supertux.git
9 years agoCODINGSTYLE: avoid spaces at the end of lines
Ingo Ruhnke [Sun, 10 Aug 2014 21:26:17 +0000 (23:26 +0200)]
CODINGSTYLE: avoid spaces at the end of lines

9 years agoAdded rule to name variables m_*/g_*/s_* to CODINGSTYLE, should make naming conflicts...
Ingo Ruhnke [Sun, 10 Aug 2014 17:55:51 +0000 (19:55 +0200)]
Added rule to name variables m_*/g_*/s_* to CODINGSTYLE, should make naming conflicts less likely and make -Wshadow more useful

9 years agoMade WARNING build option usable again
Ingo Ruhnke [Sun, 10 Aug 2014 17:46:54 +0000 (19:46 +0200)]
Made WARNING build option usable again

* disabled compiler warning that currently make the build fail
* made warnings specific to the supertux2 target
* split of .c code into separate target, as gcc doesn't like C++ warning flags for C files
* fixed a few -Weffc++ issues in the code

9 years agoMerge branch 'feature/menu-cleanup'
Ingo Ruhnke [Sun, 10 Aug 2014 04:09:32 +0000 (06:09 +0200)]
Merge branch 'feature/menu-cleanup'

9 years agoClear menu stack when changing languages to force recreation of menus with the correc...
Ingo Ruhnke [Sun, 10 Aug 2014 03:56:41 +0000 (05:56 +0200)]
Clear menu stack when changing languages to force recreation of menus with the correct language

9 years agoDisplay number of solved levels in ContribMenu, kind of ugly patch, save system needs...
Ingo Ruhnke [Sun, 10 Aug 2014 03:43:09 +0000 (05:43 +0200)]
Display number of solved levels in ContribMenu, kind of ugly patch, save system needs a refactor

9 years agoHighlight the currently active profile in ProfileMenu
Ingo Ruhnke [Sun, 10 Aug 2014 01:29:44 +0000 (03:29 +0200)]
Highlight the currently active profile in ProfileMenu

9 years agoLoad and save current profile to config file
Ingo Ruhnke [Sun, 10 Aug 2014 01:29:28 +0000 (03:29 +0200)]
Load and save current profile to config file

9 years agoRemoved unimplemented "Profiles on Startup"
Ingo Ruhnke [Sun, 10 Aug 2014 01:29:06 +0000 (03:29 +0200)]
Removed unimplemented "Profiles on Startup"

9 years agoFixed issue with MainMenu stack on top of the WorldmapMenu, might be worth to make...
Ingo Ruhnke [Sun, 10 Aug 2014 00:44:52 +0000 (02:44 +0200)]
Fixed issue with MainMenu stack on top of the WorldmapMenu, might be worth to make MenuManager private to the Screen

9 years agoImplemented Menu::on_window_resize()
Ingo Ruhnke [Sun, 10 Aug 2014 00:35:23 +0000 (02:35 +0200)]
Implemented Menu::on_window_resize()

9 years agoRenamed MenuManager::recalc_pos() -> MenuManager::on_window_resize() and Menu::update...
Ingo Ruhnke [Sun, 10 Aug 2014 00:12:20 +0000 (02:12 +0200)]
Renamed MenuManager::recalc_pos() -> MenuManager::on_window_resize() and Menu::update() -> Menu::process_input()

9 years agoImplemented MenuManager::refresh() so that joystick/keyboard_manager have something...
Ingo Ruhnke [Sat, 9 Aug 2014 19:57:51 +0000 (21:57 +0200)]
Implemented MenuManager::refresh() so that joystick/keyboard_manager have something to call when key bindings change

9 years agoOnly show language and profile options in main menu, not when using the options in...
Ingo Ruhnke [Sat, 9 Aug 2014 19:46:32 +0000 (21:46 +0200)]
Only show language and profile options in main menu, not when using the options in game

9 years agoReimplemented menu transition effects
Ingo Ruhnke [Sat, 9 Aug 2014 19:39:06 +0000 (21:39 +0200)]
Reimplemented menu transition effects

9 years agoFurther cleanup in the MenuManager
Ingo Ruhnke [Sat, 9 Aug 2014 05:53:39 +0000 (07:53 +0200)]
Further cleanup in the MenuManager

9 years agoRemoved some disabled code
Ingo Ruhnke [Sat, 9 Aug 2014 05:52:58 +0000 (07:52 +0200)]
Removed some disabled code

9 years agoAdded GameManager class to keep track of the World objects, should fix the crashing...
Ingo Ruhnke [Sat, 9 Aug 2014 04:51:47 +0000 (06:51 +0200)]
Added GameManager class to keep track of the World objects, should fix the crashing, menu transition effect still missing

9 years agoCleaned up MenuManager some more, some ownership issues remain, so things will crash...
Ingo Ruhnke [Sat, 9 Aug 2014 02:56:31 +0000 (04:56 +0200)]
Cleaned up MenuManager some more, some ownership issues remain, so things will crash right now

9 years agoSimplifying the Menu API a bit
Ingo Ruhnke [Fri, 8 Aug 2014 22:07:38 +0000 (00:07 +0200)]
Simplifying the Menu API a bit

9 years agoMinor cleanup
Ingo Ruhnke [Fri, 8 Aug 2014 21:53:42 +0000 (23:53 +0200)]
Minor cleanup

9 years agoSwitched from passing pointers around to using numeric MenuIds and a factory class
Ingo Ruhnke [Fri, 8 Aug 2014 19:20:27 +0000 (21:20 +0200)]
Switched from passing pointers around to using numeric MenuIds and a factory class

9 years agoAdded MenuManager::draw()
Ingo Ruhnke [Fri, 8 Aug 2014 18:18:31 +0000 (20:18 +0200)]
Added MenuManager::draw()

9 years agoCleaned up some function names in MenuManager
Ingo Ruhnke [Fri, 8 Aug 2014 18:14:53 +0000 (20:14 +0200)]
Cleaned up some function names in MenuManager

9 years agoUse std::unique_ptr<> in ContribMenu
Ingo Ruhnke [Fri, 8 Aug 2014 19:32:52 +0000 (21:32 +0200)]
Use std::unique_ptr<> in ContribMenu

9 years agoMerge branch 'feature/menu-cleanup'
Ingo Ruhnke [Fri, 8 Aug 2014 04:56:05 +0000 (06:56 +0200)]
Merge branch 'feature/menu-cleanup'

9 years agoFixed crash when exiting menu and recalc_pos/all_menus
Ingo Ruhnke [Fri, 8 Aug 2014 04:16:52 +0000 (06:16 +0200)]
Fixed crash when exiting menu and recalc_pos/all_menus

9 years agoMinor code cleanup
Ingo Ruhnke [Fri, 8 Aug 2014 04:05:08 +0000 (06:05 +0200)]
Minor code cleanup

9 years agoUse std::unique_ptr<> in ScreenManager
Ingo Ruhnke [Fri, 8 Aug 2014 02:56:16 +0000 (04:56 +0200)]
Use std::unique_ptr<> in ScreenManager

9 years agoMoved menu code frome GameSession and Worldmap into the proper Menu::check_menu(...
Ingo Ruhnke [Fri, 8 Aug 2014 02:02:52 +0000 (04:02 +0200)]
Moved menu code frome GameSession and Worldmap into the proper Menu::check_menu() calls

9 years agoTurned MenuStorage into a proper class
Ingo Ruhnke [Fri, 8 Aug 2014 01:20:03 +0000 (03:20 +0200)]
Turned MenuStorage into a proper class

9 years agoTurned MenuManager into a proper class instead of just a collection of static functio...
Ingo Ruhnke [Fri, 8 Aug 2014 00:50:01 +0000 (02:50 +0200)]
Turned MenuManager into a proper class instead of just a collection of static functions, added std::unique_ptr<> to Menu

9 years agoRemoved some unused code from Console
Ingo Ruhnke [Fri, 8 Aug 2014 00:05:44 +0000 (02:05 +0200)]
Removed some unused code from Console

9 years agoMerge button and stick input gracefully in GameControllerManager
Ingo Ruhnke [Thu, 7 Aug 2014 02:10:07 +0000 (04:10 +0200)]
Merge button and stick input gracefully in GameControllerManager

9 years agoFixed missing SDL_WINDOW_RESIZABLE flag in GLRenderer
Ingo Ruhnke [Thu, 7 Aug 2014 00:19:49 +0000 (02:19 +0200)]
Fixed missing SDL_WINDOW_RESIZABLE flag in GLRenderer

9 years agoMerge branch 'feature/gamecontroller'
Ingo Ruhnke [Wed, 6 Aug 2014 21:36:05 +0000 (23:36 +0200)]
Merge branch 'feature/gamecontroller'

9 years agoAdded option to disable gamecontroller use and fall back to old joystick code
Ingo Ruhnke [Wed, 6 Aug 2014 21:22:51 +0000 (23:22 +0200)]
Added option to disable gamecontroller use and fall back to old joystick code

9 years agoRenamed JoystickKeyboardController to InputManager
Ingo Ruhnke [Wed, 6 Aug 2014 19:23:28 +0000 (21:23 +0200)]
Renamed JoystickKeyboardController to InputManager

9 years agoKeycode values changed between SDL1 and SDL2, so reset controls to default if old...
Ingo Ruhnke [Wed, 6 Aug 2014 19:07:48 +0000 (21:07 +0200)]
Keycode values changed between SDL1 and SDL2, so reset controls to default if old SDL1 values are found

9 years agoBetter fix. Keeping values intact
Tobias Markus [Wed, 6 Aug 2014 12:32:45 +0000 (14:32 +0200)]
Better fix. Keeping values intact

9 years agoFix for wrong lightmap size in fullscreen
Tobias Markus [Wed, 6 Aug 2014 12:26:28 +0000 (14:26 +0200)]
Fix for wrong lightmap size in fullscreen

9 years agoMoved keyboard code into KeyboardManager class
Ingo Ruhnke [Wed, 6 Aug 2014 07:34:49 +0000 (09:34 +0200)]
Moved keyboard code into KeyboardManager class

9 years agoAdded MENU_BACK button (i.e. B on Xbox360 controller)
Ingo Ruhnke [Wed, 6 Aug 2014 04:37:29 +0000 (06:37 +0200)]
Added MENU_BACK button (i.e. B on Xbox360 controller)

9 years agoRemoved obsolete keycode range check
Ingo Ruhnke [Wed, 6 Aug 2014 03:46:11 +0000 (05:46 +0200)]
Removed obsolete keycode range check

9 years agoImplemented basic support for SDL GameController
Ingo Ruhnke [Wed, 6 Aug 2014 03:39:15 +0000 (05:39 +0200)]
Implemented basic support for SDL GameController

9 years agoRemoved some old event eating code, as randomly discarding events is a bad idea with...
Ingo Ruhnke [Wed, 6 Aug 2014 02:31:22 +0000 (04:31 +0200)]
Removed some old event eating code, as randomly discarding events is a bad idea with hotplug in place

9 years agoInit game controller on startup
Ingo Ruhnke [Wed, 6 Aug 2014 02:30:26 +0000 (04:30 +0200)]
Init game controller on startup

9 years agoMoved joystick specific code from JoystickKeyboardController into JoystickManager...
Ingo Ruhnke [Wed, 6 Aug 2014 02:29:41 +0000 (04:29 +0200)]
Moved joystick specific code from JoystickKeyboardController into JoystickManager class

9 years agoMinor CODINGSTYLE update: auto_ptr -> unique_ptr
Ingo Ruhnke [Wed, 6 Aug 2014 02:33:14 +0000 (04:33 +0200)]
Minor CODINGSTYLE update: auto_ptr -> unique_ptr

9 years agoAdded missing <vector> include
Ingo Ruhnke [Wed, 6 Aug 2014 02:32:29 +0000 (04:32 +0200)]
Added missing <vector> include

9 years agoMinor cleanup
Ingo Ruhnke [Tue, 5 Aug 2014 00:40:15 +0000 (02:40 +0200)]
Minor cleanup

9 years agoSplitted the mouse cursor into three separate images to avoid blending artifacts
Ingo Ruhnke [Tue, 5 Aug 2014 00:15:04 +0000 (02:15 +0200)]
Splitted the mouse cursor into three separate images to avoid blending artifacts

9 years agoAdded 1px transparent border to most fonts, left a few out since glyph count doesn...
Ingo Ruhnke [Mon, 4 Aug 2014 19:14:41 +0000 (21:14 +0200)]
Added 1px transparent border to most fonts, left a few out since glyph count doesn't match image size

9 years agoAdded 1-pixel transparent border around glyphs to avoid GL blending artifacts when...
Ingo Ruhnke [Mon, 4 Aug 2014 19:02:04 +0000 (21:02 +0200)]
Added 1-pixel transparent border around glyphs to avoid GL blending artifacts when scaling along with a script for doing so

Only while.stf has been converted so far

9 years agoAdded support for desktop-fullscreen mode
Ingo Ruhnke [Mon, 4 Aug 2014 02:28:25 +0000 (04:28 +0200)]
Added support for desktop-fullscreen mode

9 years agoFix C++0x flags for clang
Mathnerd314 [Mon, 4 Aug 2014 02:23:40 +0000 (04:23 +0200)]
Fix C++0x flags for clang

9 years agoMerge branch 'feature/c++11'
Ingo Ruhnke [Mon, 4 Aug 2014 01:31:21 +0000 (03:31 +0200)]
Merge branch 'feature/c++11'

9 years agoMove Mtn_Pass to world2 since it uses moving platforms
Mathnerd314 [Sun, 3 Aug 2014 23:05:16 +0000 (01:05 +0200)]
Move Mtn_Pass to world2 since it uses moving platforms

9 years agoMake the coins secret again and also make it easier to get into the secret area.
Mathnerd314 [Sun, 3 Aug 2014 22:51:28 +0000 (00:51 +0200)]
Make the coins secret again and also make it easier to get into the secret area.

9 years agoMore cave level tweaks
Mathnerd314 [Sun, 3 Aug 2014 22:27:16 +0000 (00:27 +0200)]
More cave level tweaks

9 years agoTurn the ledge in Entrance to the Cave into a secret area because I spent way too...
Mathnerd314 [Sun, 3 Aug 2014 20:50:39 +0000 (22:50 +0200)]
Turn the ledge in Entrance to the Cave into a secret area because I spent way too long trying to jump into it.
Also raise the ceiling a bit so BigTux can get in too

9 years agoFix tile in the wrong layer
Mathnerd314 [Sun, 3 Aug 2014 20:30:22 +0000 (22:30 +0200)]
Fix tile in the wrong layer

9 years agoMove the invisible block in Via Nostalgica. Its current position reminds me too much...
Mathnerd314 [Sun, 3 Aug 2014 19:36:32 +0000 (21:36 +0200)]
Move the invisible block in Via Nostalgica. Its current position reminds me too much of https://youtube.com/watch?v=koMIQipNbeA#t=76

Quoting from the video: "And UP... What? Who put that there? **** <restart>"

Since it's level 3, we don't want to scare people away too quickly.

9 years agoFix egg sprite
Mathnerd314 [Sun, 3 Aug 2014 19:20:10 +0000 (21:20 +0200)]
Fix egg sprite

9 years agoFixed some std::unique_ptr<> issues
Ingo Ruhnke [Sun, 3 Aug 2014 17:46:20 +0000 (19:46 +0200)]
Fixed some std::unique_ptr<> issues

9 years agoUpdated source and include directories for tinygettext in CMakeLists.txt
Ingo Ruhnke [Sun, 3 Aug 2014 17:30:06 +0000 (19:30 +0200)]
Updated source and include directories for tinygettext in CMakeLists.txt

9 years agoUpdated to version 79b7bde of tinygettext
Ingo Ruhnke [Sun, 3 Aug 2014 17:29:45 +0000 (19:29 +0200)]
Updated to version 79b7bde of tinygettext

9 years agoReplaced std::auto_ptr<> with std::unique_ptr<>
Ingo Ruhnke [Sun, 3 Aug 2014 17:05:09 +0000 (19:05 +0200)]
Replaced std::auto_ptr<> with std::unique_ptr<>

9 years agoEnabled C++11 support
Ingo Ruhnke [Sun, 3 Aug 2014 16:29:46 +0000 (18:29 +0200)]
Enabled C++11 support

9 years agoUse TARGET_INCLUDE_DIRECTORIES instead of INCLUDE_DIRECTORIES for SDL2, fixed MARK_AS...
Ingo Ruhnke [Sun, 3 Aug 2014 18:42:33 +0000 (20:42 +0200)]
Use TARGET_INCLUDE_DIRECTORIES instead of INCLUDE_DIRECTORIES for SDL2, fixed MARK_AS_ADVANCED()

9 years agoMerge branch 'master' of https://code.google.com/p/supertux
Mathnerd314 [Sun, 3 Aug 2014 18:33:52 +0000 (20:33 +0200)]
Merge branch 'master' of https://code.google.com/p/supertux

Conflicts:
CMakeLists.txt

9 years agoMerge branch 'master' of https://code.google.com/p/supertux
Mathnerd314 [Sun, 3 Aug 2014 18:29:32 +0000 (20:29 +0200)]
Merge branch 'master' of https://code.google.com/p/supertux

Conflicts:
src/supertux/main.cpp

Modified CMakeLists.txt to actually build properly

9 years agoRemoved accidental supertux2 from LINK_LIBRARIES()
Ingo Ruhnke [Sun, 3 Aug 2014 18:26:31 +0000 (20:26 +0200)]
Removed accidental supertux2 from LINK_LIBRARIES()

9 years agoChanged deprecated -%pure_parser to +%pure-parser in parser.yy
Ingo Ruhnke [Sun, 3 Aug 2014 18:26:09 +0000 (20:26 +0200)]
Changed deprecated -%pure_parser to +%pure-parser in parser.yy

9 years agoFlesh out the intro scene some more.
Mathnerd314 [Sun, 3 Aug 2014 17:47:10 +0000 (19:47 +0200)]
Flesh out the intro scene some more.
* Tux actually does stuff during the music
* Dialogue

Also some misc. tweaks to silence GCC warnings (parser.cpp and main.cpp)

9 years agoMerge branch 'master' of https://code.google.com/p/supertux
Ingo Ruhnke [Sun, 3 Aug 2014 04:49:40 +0000 (06:49 +0200)]
Merge branch 'master' of https://code.google.com/p/supertux

9 years agoExit loop when font definition contains more characters then the image has data to...
Ingo Ruhnke [Sun, 3 Aug 2014 04:42:05 +0000 (06:42 +0200)]
Exit loop when font definition contains more characters then the image has data to avoid crash

9 years agoRolled file back to version from master, due to improper merge
Ingo Ruhnke [Sun, 3 Aug 2014 04:01:38 +0000 (06:01 +0200)]
Rolled file back to version from master, due to improper merge

9 years agoFixed compiler warnings
Ingo Ruhnke [Sun, 3 Aug 2014 04:00:20 +0000 (06:00 +0200)]
Fixed compiler warnings

9 years agoReplaced old SDL1 surface flags with 0
Ingo Ruhnke [Sun, 3 Aug 2014 04:00:02 +0000 (06:00 +0200)]
Replaced old SDL1 surface flags with 0

9 years agoMerge branch 'feature/sdl2'
Ingo Ruhnke [Sun, 3 Aug 2014 03:44:02 +0000 (05:44 +0200)]
Merge branch 'feature/sdl2'

Conflicts:
.gitignore
WHATSNEW.txt
data/fonts/zh-white-big.stf
data/fonts/zh-white.stf
data/images/engine/fonts/zh/shadow.png
data/images/engine/fonts/zh/white.png
data/images/powerups/egg/egg.sprite
data/images/tiles.strf
data/levels/bonus1/az.po
data/levels/bonus1/ne.po
data/levels/bonus1/sv.po
data/levels/bonus2/az.po
data/levels/bonus2/pt_BR.po
data/levels/incubator/az.po
data/levels/incubator/de.po
data/levels/incubator/nn.po
data/levels/incubator/pt_BR.po
data/levels/incubator/ru.po
data/levels/incubator/sv.po
data/levels/incubator/worldmap.stwm
data/levels/world1/ar.po
data/levels/world1/az.po
data/levels/world1/be.po
data/levels/world1/ca.po
data/levels/world1/cmn.po
data/levels/world1/cs.po
data/levels/world1/da.po
data/levels/world1/de.po
data/levels/world1/el.po
data/levels/world1/eo.po
data/levels/world1/es.po
data/levels/world1/et.po
data/levels/world1/fi.po
data/levels/world1/fr.po
data/levels/world1/hi_IN.po
data/levels/world1/hr.po
data/levels/world1/hu.po
data/levels/world1/it.po
data/levels/world1/ja.po
data/levels/world1/lt.po
data/levels/world1/nb.po
data/levels/world1/ne.po
data/levels/world1/nl.po
data/levels/world1/nn.po
data/levels/world1/pl.po
data/levels/world1/pt.po
data/levels/world1/pt_BR.po
data/levels/world1/ro.po
data/levels/world1/ru.po
data/levels/world1/sl.po
data/levels/world1/sv.po
data/levels/world1/tr.po
data/levels/world1/uk.po
data/levels/world1/uz.po
data/levels/world1/vi.po
data/levels/world1/zh_CN.po
data/levels/world1/zh_TW.po
data/levels/world2/az.po
data/levels/world2/cs.po
data/levels/world2/de.po
data/levels/world2/hu.po
data/levels/world2/nn.po
data/levels/world2/pt_BR.po
data/levels/world2/sv.po
data/locale/ar.po
data/locale/az.po
data/locale/be.po
data/locale/ca.po
data/locale/cmn.po
data/locale/cs.po
data/locale/da.po
data/locale/de.po
data/locale/el.po
data/locale/eo.po
data/locale/es.po
data/locale/et.po
data/locale/fi.po
data/locale/fr.po
data/locale/hi_IN.po
data/locale/hr.po
data/locale/hu.po
data/locale/it.po
data/locale/ja.po
data/locale/lt.po
data/locale/nb.po
data/locale/ne.po
data/locale/nl.po
data/locale/nn.po
data/locale/pl.po
data/locale/pt.po
data/locale/pt_BR.po
data/locale/ro.po
data/locale/ru.po
data/locale/sl.po
data/locale/sv.po
data/locale/tr.po
data/locale/uk.po
data/locale/uz.po
data/locale/vi.po
data/locale/zh_CN.po
data/locale/zh_TW.po
external/squirrel/squirrel/sqdebug.cpp
src/object/bonus_block.cpp
src/object/explosion.cpp
src/object/player.cpp
src/supertux/game_session.cpp
src/supertux/level.cpp
src/supertux/main.cpp
src/supertux/resources.cpp
src/video/sdl/sdl_renderer.cpp
src/worldmap/worldmap.cpp

9 years agoMoved some aspect ratio calculations into video/util.cpp
Ingo Ruhnke [Sun, 3 Aug 2014 03:01:18 +0000 (05:01 +0200)]
Moved some aspect ratio calculations into video/util.cpp

9 years agoReimplemented magnification and aspect ratio handling
Ingo Ruhnke [Fri, 1 Aug 2014 19:01:22 +0000 (21:01 +0200)]
Reimplemented magnification and aspect ratio handling

9 years agoOnly rotate egg when its actually moving (velocity <> 0)
Tobias Markus [Fri, 1 Aug 2014 21:39:13 +0000 (23:39 +0200)]
Only rotate egg when its actually moving (velocity <> 0)

9 years agoFixed surfaces not getting properly converted to textures in OpenGL (i.e. wrong color...
Ingo Ruhnke [Fri, 1 Aug 2014 18:02:14 +0000 (20:02 +0200)]
Fixed surfaces not getting properly converted to textures in OpenGL (i.e. wrong colors on worldmap)

9 years agoReverted 91c1517 and reinserted the old mouse cursor code
Ingo Ruhnke [Fri, 1 Aug 2014 17:32:30 +0000 (19:32 +0200)]
Reverted 91c1517 and reinserted the old mouse cursor code

With SDL_RenderSetLogicalSize() gone the old mouse code works again
and it doesn't glitch the mouse pointer on magnification changes as
the new code does.

9 years agoReplaced SDL_RenderSetLogicalSize(), removed PHYSICAL_SCREEN_WIDTH/HEIGHT, improved...
Ingo Ruhnke [Fri, 1 Aug 2014 17:25:17 +0000 (19:25 +0200)]
Replaced SDL_RenderSetLogicalSize(), removed PHYSICAL_SCREEN_WIDTH/HEIGHT, improved mouse handling when using magnification

9 years agoRemoved foobar from Renderer::to_logical(), it's no longer needed
Ingo Ruhnke [Fri, 1 Aug 2014 16:57:09 +0000 (18:57 +0200)]
Removed foobar from Renderer::to_logical(), it's no longer needed

9 years agoRemoved platform specific path magic and use SDL_GetBasePath() instead (untested)
Ingo Ruhnke [Fri, 1 Aug 2014 16:26:40 +0000 (18:26 +0200)]
Removed platform specific path magic and use SDL_GetBasePath() instead (untested)

9 years agoAdded fullscreen switching to SDLRenderer
Ingo Ruhnke [Fri, 1 Aug 2014 02:14:41 +0000 (04:14 +0200)]
Added fullscreen switching to SDLRenderer

9 years agoMinor cleanup
Ingo Ruhnke [Fri, 1 Aug 2014 02:14:32 +0000 (04:14 +0200)]
Minor cleanup

9 years agoUse better filtering for scaling in SDL
Ingo Ruhnke [Fri, 1 Aug 2014 02:07:02 +0000 (04:07 +0200)]
Use better filtering for scaling in SDL

9 years agoClear the screen to avoid garbage in unreachable areas after we reset the coordinate...
Ingo Ruhnke [Fri, 1 Aug 2014 01:48:24 +0000 (03:48 +0200)]
Clear the screen to avoid garbage in unreachable areas after we reset the coordinate system

9 years agoPass mouse coordinates to mouse pointer manually instead of SDL_GetMouseState(),...
Ingo Ruhnke [Fri, 1 Aug 2014 01:43:48 +0000 (03:43 +0200)]
Pass mouse coordinates to mouse pointer manually instead of SDL_GetMouseState(), see bug #2442 in SDL2

9 years agoCleaned up coordinate translation a little, SDL mouse handling is still broken and...
Ingo Ruhnke [Thu, 31 Jul 2014 21:51:14 +0000 (23:51 +0200)]
Cleaned up coordinate translation a little, SDL mouse handling is still broken and SDL_RenderGetViewport() doesn't seem to return proper values

9 years agoImplemented window scaling in SDLRenderer, mouse input however breaks when scaling
Ingo Ruhnke [Thu, 31 Jul 2014 20:17:16 +0000 (22:17 +0200)]
Implemented window scaling in SDLRenderer, mouse input however breaks when scaling

9 years agoUse SCREEN_WIDTH/HEIGHT instead of SDL_RendererGetViewport(), as logical coordinates...
Ingo Ruhnke [Thu, 31 Jul 2014 19:43:44 +0000 (21:43 +0200)]
Use SCREEN_WIDTH/HEIGHT instead of SDL_RendererGetViewport(), as logical coordinates might be different then physical

9 years agoImplemented support for different blend modes in SDL
Ingo Ruhnke [Thu, 31 Jul 2014 19:27:38 +0000 (21:27 +0200)]
Implemented support for different blend modes in SDL

9 years agoImplemented sprite rotations for SDLRenderer
Ingo Ruhnke [Thu, 31 Jul 2014 19:12:03 +0000 (21:12 +0200)]
Implemented sprite rotations for SDLRenderer

9 years agoMerged drawing code from SDLLightmap and SDLRenderer into helper class SDLPainter
Ingo Ruhnke [Thu, 31 Jul 2014 19:03:59 +0000 (21:03 +0200)]
Merged drawing code from SDLLightmap and SDLRenderer into helper class SDLPainter