#303: Typo fixes from mathnerd314
[supertux.git] / src / badguy / mrbomb.cpp
2008-06-09 Ryan Flegel#303: Typo fixes from mathnerd314
2008-05-22 Ingo RuhnkeRolled back bomb to old behaviour, some bomb gfx tuning
2008-05-13 Christoph SommerMrBomb keeps walking while ticking
2008-02-03 Christoph SommerMake Badguy activation dependent of Player position...
2007-12-16 Tim Goyarestore trunk
2007-12-16 Tim Goyaclean out source
2007-07-12 Ondřej Hošek* Added English as a static entry into the language...
2007-06-13 Christoph SommerAdded new "Explosion" object
2007-02-05 Tim GoyaDirtY iCE's patch for dead scripting and bomb badguy...
2006-11-04 Christoph SommerBadguys squish badguys.
2006-08-16 Christoph SommerCommitted gnomino's iceflower patch. Also added placeho...
2006-07-22 Stephen Groundwaterputting mr.bomb back a version.
2006-07-21 Matthias Braunfix cr/lfs and remove trailing whitespaces...
2006-07-11 Stephen GroundwaterAdded a bottom and top section to grumbel's blue mounta...
2006-07-10 Christoph SommerTesting new base class "WalkingBadguy"
2006-07-10 Christoph SommerStay-on-platform Badguys no longer go crazy when fallin...
2006-07-09 Wolfgang BeckerMr Bomb turns arround again when colliding with other...
2006-07-09 Matthias Braunmerged new collision detection branch back into mainline
2006-07-06 Wolfgang Beckerno more flying mr bomb
2006-07-06 Wolfgang BeckerMr. Bomb now supports custom sprites.
2006-07-05 Christoph SommerFixed problems with Rockets and Cannons sometimes rever...
2006-07-04 Stephen GroundwaterChanged MrBomb to a CherryBomb. Added Particles to...
2006-07-03 Wolfgang BeckerSupport for initial direction "left"|"right"|"auto...
2006-05-13 Christoph SommerBadguys now inherit from MovingSprite
2006-04-30 Christoph SommerBadguys read hitbox from .sprite file
2006-04-27 Ryan FlegelReverted MrBomb kill behaviour
2006-04-26 Ryan FlegelCause MrBomb to be instantly killed by invincibility...
2006-04-24 Ryan FlegelReplaced may_fall_off_platform() with might_fall()
2006-04-19 Christoph SommerHardcoded stay-on-platform behaviour as follows: Mr...
2006-04-13 Ondřej HošekMassive copyright update. I'm sorry if I'm crediting...
2006-01-15 Ondřej Hošek* Implemented a way to modify extro parameters as a...
2005-12-28 Matthias Braunnormalize paths for images so that you can use .. in...
2005-06-26 Matthias Braunrenamed all .h to .hpp
2005-05-01 Matthias Braun-Started to move stuff from library back to main game
2005-04-04 Matthias Braunmoved over some changes from cvs
2004-12-20 Matthias Braunimplemented a new object factory mechanism which is...
2004-12-02 Matthias Braunchanged worldmap to be stored inside the same directory...
2004-12-01 Matthias Braunincorporated another patch from Ondra Hosek which fixes...
2004-11-29 Matthias Braunmake badguys bounce of each other again, make bombs...
2004-11-28 Matthias Braunmove over rewritten lispreader from tuxkart (with addit...
2004-11-25 Marek Moeckelupdated dispenser -- can summon mriceblock, snowball...
2004-11-25 Matthias Braunimplement spikes as objects and remove automake system
2004-11-24 Marek Moeckeldispenser can now launch snowballs and bouncingsnowballs
2004-11-24 Marek Moeckeladded simple enemy dispenser (can only dispense bouncin...
2004-11-23 Matthias Braunadded jam build system, please try it out - the advanta...
2004-11-20 Matthias BraunThe BIG COMMIT(tm)