+// $Id$
+//
+// SuperTux
+// Copyright (C) 2005 Matthias Braun <matze@braunis.de>
+//
+// This program is free software; you can redistribute it and/or
+// modify it under the terms of the GNU General Public License
+// as published by the Free Software Foundation; either version 2
+// of the License, or (at your option) any later version.
+//
+// This program is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+// GNU General Public License for more details.
+//
+// You should have received a copy of the GNU General Public License
+// along with this program; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
+// 02111-1307, USA.
#ifndef __YETI_H__
#define __YETI_H__
Yeti(const lisp::Lisp& lisp);
~Yeti();
+ void draw(DrawingContext& context);
void write(lisp::Writer& writer);
- void active_action(float elapsed_time);
- HitResponse collision_solid(GameObject& other, const CollisionHit& hit);
- HitResponse collision_player(Player& player, const CollisionHit& hit);
+ void active_update(float elapsed_time);
+ HitResponse collision_solid(GameObject& object, const CollisionHit& hit);
bool collision_squished(Player& player);
void kill_fall();
};
Direction side;
YetiState state;
- Timer2 timer;
+ Timer timer;
+ Timer safe_timer;
int jumpcount;
- Mix_Chunk* sound_gna;
- Mix_Chunk* sound_roar;
+ int hit_points;
+ std::string dead_script;
};
#endif