new music! try it in test/raintest.stl
[supertux.git] / data / levels /
2005-12-18 Marek Moeckelnew music! try it in test/raintest.stl
2005-11-08 Stephen Groundwateradded firefly -moving platform ripoff, and skull -unsta...
2005-11-06 Ondřej Hošek* Added a boolean "disable-physics" property to powerup...
2005-11-05 Stephen Groundwateradded castle door test level
2005-11-05 Ondřej HošekFixed text formatting in voicemail box
2005-11-05 Stephen Groundwatercastle door - added better voicemail image to payphone
2005-11-04 Stephen Groundwateradded empty level dot at castle door on WM, made a...
2005-11-04 Stephen Groundwateradded yeti dead-flip and hit images
2005-11-03 Ondřej Hošek* Updated Czech translations (and a German one)
2005-11-03 Stephen Groundwaterhand edit of castle test level, nolok broke after flexl...
2005-11-03 Stephen Groundwateradded Paroneayea's to image credits, testing image...
2005-10-31 Ondřej Hošek* Level time now respects top border
2005-10-29 Marek Moeckelfixed a few warnings
2005-10-29 Ondřej Hošek* Fixed gradient background bug
2005-10-28 Stephen Groundwateradjusted castle 1 level to test nolok
2005-10-28 Stephen Groundwaterfixed nolok test level -nolok is throwing snails, moved...
2005-10-26 Ondřej HošekAdded and implemented arrows that appear when scrolling...
2005-10-25 Stephen Groundwateradded wall torch,extra dark castle tile, changed castle...
2005-10-24 Ondřej HošekConverted bonus1 levels to the new format and fixed...
2005-10-23 Ondřej Hošek* Fixed a few world2 levels where some objects had...
2005-10-23 Ondřej Hošek* Converted world 1 to new level format.
2005-10-20 Ondřej HošekAdded Czech translation of Bonus Island 2
2005-10-20 Ondřej Hošek* Updated the rest of the Bonus Island 2 levels to...
2005-10-20 Stephen Groundwateradded Grumbel's castle window and some castle wall...
2005-10-19 Ondřej Hošek* Made a few additions to the file formats reference.
2005-10-16 Stephen Groundwateradjusted spidermite image added squished state
2005-10-16 Stephen Groundwatermore snowsnail/icewood testing
2005-10-16 Stephen Groundwatermore snowsnail/icewood testing
2005-10-16 Stephen Groundwaterpulled all badguys from icewood for testing slow speeds
2005-10-16 Stephen Groundwatermoved icewood test level
2005-10-16 Stephen Groundwaterremoved 15 badguys to see if level will run faster
2005-10-16 Stephen Groundwateradded missing icewood tiles
2005-10-16 Stephen Groundwateradded icewood tiles, added snownail and spidermite
2005-10-16 Stephen Groundwateradded icewood tiles, added snownail and spidermite
2005-10-10 Ondřej Hošek* Updated Czech translation
2005-10-09 Stephen Groundwaterreverted some color changes in he forest tiles
2005-10-09 Stephen Groundwatermore forest worldmap changes
2005-10-09 Stephen Groundwateradjusted color of forest tiles to try and make them...
2005-10-08 Marek Moeckeltemporarily added info file for world2 to make it show...
2005-10-07 Stephen Groundwatersmall forest map change
2005-10-07 Stephen Groundwaterput credit photos in frames, added small credit logo...
2005-10-05 Stephen Groundwateradjusted photos, added gwater and kendrick
2005-10-03 Matthias Braun- Reworked Surface class and drawing stuff:
2005-10-03 Matthias Braunmoved some sprites to separate files
2005-10-02 Matthias Braun- Allow custom leveldots
2005-10-02 Stephen Groundwatercastle worldmap tile updates
2005-10-01 Stephen Groundwateradded castle WIP
2005-09-30 Marek Moeckelsupport for centered text in scripts
2005-09-26 Marek Moeckelsmall addition to the script
2005-09-25 Marek Moeckellots of cool scripting stuff
2005-09-25 Marek Moeckelscripting stuff
2005-09-25 Marek Moeckelkeys are displayed on the screen, they can be "collecte...
2005-09-25 Marek Moeckelfixed a typo
2005-09-18 Marek Moeckelmore fixes for Kugelblitz and Rain
2005-09-18 Marek Moeckellittle work on the kugelblitz
2005-09-17 Marek Moeckelkugelblitz electrifies water on contact - electrified...
2005-09-04 Stephen GroundwaterForest WM tiles, more work in progress
2005-09-02 Stephen GroundwaterForest WM tiles, more work in progress
2005-08-31 Stephen GroundwaterForest WM tiles, more work in progress
2005-08-31 Stephen GroundwaterForest WM tiles, more work in progress
2005-08-10 Matthias Braunsome cleanups and changes to miniswig and scripting...
2005-08-05 Stephen GroundwaterForest WM tiles, more work in progress
2005-07-26 Stephen GroundwaterForest WM tiles, more work in progress
2005-07-25 Marek Moeckeladded another contributed level
2005-07-25 Stephen Groundwaterforest WM -still very much WIP, these will be changing
2005-07-22 Marek Moeckelupdated version of Anubis' level
2005-07-22 Marek Moeckeladded another level contributed by Thomas "Anubis"...
2005-07-20 Marek Moeckeladded a forest level committed by Anubis
2005-07-20 Marek Moeckeladded music for the forest worldmap
2005-07-20 Marek Moeckelmoved and sorted worldmap tiles
2005-07-20 Stephen Groundwaterwip- forest worldmap
2005-07-18 Marek Moeckelkugelblitz update - the behaviour intended for the...
2005-07-18 Marek Moeckelanother kugelblitz update
2005-07-18 Marek Moeckeladded Kugelblitz badguy: basic code, placeholder images...
2005-07-18 Stephen Groundwateradded forest world map
2005-07-16 Marek Moeckeladded some comments and the framework for platforms...
2005-07-15 Marek Moeckel-modified moving platform class to make use of the...
2005-07-11 Marek Moeckeladded bonus island 2 to trunk
2005-07-10 Marek Moeckelsome level work
2005-07-01 Matthias Braunfixed scripting which I just broke
2005-07-01 Matthias Braunfix music problems, is openal faster now?
2005-06-26 Matthias Braunupdated squirrel version
2005-06-24 Marek Moeckelconverted all music files to Ogg Vorbis
2005-06-23 Matthias BraunAdded a new SoundManager based on OpenAL. I also simpli...
2005-06-18 Marek Moeckellevel update
2005-06-18 Marek Moeckelchanged some comments
2005-06-17 Marek Moeckellevel work
2005-06-17 Marek Moeckelmore work on level1
2005-06-12 Stephen Groundwateradded nolok gargoyle tile to castle set
2005-06-11 Matthias Braunsupertux is now searching for a default.nut file in...
2005-06-09 Stephen Groundwateradding a castle window tile, this is wip, i want to...
2005-06-08 Stephen Groundwaterupdated bonus-level4 with new tile fixes
2005-06-08 Marek Moeckeladded another level
2005-06-07 Matthias Braunsupertux is using physfs now, this simplifies the code...
2005-06-05 Marek Moeckellittle more work on test level
2005-06-05 Marek Moeckelfixed level to match tileset changes
2005-06-05 Stephen Groundwateradjusted tile colors, and bonus-level4.stl
2005-06-05 Marek Moeckeladded another forest keep test level
2005-06-05 Stephen Groundwateradjusted new stone tiles, tested new tiles in test...
2005-06-04 Marek Moeckeldon't restart music everytime tux dies
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