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Added some m_ prefixes to member variables in SDLRenderer and related classes
[supertux.git]
/
src
/
video
/
sdl
/
sdl_lightmap.hpp
diff --git
a/src/video/sdl/sdl_lightmap.hpp
b/src/video/sdl/sdl_lightmap.hpp
index
df451be
..
e13b61c
100644
(file)
--- a/
src/video/sdl/sdl_lightmap.hpp
+++ b/
src/video/sdl/sdl_lightmap.hpp
@@
-42,11
+42,11
@@
public:
void get_light(const DrawingRequest& request) const;
private:
void get_light(const DrawingRequest& request) const;
private:
- SDL_Renderer* renderer;
- SDL_Texture* texture;
- int width;
- int height;
- int LIGHTMAP_DIV;
+ SDL_Renderer*
m_
renderer;
+ SDL_Texture*
m_
texture;
+ int
m_
width;
+ int
m_
height;
+ int
m_
LIGHTMAP_DIV;
private:
SDLLightmap(const SDLLightmap&);
private:
SDLLightmap(const SDLLightmap&);