Fade out and pause music on death and resume on restart of level, fixes #1064
[supertux.git] / src / audio / stream_sound_source.cpp
2015-03-16 Tobias MarkusFade out and pause music on death and resume on restart...
2014-08-17 Ingo RuhnkeMerge branch 'feature/init-cleanup'
2014-08-17 Ingo RuhnkeTurned a lot of other global objects into Currentons
2014-08-17 Ingo RuhnkeMade code -Wshadow clean, missed a bunch of issues...
2014-08-12 Ingo RuhnkeUse std::unique_ptr<> throughout the audio system
2014-08-12 Ingo RuhnkeRemoved trailing whitespace from all *.?pp files
2009-11-17 Ingo RuhnkeMerged changes from branches/supertux-milestone2-grumbe...
2008-06-09 Ryan Flegel#303: Typo fixes from mathnerd314
2007-12-16 Tim Goyarestore trunk
2007-12-16 Tim Goyaclean out source
2007-02-28 Matthias Braun- Use obstacks for memory allocation for lispfiles...
2006-07-21 Matthias Braunfix cr/lfs and remove trailing whitespaces...
2006-06-30 Wolfgang BeckerAmbient sound loops again, Part III. A more global...
2006-04-23 Matthias Braun- Avoid some expensive SDL_GetTicks() calls
2006-04-13 Ondřej HošekMassive copyright update. I'm sorry if I'm crediting...
2006-04-12 Matthias Braunfade out console
2006-04-09 Christoph SommerMessaging subsystem rewrite, step I
2006-04-04 Matthias Braunfix OpenAl deleting buffers before stop()
2006-03-25 Christoph SommerUnified Messaging Subsystem
2006-01-23 Matthias Braunanother uninitialized var
2006-01-22 Matthias Braunfirst very unfinished and unpolished version of the...
2005-07-03 Bastiaan ZapfFixed missing header in stream_sound_source.cpp
2005-06-27 Matthias Brauncleanup and fixes to openal code
2005-06-26 Matthias Braunsupport for fading music
2005-06-26 Matthias Braunrenamed all .h to .hpp
2005-06-23 Matthias BraunAdded a new SoundManager based on OpenAL. I also simpli...