Opened and resaved all old world1 levels to fix problems with tilemaps on one line...
[supertux.git] / data / levels / world1 / worldmap.stwm
2006-10-05 Arvid NorlanderOpened and resaved all old world1 levels to fix problem...
2006-09-25 chrismsvn:eol-style native
2006-09-03 Arvid NorlanderFixed a non-stopping t-junction in world1/worldmap...
2006-08-18 Christoph SommerIcyisland intro is now an ordinary level set to "auto...
2006-06-28 Wolfgang BeckerFixed intro. Fade out worldmaps when sailing to other...
2006-06-21 Christoph SommerNew stay_group of SpriteChange objects ensures in_stay_...
2006-06-20 Christoph SommerMore work on Teleporter and SpriteChange /
2006-06-20 Christoph SommerAdded "interactive" Teleporters /
2006-06-20 Christoph SommerAdded Teleporters to switch between world1 and world2
2006-05-29 Wolfgang BeckerDon't reactivate badguys on screen.
2006-04-25 Matthias Braunset worldmap spawn point below igloo
2006-04-24 Matthias Braunchange notion from layers to z-pos in levelfiles
2006-04-23 Matthias Braunmake igloo the first level
2006-04-20 Matthias Braun- make sure all log messages get displayed, even when...
2006-04-19 Matthias Braunmore work on worldmap switching
2006-04-18 Stephen GroundwaterAdded a finished state animation for yeti on the worldm...
2006-04-17 Matthias Braunnew images for editor
2006-04-15 Stephen Groundwatermoving icewood tiles to become ghost forest tiles,...
2006-04-14 Matthias Braunsplit worldmap into several files, updates, use SDL_Del...
2006-04-07 Matthias Braunsimplified worldmap a bit
2006-04-07 Matthias Braunrefactored some supertux mainloops
2006-04-03 Marek Moeckelworld maps again
2006-04-03 Marek Moeckelmore worldmap work
2006-04-03 Marek Moeckelrenamed world1 levels so they include the level's title
2006-04-03 Stephen Groundwateradded small yeti to worldmap
2006-04-02 Matthias Braunfix for editor
2006-04-02 Matthias Braunchange worldmap format to be the same as levels (basically)
2006-04-02 Marek Moeckelfixed teleporter
2006-04-02 Marek Moeckeladded a placeholder for a new secret area
2006-04-02 Marek Moeckelminor redesign
2006-04-02 Marek Moeckelmoved yeti to world 1
2006-04-02 Marek Moeckeladded bridge to worldmap
2006-04-01 Marek Moeckelmore world map redesign, made it fit for new plans...
2006-04-01 Marek Moeckelsmall changes to worldmap
2006-04-01 Marek Moeckelredesigned Antarctica world map
2006-01-22 Matthias Braunmusic and image paths in levels are now absolute (from...
2005-06-24 Marek Moeckelconverted all music files to Ogg Vorbis
2005-05-12 Matthias Braun- Added a new script command to display text files
2005-05-12 Matthias Braun- Refactored worldmap a bit to reuse GameObject from...
2005-05-10 Matthias Braunchanged worldmap format a bit to be more consistent...
2005-05-08 Matthias Braunrename basest back to data
2005-05-07 Marek Moeckelremoved old data and contrib, new files will follow
2004-12-05 Matthias Braun-Incorporated Marcin Ko��cielnicki patch that reintrodu...
2004-12-02 Matthias Braunchanged worldmap to be stored inside the same directory...