Rudimentary approach at water splash effect for badguys
[supertux.git] / data / levels / bonus1 /
2006-06-23 Stephen GroundwaterAdding Slovenian translation. Thanks and credit go...
2006-06-20 Christoph SommerMore work on Teleporter and SpriteChange /
2006-06-12 Christoph SommerChecked in levels/bonus1/ fixes by Arvid Norlander
2006-04-24 Matthias Braunchange notion from layers to z-pos in levelfiles
2006-04-14 Marek Moeckelfixed some invisible blocks
2006-04-14 Matthias Braunsplit worldmap into several files, updates, use SDL_Del...
2006-04-12 Ryan FlegelAdded Danish translation from Anders
2006-04-11 Matthias Braunfix gettext warnings
2006-04-11 Ondřej Hošek* Fixed crasher if world doesn't have a world.nut
2006-04-04 Christoph SommerIncreased height of levels to 19 tiles
2006-04-04 Christoph SommerIncreased level height to 19 tiles
2006-04-04 Stephen Groundwaterreplaced bells with fireflies in bonus1 levels
2006-04-03 Marek Moeckelbossattack source file, changed bells to fireflies...
2006-04-03 Marek Moeckelworld maps again
2006-04-03 Matthias Braunfix bonus1 worldmap
2006-04-02 Matthias Braunchange worldmap format to be the same as levels (basically)
2006-03-31 Matthias Braunsplit Background into Background and Gradient object
2006-03-22 Christoph Sommerautoscoll Camera now references Path, just like the...
2006-01-22 Matthias Braunmusic and image paths in levels are now absolute (from...
2005-12-31 Ondřej Hošek* Added "Id" attribute to a few files lacking it
2005-11-03 Ondřej Hošek* Updated Czech translations (and a German one)
2005-10-31 Ondřej Hošek* Level time now respects top border
2005-10-29 Ondřej Hošek* Fixed gradient background bug
2005-10-24 Ondřej HošekConverted bonus1 levels to the new format and fixed...
2005-10-23 Ondřej Hošek* Fixed a few world2 levels where some objects had...
2005-10-10 Ondřej Hošek* Updated Czech translation
2005-06-24 Marek Moeckelconverted all music files to Ogg Vorbis
2005-05-13 Ondřej Hošek* Fixed some mistakes in the Bonus1 extro and worldmap
2005-05-13 Ondřej Hošek* Activated UTF-8 in Lisp parser
2005-05-12 Matthias Braun- Refactored worldmap a bit to reuse GameObject from...
2005-05-10 Ondřej Hošek*Removed stuff from times of automake and CVS (director...
2005-05-10 Matthias Braunchanged worldmap format a bit to be more consistent...
2005-05-08 Matthias Braunrename basest back to data
2005-05-07 Marek Moeckelremoved old data and contrib, new files will follow
2004-12-06 Matthias Braunfix
2004-12-06 Matthias Braun-Fix bugs where resources from source directory weren...
2004-12-05 Matthias Braunadded/updated some .cvsignores
2004-12-05 Matthias Braun-Incorporated Marcin Ko��cielnicki patch that reintrodu...
2004-12-02 Matthias Braunsmall translation update
2004-12-02 Matthias Braunsmall translation update
2004-12-02 Matthias BraunMade lispfiles translatable. This time the translations...
2004-12-02 Matthias Braunchanged worldmap to be stored inside the same directory...
2004-11-23 Marek Moeckelchanged author field on official levels to "SuperTux...
2004-10-25 Ryan Flegeltypo pointed out by Richard Smith
2004-10-09 Ricardo CruzAdded info files for both worlds.
2004-09-14 Marek Moeckeladded extro-bonus.txt to HEAD
2004-08-26 Ricardo CruzUpdated bonus levels from 0.1.2.
2004-08-16 Marek Moeckel...and welcome back again! :)
2004-08-16 Marek Moeckelsomething went wrong when updating one level file,...
2004-08-16 Marek Moeckelcopied 0.1.2 bonus levels to HEAD branch
2004-07-13 Marek MoeckelFixed some design bugs in some of the contributed bonus...
2004-07-10 Marek MoeckelMade Tux' starting position on the world map settable...
2004-07-09 Marek MoeckelFixed an "invalid tile" bug in one of the bonus levels
2004-07-08 Marek MoeckelTranslated level titles to German
2004-07-07 Marek MoeckelStarted work on the bonus island castle
2004-07-06 Marek MoeckelFound some more contrib levels I missed before
2004-07-06 Marek MoeckelRemoved obsolete level directories