Bug 571: Take tilemap movement into account when handling unisolid tiles for collisio...
[supertux.git] / src / supertux / sector.cpp
2010-01-31 florianfBug 571: Take tilemap movement into account when handli...
2010-01-31 florianfsrc/supertux/sector.cpp: Use shift delta when checking...
2010-01-31 florianfBug 566: Implement handling of unisolid slopes.
2010-01-30 florianfBug 562: Collision detection for unisolid tiles doesn...
2010-01-30 florianfCleanups related to tilemap positions:
2010-01-30 florianfBug 100: Flip slopes properly.
2010-01-30 florianfBug 456: Avoid hurting Tux in a ravine.
2010-01-20 mathnerd314Bugs 454 (ice attribute) + 553 (Knee-deep in the Depth...
2010-01-01 mathnerd314Make it build with -DCOMPILE_AMALGATION=ON. Still not...
2009-12-24 mathnerd314- sounds are on both channels
2009-12-06 grumbelRenamed Rect to Rectf
2009-11-27 grumbelChanged ObjectFactory code so that it works properly...
2009-11-27 tuxdevTweak CMakeLists and physfs initialization a bit to...
2009-11-25 mathnerd314* Make it compile again
2009-11-21 grumbelRenamed namespaces to all lowercase
2009-11-20 grumbelSplit particlesystem_interactive.?pp into separate...
2009-11-18 grumbelReplaced more lisp::Lisp/lisp::Writer with Reader/Writer
2009-11-18 grumbelAdded supertux/globals.?pp to collect all the random...
2009-11-18 grumbelSplit physfs/physfs_stream.?pp into multiple files
2009-11-18 grumbelSplit object/block.?pp
2009-11-18 grumbelSplit object/particlesystem.?pp
2009-11-17 grumbelMore -Weffc++ cleanup, almost done
2009-11-17 grumbelMerged changes from branches/supertux-milestone2-grumbe...