supertux.git
19 years agocreated a ghost forest demo from contrib art:
Marek Moeckel [Tue, 17 May 2005 21:15:26 +0000 (21:15 +0000)]
created a ghost forest demo from contrib art:
-modified background image
-ghost forest music
-new particle system featuring floating ghosts
see levels/test/raintest.stl
(someone please improve the artwork, i'll work on the music)

SVN-Revision: 2504

19 years agoadded a powerup object that can be placed in levels and represent various powerups...
Marek Moeckel [Tue, 17 May 2005 17:35:13 +0000 (17:35 +0000)]
added a powerup object that can be placed in levels and represent various powerups (without the need for a bonus block)
powerups are set according to hirarchy now (i.e. EGG<FIRE<ICE), might need to be changed when we have more powerups; currently this prevents "downgrading" Firetux when he collects an egg

SVN-Revision: 2503

19 years agoimproved utf-8 code to correctly decode utf-8 byte sequences and not to rely on endle...
Matthias Braun [Tue, 17 May 2005 15:01:13 +0000 (15:01 +0000)]
improved utf-8 code to correctly decode utf-8 byte sequences and not to rely on endless if-else blocks, also adds a non-tested flip_level command to the scripting api

SVN-Revision: 2502

19 years ago* Tux can now move horizontally after flapping following a vertical jump
Ondřej Hošek [Tue, 17 May 2005 13:55:06 +0000 (13:55 +0000)]
* Tux can now move horizontally after flapping following a vertical jump
* Removed alpha setting from tiles again since fglrx was the culprit
* More work on docs

SVN-Revision: 2501

19 years agoFixed semi-transparence problems with cards with fglrx drivers
Ondřej Hošek [Tue, 17 May 2005 13:36:06 +0000 (13:36 +0000)]
Fixed semi-transparence problems with cards with fglrx drivers

SVN-Revision: 2500

19 years agoreduced flappinf strength a litte so that Tux doesn't get more than one tile of height
Marek Moeckel [Tue, 17 May 2005 11:29:24 +0000 (11:29 +0000)]
reduced flappinf strength a litte so that Tux doesn't get more than one tile of height

SVN-Revision: 2499

19 years ago* Tiles now have an alpha parameter for semi-transparency (useful in levels like...
Ondřej Hošek [Tue, 17 May 2005 09:46:12 +0000 (09:46 +0000)]
* Tiles now have an alpha parameter for semi-transparency (useful in levels like world1/level25. (Tile definition files still have to be edited)
* Yet Another Scripting Doc Update
* Added a WIP document discussing the various file formats of SuperTux (currently only describes level format)

SVN-Revision: 2498

19 years agocleaning up/adjusting some of the forest tiles, feel free to revert files
Stephen Groundwater [Tue, 17 May 2005 02:14:16 +0000 (02:14 +0000)]
cleaning up/adjusting some of the forest tiles, feel free to revert files

SVN-Revision: 2497

19 years agofixing missing 1px from Poison Ivy bottom
Stephen Groundwater [Tue, 17 May 2005 00:05:38 +0000 (00:05 +0000)]
fixing missing 1px from Poison Ivy bottom

SVN-Revision: 2496

19 years agoImplemented Yoshi's Island-style flapping (based on Wansti's code) and force-activate...
Ondřej Hošek [Mon, 16 May 2005 18:27:06 +0000 (18:27 +0000)]
Implemented Yoshi's Island-style flapping (based on Wansti's code) and force-activated it. If you still want to choose a flapping style, define CHOOSEFLAPSTYLE in config.h.

SVN-Revision: 2495

19 years ago* svn:ignored .externalToolBuilders in root directory (Eclipse+CDT)
Ondřej Hošek [Mon, 16 May 2005 12:13:59 +0000 (12:13 +0000)]
* svn:ignored .externalToolBuilders in root directory (Eclipse+CDT)
* Updated dependencies in scripting Jamfile (no more "using independent target")
* Added a badguy variable that can be set to true to avoid being counted by the statistics system (by default, immortal badguys like the stalactite or the fireball and bosses like Nolok or the Yeti are ignored)
* Renamed supertux.apsepc to supertux.apspec
* Updated Czech translation again
* Fixed Jamfiles to enable a working "install" target

SVN-Revision: 2494

19 years agofixing 1px missing row from big tux body - SKID
Stephen Groundwater [Mon, 16 May 2005 11:59:20 +0000 (11:59 +0000)]
fixing 1px missing row from big tux body - SKID

SVN-Revision: 2493

19 years agofixing 1px missing row from big tux body
Stephen Groundwater [Mon, 16 May 2005 11:44:20 +0000 (11:44 +0000)]
fixing 1px missing row from big tux body

SVN-Revision: 2492

19 years agomessing around w/ info box
Stephen Groundwater [Sun, 15 May 2005 22:47:12 +0000 (22:47 +0000)]
messing around w/ info box

SVN-Revision: 2491

19 years agomessing around w/ info box
Stephen Groundwater [Sun, 15 May 2005 22:00:06 +0000 (22:00 +0000)]
messing around w/ info box

SVN-Revision: 2490

19 years agoadded Stephen Groundwater to the credits
Marek Moeckel [Sun, 15 May 2005 10:16:41 +0000 (10:16 +0000)]
added Stephen Groundwater to the credits

SVN-Revision: 2489

19 years agomore work on rain
Marek Moeckel [Sun, 15 May 2005 10:06:37 +0000 (10:06 +0000)]
more work on rain

SVN-Revision: 2488

19 years agoremoving older pole tiles from doodads
Stephen Groundwater [Sat, 14 May 2005 22:40:28 +0000 (22:40 +0000)]
removing older pole tiles from doodads

SVN-Revision: 2487

19 years agoupdated pole tileset
Stephen Groundwater [Sat, 14 May 2005 22:38:04 +0000 (22:38 +0000)]
updated pole tileset

SVN-Revision: 2486

19 years agofixing test script scene, broke using flexlay. changing solid flag on a few snow...
Stephen Groundwater [Sat, 14 May 2005 19:24:15 +0000 (19:24 +0000)]
fixing test script scene, broke using flexlay. changing solid flag on a few snow tiles

SVN-Revision: 2485

19 years agomoving new/fixed snow tile, update tilegroup
Stephen Groundwater [Sat, 14 May 2005 19:12:00 +0000 (19:12 +0000)]
moving new/fixed snow tile, update tilegroup

SVN-Revision: 2484

19 years agoadd bottom snw tiles, rework semi_arctic background
Stephen Groundwater [Sat, 14 May 2005 18:58:57 +0000 (18:58 +0000)]
add bottom snw tiles, rework semi_arctic background

SVN-Revision: 2483

19 years agoadded new class for particle systems that need absolute coordinates (currently only...
Marek Moeckel [Sat, 14 May 2005 13:19:53 +0000 (13:19 +0000)]
added new class for particle systems that need absolute coordinates (currently only rain)
improved rain, fixed some bugs, created some new ones :)

SVN-Revision: 2482

19 years agochanged an error message to a more friendly one
Marek Moeckel [Sat, 14 May 2005 11:04:13 +0000 (11:04 +0000)]
changed an error message to a more friendly one
added a "Translation" section to the credits

SVN-Revision: 2481

19 years ago* Fixed some mistakes in the Bonus1 extro and worldmap
Ondřej Hošek [Fri, 13 May 2005 19:00:48 +0000 (19:00 +0000)]
* Fixed some mistakes in the Bonus1 extro and worldmap
* Completed my Czech translation.

SVN-Revision: 2480

19 years agoSome source files didn't have the Id keyword expanded because of an empty svn:keyword...
Ondřej Hošek [Fri, 13 May 2005 15:13:23 +0000 (15:13 +0000)]
Some source files didn't have the Id keyword expanded because of an empty svn:keywords value.

SVN-Revision: 2479

19 years ago* Activated UTF-8 in Lisp parser
Ondřej Hošek [Fri, 13 May 2005 14:58:26 +0000 (14:58 +0000)]
* Activated UTF-8 in Lisp parser
* Added Czech translations to World1 and Bonus1
* Added Basti to credits and fixed some mistakes there

SVN-Revision: 2478

19 years ago* From now on, there is UTF-8 decoding in the Font class. It should support all chara...
Ondřej Hošek [Fri, 13 May 2005 05:13:30 +0000 (05:13 +0000)]
* From now on, there is UTF-8 decoding in the Font class. It should support all characters we have in the font files until now.
* Fixed some errors in cs.po
* Ignored any .mo file from SVN, since programs like poEdit generate them and tinygettext simply parses .po files

SVN-Revision: 2477

19 years agoforgot to add some files
Matthias Braun [Thu, 12 May 2005 15:16:52 +0000 (15:16 +0000)]
forgot to add some files

SVN-Revision: 2476

19 years ago- Added a new script command to display text files
Matthias Braun [Thu, 12 May 2005 15:13:55 +0000 (15:13 +0000)]
- Added a new script command to display text files
- Refactored ScriptingInterpreter a small bit
- Added the possibility to starts scripts for worldmap intro and level extro

SVN-Revision: 2475

19 years ago- Refactored worldmap a bit to reuse GameObject from the rest of the game
Matthias Braun [Thu, 12 May 2005 11:25:09 +0000 (11:25 +0000)]
- Refactored worldmap a bit to reuse GameObject from the rest of the game
- Moved status drawing to PlayerStatus class
- Made Level timeout an own object, so that you can explicitely enable it in
  some levels. (So all these levels with 999 time will no have no time)
- Fixed wrong encoding for level/worldmap translations
- Added workaround to tinygettext to skip the UTF-8 BOM

SVN-Revision: 2474

19 years agoAdded my Czech translation. Note that it won't work until we have UTF-8 support becau...
Ondřej Hošek [Wed, 11 May 2005 18:03:27 +0000 (18:03 +0000)]
Added my Czech translation. Note that it won't work until we have UTF-8 support because of Jan Hus who added crazy characters to the language.

SVN-Revision: 2473

19 years agoAdded the "button" property to the list that scripttrigger.cpp writes out into a...
Ondřej Hošek [Wed, 11 May 2005 17:31:23 +0000 (17:31 +0000)]
Added the "button" property to the list that scripttrigger.cpp writes out into a level file.

SVN-Revision: 2472

19 years agoadded rain test level
Marek Moeckel [Wed, 11 May 2005 16:33:48 +0000 (16:33 +0000)]
added rain test level

SVN-Revision: 2471

19 years agotesting ambient sound in level1
Marek Moeckel [Wed, 11 May 2005 14:49:28 +0000 (14:49 +0000)]
testing ambient sound in level1
more work on rain particle system

SVN-Revision: 2470

19 years agonot deperecated anymore
Matthias Braun [Wed, 11 May 2005 14:29:48 +0000 (14:29 +0000)]
not deperecated anymore

SVN-Revision: 2469

19 years agofixed a bug in tiles.strf
Marek Moeckel [Wed, 11 May 2005 12:59:59 +0000 (12:59 +0000)]
fixed a bug in tiles.strf
more work on the level

SVN-Revision: 2468

19 years ago* Removed duplicate supertux.desktop
Ondřej Hošek [Wed, 11 May 2005 12:24:56 +0000 (12:24 +0000)]
* Removed duplicate supertux.desktop
* Added Czech strings into the other supertux.desktop

SVN-Revision: 2467

19 years ago- Changed DocBook version to 4.3, 5.0 is not officially released yet and most
Matthias Braun [Wed, 11 May 2005 10:10:33 +0000 (10:10 +0000)]
- Changed DocBook version to 4.3, 5.0 is not officially released yet and most
  people don't have the required tools for it
- Improved miniswig to parse documentation comments (this can be used to
  automatically generate docbook text similar to what javadoc or doxygen do)
- swig makes use of the # num file preprocessor directives now. This improves
  error messages and comments in the code.

SVN-Revision: 2466

19 years ago* Fixed a typographic mistake in scripting.xml (closed a bracket)
Ondřej Hošek [Wed, 11 May 2005 05:22:46 +0000 (05:22 +0000)]
* Fixed a typographic mistake in scripting.xml (closed a bracket)
* Added a pretty simple but versatile script-firing trigger.

SVN-Revision: 2465

19 years ago* Updated the scripting reference document.* Removed a duplicate of "white" in set_font
Ondřej Hošek [Tue, 10 May 2005 18:48:27 +0000 (18:48 +0000)]
* Updated the scripting reference document.* Removed a duplicate of "white" in set_font

SVN-Revision: 2464

19 years ago- Upgraded ambient sound source to rounded rectangule dimension
Bastiaan Zapf [Tue, 10 May 2005 17:27:29 +0000 (17:27 +0000)]
- Upgraded ambient sound source to rounded rectangule dimension
- A few general improvements

SVN-Revision: 2463

19 years agoadded collision for raindrops (wip)
Marek Moeckel [Tue, 10 May 2005 15:38:16 +0000 (15:38 +0000)]
added collision for raindrops (wip)

SVN-Revision: 2462

19 years agoAdded a WIP document about the scripting API. In case of questions, edit my SuperTux...
Ondřej Hošek [Tue, 10 May 2005 15:10:59 +0000 (15:10 +0000)]
Added a WIP document about the scripting API. In case of questions, edit my SuperTux Wiki user talk page (User_talk:RavuAlHemio).

SVN-Revision: 2461

19 years agothis function is not as evil as the comment indicated...
Matthias Braun [Tue, 10 May 2005 13:43:36 +0000 (13:43 +0000)]
this function is not as evil as the comment indicated...

SVN-Revision: 2460

19 years ago*Removed stuff from times of automake and CVS (directories, .cvsignores).
Ondřej Hošek [Tue, 10 May 2005 12:49:03 +0000 (12:49 +0000)]
*Removed stuff from times of automake and CVS (directories, .cvsignores).
*Updated svn:ignore of SuperTux root to ignore generated/compiled/linked files

SVN-Revision: 2459

19 years agochanged worldmap format a bit to be more consistent with level format
Matthias Braun [Tue, 10 May 2005 11:29:58 +0000 (11:29 +0000)]
changed worldmap format a bit to be more consistent with level format

SVN-Revision: 2458

19 years agoscript/picnic image bg -reworking
Stephen Groundwater [Tue, 10 May 2005 01:09:25 +0000 (01:09 +0000)]
script/picnic image bg -reworking

SVN-Revision: 2457

19 years agoscript/picnic scene cleanup of images
Stephen Groundwater [Mon, 9 May 2005 12:01:50 +0000 (12:01 +0000)]
script/picnic scene cleanup of images

SVN-Revision: 2456

19 years agothis file doesn't belong into svn
Matthias Braun [Sun, 8 May 2005 23:23:38 +0000 (23:23 +0000)]
this file doesn't belong into svn

SVN-Revision: 2455

19 years agowe can now fade in scripts
Matthias Braun [Sun, 8 May 2005 23:23:03 +0000 (23:23 +0000)]
we can now fade in scripts

SVN-Revision: 2454

19 years agonew script test (picnic) tiles
Stephen Groundwater [Sun, 8 May 2005 21:51:58 +0000 (21:51 +0000)]
new script test (picnic) tiles

SVN-Revision: 2453

19 years agoapplied ravus patch
Matthias Braun [Sun, 8 May 2005 21:43:59 +0000 (21:43 +0000)]
applied ravus patch

SVN-Revision: 2452

19 years agoupdated semi_artic BG
Stephen Groundwater [Sun, 8 May 2005 21:08:23 +0000 (21:08 +0000)]
updated semi_artic BG

SVN-Revision: 2451

19 years agodoubled file
Matthias Braun [Sun, 8 May 2005 20:58:00 +0000 (20:58 +0000)]
doubled file

SVN-Revision: 2450

19 years agorename basest back to data
Matthias Braun [Sun, 8 May 2005 20:51:56 +0000 (20:51 +0000)]
rename basest back to data

SVN-Revision: 2449

19 years agooops
Matthias Braun [Sun, 8 May 2005 20:40:50 +0000 (20:40 +0000)]
oops

SVN-Revision: 2448

19 years agorestored some lost changes
Matthias Braun [Sun, 8 May 2005 20:38:40 +0000 (20:38 +0000)]
restored some lost changes

SVN-Revision: 2447

19 years ago- bugfix: play_sound always sets volume to max - this will fix tux'
Bastiaan Zapf [Sun, 8 May 2005 19:13:54 +0000 (19:13 +0000)]
- bugfix: play_sound always sets volume to max - this will fix tux'
  noises becoming quiet after ambient sounds

SVN-Revision: 2446

19 years agoadded very basic zeekling code, made him a little smaller
Marek Moeckel [Sun, 8 May 2005 18:53:00 +0000 (18:53 +0000)]
added very basic zeekling code, made him a little smaller

SVN-Revision: 2445

19 years agoremoving messages.pot's
Bastiaan Zapf [Sun, 8 May 2005 17:55:30 +0000 (17:55 +0000)]
removing messages.pot's

SVN-Revision: 2444

19 years agoignore messages.pot
Bastiaan Zapf [Sun, 8 May 2005 17:51:52 +0000 (17:51 +0000)]
ignore messages.pot

SVN-Revision: 2443

19 years ago- Removed messaged.pot from version control (which probably happened
Bastiaan Zapf [Sun, 8 May 2005 17:38:29 +0000 (17:38 +0000)]
- Removed messaged.pot from version control (which probably happened
  accidentaly during wansti's flag day)
- added a wind effect source

SVN-Revision: 2442

19 years ago- ambient_sound improved (now does silence, volume,
Bastiaan Zapf [Sun, 8 May 2005 13:30:41 +0000 (13:30 +0000)]
- ambient_sound improved (now does silence, volume,
  reasonable latencies when not playing)
- new sound effect (lava.wav) put into sounds

SVN-Revision: 2441

19 years agomoved the zeekling into base
Marek Moeckel [Sat, 7 May 2005 19:41:34 +0000 (19:41 +0000)]
moved the zeekling into base
deleted unused old files

SVN-Revision: 2440

19 years agore-organized resource files
Marek Moeckel [Sat, 7 May 2005 17:09:50 +0000 (17:09 +0000)]
re-organized resource files

SVN-Revision: 2439

19 years agoadded rain ambient sound
Marek Moeckel [Sat, 7 May 2005 16:13:39 +0000 (16:13 +0000)]
added rain ambient sound
added a flexlay icon for the ambient sound object (borrowed from KDE)

SVN-Revision: 2438

19 years agoanother path i forgot...
Marek Moeckel [Sat, 7 May 2005 14:16:23 +0000 (14:16 +0000)]
another path i forgot...

SVN-Revision: 2437

19 years agomore hard-coded paths
Marek Moeckel [Sat, 7 May 2005 14:14:57 +0000 (14:14 +0000)]
more hard-coded paths
removed some old tiles from .stgt file

SVN-Revision: 2436

19 years agoforgot to update another Jamfile
Marek Moeckel [Sat, 7 May 2005 13:13:36 +0000 (13:13 +0000)]
forgot to update another Jamfile

SVN-Revision: 2435

19 years agoforgot to update Jamfile for new directory structure
Marek Moeckel [Sat, 7 May 2005 13:12:09 +0000 (13:12 +0000)]
forgot to update Jamfile for new directory structure

SVN-Revision: 2434

19 years agocheckin, part 4
Marek Moeckel [Sat, 7 May 2005 13:02:44 +0000 (13:02 +0000)]
checkin, part 4

SVN-Revision: 2433

19 years agocheckin, part 3
Marek Moeckel [Sat, 7 May 2005 12:59:04 +0000 (12:59 +0000)]
checkin, part 3

SVN-Revision: 2432

19 years agobig data re-order commit, part 2
Marek Moeckel [Sat, 7 May 2005 12:49:51 +0000 (12:49 +0000)]
big data re-order commit, part 2

SVN-Revision: 2431

19 years agoadding re-ordered data directories
Marek Moeckel [Sat, 7 May 2005 12:25:40 +0000 (12:25 +0000)]
adding re-ordered data directories
changed the name of "data" to "basest" to reflect coolness of soon-to-be-implemented PhysFS (also, i needed a different name while debugging) :)
hope i didn't forget anything... i made a backup just in case

SVN-Revision: 2430

19 years agoremoved old data and contrib, new files will follow
Marek Moeckel [Sat, 7 May 2005 12:14:02 +0000 (12:14 +0000)]
removed old data and contrib, new files will follow
if anything goes wrong, i made a backup :)

SVN-Revision: 2429

19 years ago- Change ScriptInterpreter to a gameobject, so we can now have several script
Matthias Braun [Sat, 7 May 2005 00:58:24 +0000 (00:58 +0000)]
- Change ScriptInterpreter to a gameobject, so we can now have several script
interpreters running
- Added a dead-script option to the yeti and added a small script when the
yeti is dead
- worked a bit more on the yeti
- Implement Level::spawn and Level::finish scripting API

SVN-Revision: 2428

19 years agoI should actually test my changes before committing
Matthias Braun [Fri, 6 May 2005 23:15:48 +0000 (23:15 +0000)]
I should actually test my changes before committing

SVN-Revision: 2427

19 years agodon't hardcode tilespath
Matthias Braun [Fri, 6 May 2005 22:59:46 +0000 (22:59 +0000)]
don't hardcode tilespath

SVN-Revision: 2426

19 years agotried to fix lexer.ll for newer flex version
Matthias Braun [Fri, 6 May 2005 22:56:07 +0000 (22:56 +0000)]
tried to fix lexer.ll for newer flex version

SVN-Revision: 2425

19 years agocomments deleted ;)
Bastiaan Zapf [Fri, 6 May 2005 22:26:19 +0000 (22:26 +0000)]
comments deleted ;)

SVN-Revision: 2424

19 years agofixed a bug in my last effects removal, improved the algo to determine if a badguy...
Matthias Braun [Fri, 6 May 2005 22:14:15 +0000 (22:14 +0000)]
fixed a bug in my last effects removal, improved the algo to determine if a badguy was squished, added safe_timer for the yeti

SVN-Revision: 2423

19 years ago- SoundManager doesn't need Effects for now - ambient sound volume
Bastiaan Zapf [Fri, 6 May 2005 22:12:38 +0000 (22:12 +0000)]
- SoundManager doesn't need Effects for now - ambient sound volume
  can be adjusted via mix_volume
- ambient_sound is doing so now. Still clicks, because volume is done
  frame wise, not sample wise as it ought to be.

SVN-Revision: 2422

19 years agodon't delete wrapper.cpp when doing jam clean
Matthias Braun [Fri, 6 May 2005 22:01:43 +0000 (22:01 +0000)]
don't delete wrapper.cpp when doing jam clean

SVN-Revision: 2421

19 years agosome fixes for the text object
Matthias Braun [Fri, 6 May 2005 19:12:35 +0000 (19:12 +0000)]
some fixes for the text object

SVN-Revision: 2420

19 years ago- Made miniswig support HSQUIRRELVM arguments (and realized it was not needed
Matthias Braun [Fri, 6 May 2005 19:08:24 +0000 (19:08 +0000)]
- Made miniswig support HSQUIRRELVM arguments (and realized it was not needed
        later :)
- added a text object for scripts to use and extended the example for it
- removed the pointless uint32_t effect parameter from all the draw methods.
  Simply use DrawingContext.set_effect if you need it.

SVN-Revision: 2419

19 years agoSVN-Revision: 2418
Bastiaan Zapf [Fri, 6 May 2005 17:15:54 +0000 (17:15 +0000)]
SVN-Revision: 2418

19 years agoforgot to add files
Matthias Braun [Fri, 6 May 2005 14:55:45 +0000 (14:55 +0000)]
forgot to add files

SVN-Revision: 2417

19 years agoiceshrub, still in progress
Stephen Groundwater [Fri, 6 May 2005 12:11:47 +0000 (12:11 +0000)]
iceshrub, still in progress

SVN-Revision: 2416

19 years agomore work on semi_arctic background
Stephen Groundwater [Fri, 6 May 2005 02:41:19 +0000 (02:41 +0000)]
more work on semi_arctic background

SVN-Revision: 2415

19 years agoforgot to add a file, fixed soem warning on 64bit
Matthias Braun [Thu, 5 May 2005 23:59:53 +0000 (23:59 +0000)]
forgot to add a file, fixed soem warning on 64bit

SVN-Revision: 2414

19 years ago- Implemented a scripted object that can be placed in a level and whose name is
Matthias Braun [Thu, 5 May 2005 23:43:22 +0000 (23:43 +0000)]
- Implemented a scripted object that can be placed in a level and whose name is
exported to scripts.
- Suspending and Resuming Script nearly works (suspending outside the script
  doesn't work yet for some reason...)
- Improved my test script which lets 2 Objects named TUX and PENNY with a nolok
sprite jump around in strange ways ;-)
- Renamed Timer2 to Timer

SVN-Revision: 2413

19 years agoupdate comments
Matthias Braun [Thu, 5 May 2005 19:35:51 +0000 (19:35 +0000)]
update comments

SVN-Revision: 2412

19 years agoreworked miniswig a bit to support virtual functions and to only emit constructors...
Matthias Braun [Thu, 5 May 2005 18:58:00 +0000 (18:58 +0000)]
reworked miniswig a bit to support virtual functions and to only emit constructors if these are public and explicitely declared

SVN-Revision: 2411

19 years agoHere we go, the first script embedded in a level says hello to the world :)
Matthias Braun [Thu, 5 May 2005 17:17:40 +0000 (17:17 +0000)]
Here we go, the first script embedded in a level says hello to the world :)

SVN-Revision: 2410

19 years agoimprove unisolid tile handling
Matthias Braun [Thu, 5 May 2005 16:22:25 +0000 (16:22 +0000)]
improve unisolid tile handling

SVN-Revision: 2409

19 years agobonusblock is a sprite and not a tile in the new design. Renamend messagebox.png...
Matthias Braun [Thu, 5 May 2005 16:14:56 +0000 (16:14 +0000)]
bonusblock is a sprite and not a tile in the new design. Renamend messagebox.png to infoblock.png

SVN-Revision: 2408

19 years agomake some tiles (top of pipes, top of snowbg) unisolid as that feels better in levels...
Matthias Braun [Thu, 5 May 2005 15:47:04 +0000 (15:47 +0000)]
make some tiles (top of pipes, top of snowbg) unisolid as that feels better in levels where they provide the usual of something being in the background

SVN-Revision: 2407

19 years agofix mkdir on win32
Matthias Braun [Thu, 5 May 2005 13:32:05 +0000 (13:32 +0000)]
fix mkdir on win32

SVN-Revision: 2406

19 years agorenamed Rectangle to Rect because of §%$
Matthias Braun [Thu, 5 May 2005 13:28:54 +0000 (13:28 +0000)]
renamed Rectangle to Rect because of §%$

SVN-Revision: 2405