- changed console font again
[supertux.git] / data / levels / test /
2007-01-27 Arvid NorlanderRemoved data/levels/test/messages.pot and data/levels...
2007-01-23 Christoph SommerNormalized .po files by running:
2007-01-22 Arvid NorlanderMinor update to the Swedish translation
2007-01-21 Arvid NorlanderFixed the "alternative trunk tiles of foresttiles-9...
2007-01-21 Christoph SommerAdded messages.pot to SVN to ease contributions by...
2007-01-14 Wolfgang BeckerMake boxes hit by bigtux from below bounce before they...
2007-01-04 Wolfgang BeckerCheck if area is free of tiles and moving objects befor...
2006-10-13 Matthias Braunrename
2006-10-13 Matthias Braunkey/door scripting prototype
2006-09-17 Wolfgang BeckerJust removing the "i->angle == 0.0f" part was a bad...
2006-09-17 Wolfgang BeckerLantern. A portable Light Source. Demo in 'data/levels...
2006-09-02 Wolfgang BeckerReduced magic block's hitbox a bit so adjacent blocks...
2006-08-14 Wolfgang Beckerugly hack to fix grabbing
2006-08-14 Wolfgang Beckergrab testlevel
2006-08-13 Wolfgang Beckermade ambient light scriptabel
2006-08-12 Christoph SommerMagic Blocks only turn solid when nothing's blocking...
2006-08-12 Wolfgang BeckerMagic Blocks stay solid for at least 1sec.
2006-08-11 Wolfgang BeckerMagic Blocks. (DrawingContext::get_light is not working...
2006-08-11 Christoph SommerVery experimental draw-tilemap-to-lightmap support...
2006-08-11 Wolfgang BeckerAdded some candles in test/light.stl.
2006-08-10 Christoph SommerDarker
2006-08-10 Christoph SommerCandle affects lightmap
2006-08-10 Wolfgang Becker65536 is too big
2006-08-10 Arvid NorlanderUpdated test/light.stl for the correct alpha value
2006-08-10 Wolfgang BeckerUse standard color format for spotlight.
2006-08-08 Christoph SommerTileMaps can now use paths
2006-08-05 Christoph SommerAdded code and placeholder graphics (selfmade, GPL...
2006-08-02 Wolfgang BeckerMoving solids without physic-enabled are in COLGROUP_ST...
2006-07-26 Christoph SommerSecretArea triggers can make tilemaps fade away. See...
2006-07-23 Wolfgang BeckerNew Level: leaves.stl
2006-07-19 Christoph SommerAn alternative approach to menus
2006-07-18 Christoph SommerFun stuff
2006-07-17 Wolfgang Beckerfalling rock
2006-07-17 Wolfgang BeckerMade fish.stl less difficult.
2006-07-16 Wolfgang BeckerVariations for resetpoint.
2006-07-15 Wolfgang BeckerLet's Rock
2006-07-15 Wolfgang BeckerFake solid for trampoline.
2006-07-15 Wolfgang BeckerPortable and fixed trampoline.
2006-07-15 Wolfgang BeckerTrampoline.
2006-07-13 Christoph SommerSorry, missed a file
2006-07-13 Christoph SommerThunderstorm
2006-07-11 Christoph SommerStraw block lights nearby straw blocks. See demo level.
2006-07-09 Matthias Braunmerged new collision detection branch back into mainline
2006-07-08 Matthias Braunnew slope test level from branch
2006-07-08 Matthias Braunnew slope test level from branch
2006-07-07 Stephen GroundwaterAdjusted pogonia to look more dangerous.
2006-07-06 Wolfgang BeckerTestlevel for auto direction
2006-07-06 Stephen GroundwaterUpdating cherrybomb, adding juicebox (blue bomb).
2006-07-04 Stephen GroundwaterRemoved unused hatch files.
2006-07-04 Ingo Ruhnke- added color ligts
2006-07-03 Ingo Ruhnke- some small adjustments to the lighting
2006-07-03 Ingo Ruhnke- added sprite rotation
2006-07-03 Wolfgang BeckerFixed MrTree. He uses activate() to change direction...
2006-07-03 Wolfgang BeckerSupport for initial direction "left"|"right"|"auto...
2006-06-30 Wolfgang BeckerAmbient sound loops again, Part II
2006-06-29 Wolfgang BeckerAmbient sound loops again.
2006-06-28 Wolfgang BeckerScripted objects now support 'set_solid(bool solid...
2006-06-28 Matthias Brauntranslation of test levels is totally pointless
2006-06-28 Matthias Braunnew more usefull slope test level
2006-06-27 Christoph SommerMade Wind scriptable
2006-06-25 Christoph SommerInverted Wind y-speed in levels
2006-06-23 Stephen GroundwaterAdding Slovenian translation. Thanks and credit go...
2006-06-20 Christoph SommerFixed bad tile attribute /
2006-06-09 Stephen GroundwaterAdded 3 part background for the forest. See test/BackGr...
2006-06-08 Christoph SommerNew Wind object: gently pushes players in one direction /
2006-06-06 Stephen GroundwaterCleaned up exit tree layers so the edge of the portal...
2006-06-05 Stephen Groundwateradded the start of a small animation for the exit tree
2006-06-05 Stephen GroundwaterCreated a new (better?) exit tree. See tree-exit.stl...
2006-06-04 Stephen GroundwaterMore work on forest map. Added a can of fish in the...
2006-06-02 Christoph SommerCandle can now be turned on and off via squirrel scripting
2006-06-02 Christoph SommerAdded dart fire and dart hit sound (selfmade, PD) /
2006-06-01 Christoph SommerNew trigger object "Switch" using public domain images...
2006-05-25 Matthias Braundon't translate credits
2006-05-25 Christoph SommerPlatform now scriptable
2006-05-25 Matthias Braunset_pos does not work...
2006-05-25 Matthias Braunlittle test level for script triggers
2006-05-25 Matthias Braunchanged autoscroll level a bit
2006-05-25 Matthias Braunfixed autoscroll level syntax (the path is still bad...
2006-05-25 Stephen GroundwaterRestored castle/door.png, fixing tile 1526 which was...
2006-05-22 Christoph SommerDraft of unstable castleblock
2006-05-22 Stephen GroundwaterAdjusted lava some more. (created newer version)
2006-05-20 Christoph SommerAdjusted levels to new Unstable Tile syntax
2006-05-20 Christoph SommerPlatform that hurts Tux and Badguys when touched
2006-05-19 Stephen GroundwaterAdjusted lava-flow tiles as seen in world1/level 26...
2006-05-17 Stephen Groundwateradjusting tree exit test images
2006-05-16 Stephen Groundwateradded exit tree test image and level
2006-05-06 Stephen GroundwaterStarted to add a walking motion for Igel. Created a...
2006-04-30 Stephen Groundwateradded firewall test level
2006-04-26 Matthias Braun- fix debugging functions for killing player
2006-04-24 Matthias Braunchange notion from layers to z-pos in levelfiles
2006-04-23 Matthias Braun- Avoid some expensive SDL_GetTicks() calls
2006-04-19 Matthias Braunmore work on worldmap switching
2006-04-15 Christoph SommerAdded some audio / Minor fixes / Nicer test level
2006-04-15 Christoph SommerBadguys "DartTrap" and "Dart"
2006-04-12 Ryan FlegelAdded Danish translation from Anders
2006-04-10 Matthias BraunMajor rewrite of scripting support:
2006-04-07 Matthias Braunrefactored some supertux mainloops
2006-04-02 Marek Moeckelmoved yeti to world 1
2006-03-31 Matthias Braunsplit Background into Background and Gradient object
2006-03-31 Matthias Braun1 tile holes work again, fixed some bugs in the PathWalker
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