Replaced std::auto_ptr<> with std::unique_ptr<>
[supertux.git] / src / sprite / sprite_manager.cpp
2014-08-03 Ingo RuhnkeReplaced std::auto_ptr<> with std::unique_ptr<>
2009-12-28 Mathnerd314include fixes from ohnobinki, video_systems.cpp should...
2009-12-14 Ingo RuhnkeAdded SpritePtr
2009-11-25 Mathnerd314* Make it compile again
2009-11-19 Ingo RuhnkeMove some more globals to supertux/globals.hpp
2009-11-18 Ingo RuhnkeReplaced more lisp::Lisp/lisp::Writer with Reader/Writer
2009-11-17 Ingo RuhnkeMore -Weffc++ cleanup
2009-11-17 Ingo RuhnkeMerged changes from branches/supertux-milestone2-grumbe...
2007-12-16 Tim Goyarestore trunk
2007-12-16 Tim Goyaclean out source
2007-02-28 Matthias Braun- Use obstacks for memory allocation for lispfiles...
2007-01-31 Matthias Braunmore explanations when sprites failed to load
2006-07-21 Matthias Braunfix cr/lfs and remove trailing whitespaces...
2006-04-14 Matthias Braunsplit worldmap into several files, updates, use SDL_Del...
2006-04-13 Ondřej HošekMassive copyright update. I'm sorry if I'm crediting...
2006-04-12 Matthias Braunfade out console
2006-03-29 Matthias Braunsprites.strf is gone, woohoo, thanks to Christoph
2006-03-25 Christoph SommerUnified Messaging Subsystem
2006-01-11 Matthias Braunsome startup time debugging, changed skid dust particle...
2005-10-03 Matthias Braunmoved some sprites to separate files
2005-06-26 Matthias Braunrenamed all .h to .hpp
2005-05-01 Matthias Braun-Started to move stuff from library back to main game