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changed worldmap format a bit to be more consistent with level format
[supertux.git]
/
src
/
badguy
/
mrrocket.cpp
diff --git
a/src/badguy/mrrocket.cpp
b/src/badguy/mrrocket.cpp
index
020083e
..
0a77d7f
100644
(file)
--- a/
src/badguy/mrrocket.cpp
+++ b/
src/badguy/mrrocket.cpp
@@
-64,7
+64,7
@@
MrRocket::activate()
}
void
-MrRocket::active_
action
(float elapsed_time)
+MrRocket::active_
update
(float elapsed_time)
{
if (collision_timer.check()) {
Sector::current()->add_object(new RocketExplosion(get_pos(), dir));