more adjustments to collision detection, tux is correctly placed above badguys again...
[supertux.git] / data / levels / test / script.stl
index 0c79c34..9e2267b 100644 (file)
          (name "TUX")
          (x 160)
          (y 448)
-         (sprite "images/creatues/yeti/yeti.sprite")
+         (sprite "images/creatures/yeti/yeti.sprite")
        )
        (scriptedobject
          (name "PENNY")