currentsector->activate("main");
}
} catch(std::exception& e) {
- log_warning << "Couldn't start level: " << e.what() << std::endl;
+ log_fatal << "Couldn't start level: " << e.what() << std::endl;
main_loop->exit_screen();
}
currentsector->add_object(end_sequence);
end_sequence->start();
- sound_manager->play_music("music/leveldone.ogg", false);
+ sound_manager->play_music("music/leveldone.music", false);
currentsector->player->invincible_timer.start(10000.0f);
// Stop all clocks.