changed worldmap format a bit to be more consistent with level format
[supertux.git] / src / object / growup.cpp
index 32420f1..0499c85 100644 (file)
@@ -43,7 +43,7 @@ GrowUp::~GrowUp()
 }
 
 void
-GrowUp::action(float elapsed_time)
+GrowUp::update(float elapsed_time)
 {
   movement = physic.get_movement(elapsed_time);
 }