moved icewood test level
[supertux.git] / data / levels /
2005-10-16 Stephen Groundwatermoved icewood test level
2005-10-16 Stephen Groundwaterremoved 15 badguys to see if level will run faster
2005-10-16 Stephen Groundwateradded missing icewood tiles
2005-10-16 Stephen Groundwateradded icewood tiles, added snownail and spidermite
2005-10-16 Stephen Groundwateradded icewood tiles, added snownail and spidermite
2005-10-10 Ondřej Hošek* Updated Czech translation
2005-10-09 Stephen Groundwaterreverted some color changes in he forest tiles
2005-10-09 Stephen Groundwatermore forest worldmap changes
2005-10-09 Stephen Groundwateradjusted color of forest tiles to try and make them...
2005-10-08 Marek Moeckeltemporarily added info file for world2 to make it show...
2005-10-07 Stephen Groundwatersmall forest map change
2005-10-07 Stephen Groundwaterput credit photos in frames, added small credit logo...
2005-10-05 Stephen Groundwateradjusted photos, added gwater and kendrick
2005-10-03 Matthias Braun- Reworked Surface class and drawing stuff:
2005-10-03 Matthias Braunmoved some sprites to separate files
2005-10-02 Matthias Braun- Allow custom leveldots
2005-10-02 Stephen Groundwatercastle worldmap tile updates
2005-10-01 Stephen Groundwateradded castle WIP
2005-09-30 Marek Moeckelsupport for centered text in scripts
2005-09-26 Marek Moeckelsmall addition to the script
2005-09-25 Marek Moeckellots of cool scripting stuff
2005-09-25 Marek Moeckelscripting stuff
2005-09-25 Marek Moeckelkeys are displayed on the screen, they can be "collecte...
2005-09-25 Marek Moeckelfixed a typo
2005-09-18 Marek Moeckelmore fixes for Kugelblitz and Rain
2005-09-18 Marek Moeckellittle work on the kugelblitz
2005-09-17 Marek Moeckelkugelblitz electrifies water on contact - electrified...
2005-09-04 Stephen GroundwaterForest WM tiles, more work in progress
2005-09-02 Stephen GroundwaterForest WM tiles, more work in progress
2005-08-31 Stephen GroundwaterForest WM tiles, more work in progress
2005-08-31 Stephen GroundwaterForest WM tiles, more work in progress
2005-08-10 Matthias Braunsome cleanups and changes to miniswig and scripting...
2005-08-05 Stephen GroundwaterForest WM tiles, more work in progress
2005-07-26 Stephen GroundwaterForest WM tiles, more work in progress
2005-07-25 Marek Moeckeladded another contributed level
2005-07-25 Stephen Groundwaterforest WM -still very much WIP, these will be changing
2005-07-22 Marek Moeckelupdated version of Anubis' level
2005-07-22 Marek Moeckeladded another level contributed by Thomas "Anubis"...
2005-07-20 Marek Moeckeladded a forest level committed by Anubis
2005-07-20 Marek Moeckeladded music for the forest worldmap
2005-07-20 Marek Moeckelmoved and sorted worldmap tiles
2005-07-20 Stephen Groundwaterwip- forest worldmap
2005-07-18 Marek Moeckelkugelblitz update - the behaviour intended for the...
2005-07-18 Marek Moeckelanother kugelblitz update
2005-07-18 Marek Moeckeladded Kugelblitz badguy: basic code, placeholder images...
2005-07-18 Stephen Groundwateradded forest world map
2005-07-16 Marek Moeckeladded some comments and the framework for platforms...
2005-07-15 Marek Moeckel-modified moving platform class to make use of the...
2005-07-11 Marek Moeckeladded bonus island 2 to trunk
2005-07-10 Marek Moeckelsome level work
2005-07-01 Matthias Braunfixed scripting which I just broke
2005-07-01 Matthias Braunfix music problems, is openal faster now?
2005-06-26 Matthias Braunupdated squirrel version
2005-06-24 Marek Moeckelconverted all music files to Ogg Vorbis
2005-06-23 Matthias BraunAdded a new SoundManager based on OpenAL. I also simpli...
2005-06-18 Marek Moeckellevel update
2005-06-18 Marek Moeckelchanged some comments
2005-06-17 Marek Moeckellevel work
2005-06-17 Marek Moeckelmore work on level1
2005-06-12 Stephen Groundwateradded nolok gargoyle tile to castle set
2005-06-11 Matthias Braunsupertux is now searching for a default.nut file in...
2005-06-09 Stephen Groundwateradding a castle window tile, this is wip, i want to...
2005-06-08 Stephen Groundwaterupdated bonus-level4 with new tile fixes
2005-06-08 Marek Moeckeladded another level
2005-06-07 Matthias Braunsupertux is using physfs now, this simplifies the code...
2005-06-05 Marek Moeckellittle more work on test level
2005-06-05 Marek Moeckelfixed level to match tileset changes
2005-06-05 Stephen Groundwateradjusted tile colors, and bonus-level4.stl
2005-06-05 Marek Moeckeladded another forest keep test level
2005-06-05 Stephen Groundwateradjusted new stone tiles, tested new tiles in test...
2005-06-04 Marek Moeckeldon't restart music everytime tux dies
2005-06-03 Marek Moeckeladded an early preview of "Dark Forest Keep", the fores...
2005-06-01 Stephen Groundwateradjused bell, removed bell hanger graphic thing
2005-05-26 Marek Moeckel"Down The Rabbit Hole" can now be finished by picking...
2005-05-24 Stephen Groundwatermoved second bell just a little, i had moved it into...
2005-05-24 Stephen Groundwatermessed with bell graphic(wip), added bell hanger, adjus...
2005-05-23 Stephen Groundwateradded a stone pedestal thing, still wip
2005-05-22 Stephen Groundwateradding rabbit hole tiles
2005-05-22 Marek Moeckelmore work on the level
2005-05-21 Stephen Groundwateradded phone ring
2005-05-21 Marek Moeckeladded a random value to zeekling's speed
2005-05-21 Marek Moeckelmore work on the "Rabbit Hole"
2005-05-21 Marek Moeckelmore work on levels
2005-05-20 Marek Moeckelconverted ghost forest music to .ogg because of problem...
2005-05-19 Stephen Groundwateradded fish platter to picnic
2005-05-18 Marek Moeckelrestored sector that got lost apparently due to a flexl...
2005-05-18 Marek Moeckelremoved rainsplash tiles
2005-05-18 Marek Moeckelrainsplashes are now automatically generated by the...
2005-05-18 Marek Moeckeladded a potion to see the effect of level-flipping...
2005-05-18 Marek Moeckeladded a new particle system that (currently) rains...
2005-05-18 Marek Moeckelput back some sprites which apparently got lost in...
2005-05-18 Marek Moeckelupdated ambient sound for use with flexlay
2005-05-18 Marek Moeckelcommented out two lines in block.cpp that caused a...
2005-05-18 Matthias Braunbonusblock can now contain custom MovingObjects, added...
2005-05-17 Marek Moeckeladded image for powerup object
2005-05-17 Marek Moeckelcreated a ghost forest demo from contrib art:
2005-05-17 Marek Moeckeladded a powerup object that can be placed in levels...
2005-05-15 Stephen Groundwatermessing around w/ info box
2005-05-15 Stephen Groundwatermessing around w/ info box
2005-05-14 Stephen Groundwaterupdated pole tileset
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