changed worldmap format a bit to be more consistent with level format
[supertux.git] / src / trigger / hatch.h
index 90aab39..d0cc73e 100644 (file)
@@ -36,7 +36,7 @@ public:
 
   virtual void write(lisp::Writer& writer);
   
-  virtual void action(float elapsed_time);
+  virtual void update(float elapsed_time);
   virtual void draw(DrawingContext& context);
   virtual void event(Player& player, EventType type);