Fixed trailing whitespaces in all(?) source files of supertux, also fixed some svn...
[supertux.git] / src / object / tilemap.hpp
2007-01-28 Arvid NorlanderFixed trailing whitespaces in all(?) source files of...
2007-01-08 Christoph SommerImprove loading of old levels: Don't quit when backgrou...
2006-12-28 Christoph SommerMerged back changes from 0.3.x branch
2006-10-23 Christoph SommerAllow solidity of tilemaps to be changed at runtime...
2006-08-11 Christoph SommerVery experimental draw-tilemap-to-lightmap support...
2006-08-08 Christoph SommerTileMaps can now use paths
2006-07-26 Christoph SommerSecretArea triggers can make tilemaps fade away. See...
2006-07-23 Christoph SommerTentative checkin of tuxdev's "Object improvement patch...
2006-07-21 Matthias Braunfix cr/lfs and remove trailing whitespaces...
2006-07-18 Christoph SommerFun stuff
2006-07-18 Christoph SommerSectors support multiple solid tilemaps, tilemaps can...
2006-04-24 Matthias Braunchange notion from layers to z-pos in levelfiles
2006-04-13 Ondřej HošekMassive copyright update. I'm sorry if I'm crediting...
2005-10-03 Matthias Braun- Reworked Surface class and drawing stuff:
2005-09-17 Marek Moeckelkugelblitz electrifies water on contact - electrified...
2005-06-26 Matthias Braunrenamed all .h to .hpp