Fade out and pause music on death and resume on restart of level, fixes #1064
[supertux.git] / src / audio / stream_sound_source.hpp
2015-03-16 Tobias MarkusFade out and pause music on death and resume on restart...
2014-08-17 Ingo RuhnkeMade code -Wshadow clean, missed a bunch of issues...
2014-08-12 Ingo RuhnkeUse std::unique_ptr<> throughout the audio system
2009-11-17 Ingo RuhnkeMerged changes from branches/supertux-milestone2-grumbe...
2007-12-16 Tim Goyarestore trunk
2007-12-16 Tim Goyaclean out source
2006-07-21 Matthias Braunfix cr/lfs and remove trailing whitespaces...
2006-06-30 Wolfgang BeckerAmbient sound loops again, Part II
2006-06-29 Wolfgang BeckerAmbient sound loops again.
2006-05-26 Matthias Braun- Remove ManagedSoundSource
2006-04-23 Matthias Braun- Avoid some expensive SDL_GetTicks() calls
2006-04-13 Ondřej HošekMassive copyright update. I'm sorry if I'm crediting...
2006-01-22 Matthias Braunfirst very unfinished and unpolished version of the...
2005-07-01 Matthias Braunminiswig supports int, float and string constants now
2005-06-27 Matthias Brauncleanup and fixes to openal code
2005-06-26 Matthias Braunsupport for fading music
2005-06-26 Matthias Braunrenamed all .h to .hpp