fix cr/lfs and remove trailing whitespaces...
[supertux.git] / src / collision.cpp
2006-07-21 Matthias Braunfix cr/lfs and remove trailing whitespaces...
2006-07-09 Matthias Braunmerged new collision detection branch back into mainline
2006-04-13 Ondřej HošekMassive copyright update. I'm sorry if I'm crediting...
2005-12-31 Matthias Brauncheck that place is free before releasing a grabbed...
2005-06-26 Matthias Braunrenamed all .h to .hpp
2005-05-05 Matthias Braunrenamed Rectangle to Rect because of §%$
2005-05-01 Matthias Braunforgot to add a few files
2004-11-26 Matthias Braunfixed broken 1-time animations in sprites, fixed collis...
2004-11-20 Matthias Braunforgot to update makefiles
2004-11-20 Matthias BraunThe BIG COMMIT(tm)
2004-07-26 Tobias GläßerMoved defines.h out of the library and back to src/.
2004-07-20 Tobias Gläßermainly changed #includes to work with the new SuperTux...
2004-07-13 Tobias GläßerFixed gcc3.4.x compilation.
2004-06-22 Ricardo CruzAdded slope tiles.
2004-06-01 Ryan Flegel- fixed some crashes where there was an invalid tile...
2004-05-31 Matthias Braunbig refactoring of level and world class. A level is...
2004-05-30 Matthias Braun-Changed drawing model. Everything is handled through...
2004-05-28 Ryan Flegel- added unisolid patch from Upsilon
2004-05-17 Ryan Flegel- added spikes
2004-05-07 Tobias Gläßermajor changes to the leveleditor internals, there are...
2004-04-29 Matthias Braunapparently we get a 0 tile from time to time, no idea...
2004-04-29 Matthias Braun-optimized and cleaned up collision_object_map
2004-04-26 Ingo Ruhnke- little bugfix
2004-04-26 Ingo Ruhnke- new more bulletprof endsequence code patch from MatzeB
2004-04-22 Ingo Ruhnke- changed way badguy removal is handled (ie. with a...
2004-04-20 Ingo Ruhnke- added standard copyright header to every file
2004-04-11 Ingo Ruhnke- made some more global variables, local
2004-04-11 Ingo Ruhnke- moved some collision code into the world class, since...
2004-04-11 Ingo Ruhnke- moved gameobjects into there own file
2004-04-11 Ingo Ruhnke- moved stuff from gamesession to world
2004-04-10 Ingo Ruhnke- moved stuff from scene into a World class, just an...
2004-04-04 Tobias Gläßer- Physic C++ rewrite (Matze Braun)
2004-03-28 Tobias Gläßer- Leveleditor improvements and fixes.
2004-03-26 Tobias Gläßermerged bad_guy patch from Matze Braun. (recycling Ricar...
2004-03-25 Ingo Ruhnke- fixed brick-bug (or maybe not, they still behave...
2004-03-24 Ingo Ruhnke- converted Player into a class (naming still needs...
2004-03-24 Ingo Ruhnke- coverted badguy type into an object
2004-03-22 Ingo Ruhnke- replaced YES/NO with true/false
2004-03-21 Tobias Gläßerconverted game object arrays to std::vector
2004-03-20 Tobias Gläßernew level-format, many changes to level-related stuff
2004-03-17 Ingo Ruhnke- renamed *.c to *.cxx