bonusblock can now contain custom MovingObjects, added possibility to execute script...
[supertux.git] / src / object / specialriser.cpp
index ce14ad5..efcf59e 100644 (file)
 #include "sector.h"
 #include "sprite/sprite_manager.h"
 
-SpecialRiser::SpecialRiser(MovingObject* _child)
+SpecialRiser::SpecialRiser(Vector pos, MovingObject* _child)
   : child(_child)
 {
+  _child->set_pos(pos - Vector(0, 32));
   offset = 0;
 }