2005-10-29 |
Marek Moeckel | fixed a few warnings |
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2005-10-28 |
Stephen Groundwater | fixed nolok test level -nolok is throwing snails, moved... |
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2005-10-25 |
Stephen Groundwater | added wall torch,extra dark castle tile, changed castle... |
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2005-10-20 |
Stephen Groundwater | added Grumbel's castle window and some castle wall... |
tree | commitdiff |
2005-10-19 |
Ondřej Hošek | * Made a few additions to the file formats reference. |
tree | commitdiff |
2005-10-16 |
Stephen Groundwater | adjusted spidermite image added squished state |
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2005-10-16 |
Stephen Groundwater | more snowsnail/icewood testing |
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2005-10-16 |
Stephen Groundwater | more snowsnail/icewood testing |
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2005-10-16 |
Stephen Groundwater | pulled all badguys from icewood for testing slow speeds |
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2005-10-16 |
Stephen Groundwater | moved icewood test level |
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2005-10-03 |
Matthias Braun | moved some sprites to separate files |
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2005-10-02 |
Matthias Braun | - Allow custom leveldots |
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2005-09-30 |
Marek Moeckel | support for centered text in scripts |
tree | commitdiff |
2005-09-18 |
Marek Moeckel | more fixes for Kugelblitz and Rain |
tree | commitdiff |
2005-09-18 |
Marek Moeckel | little work on the kugelblitz |
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2005-09-17 |
Marek Moeckel | kugelblitz electrifies water on contact - electrified... |
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2005-08-10 |
Matthias Braun | some cleanups and changes to miniswig and scripting... |
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2005-07-20 |
Marek Moeckel | moved and sorted worldmap tiles |
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2005-07-18 |
Marek Moeckel | kugelblitz update - the behaviour intended for the... |
tree | commitdiff |
2005-07-18 |
Marek Moeckel | another kugelblitz update |
tree | commitdiff |
2005-07-18 |
Marek Moeckel | added Kugelblitz badguy: basic code, placeholder images... |
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2005-07-16 |
Marek Moeckel | added some comments and the framework for platforms... |
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2005-07-15 |
Marek Moeckel | -modified moving platform class to make use of the... |
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2005-07-01 |
Matthias Braun | fixed scripting which I just broke |
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2005-07-01 |
Matthias Braun | fix music problems, is openal faster now? |
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2005-06-26 |
Matthias Braun | updated squirrel version |
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2005-06-24 |
Marek Moeckel | converted all music files to Ogg Vorbis |
tree | commitdiff |
2005-06-12 |
Stephen Groundwater | added nolok gargoyle tile to castle set |
tree | commitdiff |
2005-06-11 |
Matthias Braun | supertux is now searching for a default.nut file in... |
tree | commitdiff |
2005-06-09 |
Stephen Groundwater | adding a castle window tile, this is wip, i want to... |
tree | commitdiff |
2005-06-08 |
Stephen Groundwater | updated bonus-level4 with new tile fixes |
tree | commitdiff |
2005-06-07 |
Matthias Braun | supertux is using physfs now, this simplifies the code... |
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2005-06-05 |
Marek Moeckel | little more work on test level |
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2005-06-05 |
Marek Moeckel | fixed level to match tileset changes |
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2005-06-05 |
Stephen Groundwater | adjusted tile colors, and bonus-level4.stl |
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2005-06-05 |
Marek Moeckel | added another forest keep test level |
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2005-06-05 |
Stephen Groundwater | adjusted new stone tiles, tested new tiles in test... |
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2005-06-04 |
Marek Moeckel | don't restart music everytime tux dies |
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2005-05-21 |
Stephen Groundwater | added phone ring |
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2005-05-20 |
Marek Moeckel | converted ghost forest music to .ogg because of problem... |
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2005-05-19 |
Stephen Groundwater | added fish platter to picnic |
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2005-05-18 |
Marek Moeckel | rainsplashes are now automatically generated by the... |
tree | commitdiff |
2005-05-18 |
Marek Moeckel | added a potion to see the effect of level-flipping... |
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2005-05-18 |
Marek Moeckel | added a new particle system that (currently) rains... |
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2005-05-18 |
Marek Moeckel | commented out two lines in block.cpp that caused a... |
tree | commitdiff |
2005-05-18 |
Matthias Braun | bonusblock can now contain custom MovingObjects, added... |
tree | commitdiff |
2005-05-17 |
Marek Moeckel | created a ghost forest demo from contrib art: |
tree | commitdiff |
2005-05-17 |
Marek Moeckel | added a powerup object that can be placed in levels... |
tree | commitdiff |
2005-05-15 |
Stephen Groundwater | messing around w/ info box |
tree | commitdiff |
2005-05-15 |
Stephen Groundwater | messing around w/ info box |
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2005-05-14 |
Stephen Groundwater | updated pole tileset |
tree | commitdiff |
2005-05-14 |
Stephen Groundwater | fixing test script scene, broke using flexlay. changing... |
tree | commitdiff |
2005-05-11 |
Marek Moeckel | added rain test level |
tree | commitdiff |
2005-05-10 |
Bastiaan Zapf | - Upgraded ambient sound source to rounded rectangule... |
tree | commitdiff |
2005-05-10 |
Ondřej Hošek | *Removed stuff from times of automake and CVS (director... |
tree | commitdiff |
2005-05-09 |
Stephen Groundwater | script/picnic scene cleanup of images |
tree | commitdiff |
2005-05-08 |
Matthias Braun | we can now fade in scripts |
tree | commitdiff |
2005-05-08 |
Stephen Groundwater | new script test (picnic) tiles |
tree | commitdiff |
2005-05-08 |
Matthias Braun | rename basest back to data |
tree | commitdiff |
2005-05-07 |
Marek Moeckel | removed old data and contrib, new files will follow |
tree | commitdiff |
2005-05-07 |
Matthias Braun | - Change ScriptInterpreter to a gameobject, so we can... |
tree | commitdiff |
2005-05-06 |
Bastiaan Zapf | - SoundManager doesn't need Effects for now - ambient... |
tree | commitdiff |
2005-05-06 |
Matthias Braun | - Made miniswig support HSQUIRRELVM arguments (and... |
tree | commitdiff |
2005-05-06 |
Bastiaan Zapf | SVN-Revision: 2418 |
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2005-05-06 |
Stephen Groundwater | more work on semi_arctic background |
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2005-05-05 |
Matthias Braun | - Implemented a scripted object that can be placed... |
tree | commitdiff |
2005-05-05 |
Matthias Braun | Here we go, the first script embedded in a level says... |
tree | commitdiff |
2005-05-05 |
Stephen Groundwater | possible message box, wip |
tree | commitdiff |
2005-05-04 |
Matthias Braun | - More work on scripting interface |
tree | commitdiff |
2005-05-04 |
Stephen Groundwater | removed unused test level |
tree | commitdiff |
2005-05-04 |
Stephen Groundwater | yeti background sample |
tree | commitdiff |
2005-05-03 |
Stephen Groundwater | testing Yeti image version, feel free to revert |
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2005-04-06 |
Matthias Braun | Started some work on the yeti boss |
tree | commitdiff |
2005-04-06 |
Marek Moeckel | dispenser can drop PoisonIvy |
tree | commitdiff |
2005-04-05 |
Marek Moeckel | dispenser can now drop random badguys |
tree | commitdiff |
2005-04-04 |
Marek Moeckel | added MrRocket badguy and added him to the Dispenser. |
tree | commitdiff |
2005-04-03 |
Matthias Braun | had more changes lying around here |
tree | commitdiff |
2005-04-01 |
Marek Moeckel | added new version of the supertux theme |
tree | commitdiff |
2005-04-01 |
Matthias Braun | some updates to testlevels to test my flexlay changes |
tree | commitdiff |
2005-04-01 |
Matthias Braun | -Worldmap cleanups (use DrawingContext transformstack) |
tree | commitdiff |
2005-04-01 |
Stephen Groundwater | did not mean to mess with this file, but now the new... |
tree | commitdiff |
2005-04-01 |
Stephen Groundwater | created interior arctis level for testing (possible... |
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2005-03-30 |
Matthias Braun | some new editor images |
tree | commitdiff |
2005-03-30 |
Matthias Braun | -Some cleanups in text scrolling code |
tree | commitdiff |
2005-03-30 |
Matthias Braun | added a bell object which is a new better way to do... |
tree | commitdiff |
2005-03-26 |
Matthias Braun | TODO update, fix tux doesn't stop at igloo anymore |
tree | commitdiff |
2005-03-25 |
Matthias Braun | Had a bit of time today and worked on supertux: |
tree | commitdiff |
2005-03-16 |
Marek Moeckel | added rain particle system, check it out in verticalfor... |
tree | commitdiff |
2005-01-16 |
Marek Moeckel | Easter Egg Demo Level: |
tree | commitdiff |
2005-01-02 |
Marek Moeckel | added a fog image for use as a foreground layer |
tree | commitdiff |
2005-01-02 |
Marek Moeckel | added PoisonIvy badguy contributed by Stephen Groundwater |
tree | commitdiff |
2004-12-30 |
Matthias Braun | added settras MrTree |
tree | commitdiff |
2004-12-30 |
Marek Moeckel | badguys can now have multiple hitpoints (default is 1) |
tree | commitdiff |
2004-12-20 |
Marek Moeckel | added work-in-progress boss battle music |
tree | commitdiff |
2004-12-19 |
Matthias Braun | -german translation updates |
tree | commitdiff |
2004-12-05 |
Matthias Braun | added/updated some .cvsignores |
tree | commitdiff |
2004-12-02 |
Matthias Braun | Made lispfiles translatable. This time the translations... |
tree | commitdiff |
2004-11-29 |
Matthias Braun | convert autoscoll test map to level format 2 |
tree | commitdiff |
2004-11-29 |
Matthias Braun | TODO update |
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2004-11-28 |
Matthias Braun | move over rewritten lispreader from tuxkart (with addit... |
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