CT. da'Bombfixed forest slop tiling issues bug#73
2014-01-24 LMHInform players of coin cost to use checkpoints, fixes...
2014-01-24 Benjamin LeducDevanagari upgrade
2014-01-24 Benjamin LeducDevanagari upgrade
2014-01-24 Tobias MarkusLower savebell sound for bigger bell
2014-01-08 Tobias MarkusDecreasing egg animation speed by 5 fps in order for...
2014-01-02 Benjamin LeducTransation update
2013-12-29 LMHAdded a dead_script to ghosttree so that issue #34...
2013-12-19 Benjamin Leduccredits update-2
2013-12-19 Benjamin Leduccredits update
2013-12-18 Tobias MarkusWIP improvement: Egg powerup rotation
2013-12-17 Benjamin Leduc=Languages upgrade
2013-11-16 Benjamin Leduc=Language and font update
2013-11-10 Benjamin LeducTraditional chiness pictograms addition
2013-11-04 CT. da'Bombfixed forest slop tiling issues bug#73
2013-10-28 LMHInform players of coin cost to use checkpoints, fixes...
2013-10-26 Benjamin LeducLanguage update
2013-10-26 Benjamin LeducTranslation updates
2013-10-26 Tobias MarkusCredits fix
2013-10-26 Benjamin LeducTranslation updates
2013-10-26 Benjamin LeducBelarusian translation and font
2013-10-26 Tobias MarkusRevert "Belarusian translation and font" due to startup...
2013-10-26 Benjamin LeducBelarusian translation and font
2013-10-26 Benjamin Leducdevanagari font basic support
2013-10-26 Benjamin Leducforgoten files for greek support
2013-10-26 Benjamin Leductranslation update and addition
2013-10-26 Benjamin Leducaddition of greek font
2013-10-26 LMHMore options for narrow snow tiles, bug# 1029.
2013-10-26 LMHFixed a background flaw in 'The Escape'
2013-10-26 Wolfgang BeckerWhen creating a brick object to handle tiles with attri...
2013-10-26 Benjamin LeducUpdated translations
2013-10-26 LMHNew sounds: cracking, icecrash, pop, and sizzle.
2013-10-26 LMHRecast 'Arctic Ruins' in icebridge and antarctic water...
2013-10-26 LMHRemoved annoying white line that appeared on big Tux...
2013-10-26 LMHTouched up antarctic water tiles
2013-10-26 LMHBadguy and graphic upgrades to level 'The Shattered...
2013-10-26 LMHAdded a warning message alerting that a badguy included...
2013-10-26 LMHParallax background and badguy tweaks to level 'The...
2013-10-26 LMHParallax background to 'A Mysterious House of Ice'
2013-10-26 LMHAdded parallax background and made tweaks to 'A Path...
2013-10-26 CT. da'Bombhalf fix for bug 622
2013-10-26 LMHRecast the end of the cave sequence in darksnow2 tiles
2013-10-26 LMHReplaced holes with spikes and removed useless badguys...
2013-10-26 LMHHaywire makes noise when enraged
2013-10-26 LMHAdded some space back to a couple of tilegroups so...
2013-10-26 LMHMade the secret area in 'Entrance to the Cave' a bit...
2013-10-26 LMHRecast 'Living in a Fridge' in the darksnow2 tileset...
2013-10-26 LMHMore recoloring of editor icons
2013-10-26 LMHMoved a bouncing snowball in 'Under the Ice' so that...
2013-10-26 LMHRecolored secret area editor icon to match area color...
2013-10-26 LMHAdded ability to define a 'target time' for levels...
2013-10-26 LMHAdded a secondary coin sound to distinguish between...
2013-10-26 Tobias MarkusRecompressing newly added files
2013-10-26 LMHWorldmap now supports an additional level sprite action...
2013-10-26 LMHImproved death mechanics of livefire
2013-10-26 LMHAdded level to Incubator Island: 'Primed for Action'
2013-10-26 LMHUsing a reset point no longer marks statistics as invalid.
2013-10-26 LMHAdded ice-slick tiles that can be used to make various...
2013-10-26 LMHSpikes for all directions
2013-10-26 LMHConcept art for LiveFire
2013-10-26 LMHCleaned up some junk in bonus_block.
2013-10-26 Tobias MarkusFix credits font size for Marcin Kocur
2013-10-26 LMHAppearance of vertical movement to owl graphics
2013-10-26 LMHMade the eyes of owl more owl-like
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