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Level "Entrance to the Cave": Add secret area object and fading tilemap.
[supertux.git]
/
data
/
2011-01-15
Florian Forster
Level "Entrance to the Cave": Add secret area object...
tree
|
commitdiff
2011-01-14
Florian Forster
Level "Pink Snow": Add new level to the Incubator Island.
tree
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commitdiff
2011-01-11
Florian Forster
crystallo: Add new shattered graphics.
tree
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commitdiff
2011-01-11
Florian Forster
Level "Crystal Beauty": Remove empty tilemap "Background".
tree
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commitdiff
2010-12-29
Mathnerd314
Ice in the hole: Fix secret area tiles + move ceiling...
tree
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commitdiff
2010-08-28
Mathnerd314
Coins follow tilemaps or can be given paths
tree
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commitdiff
2010-08-15
Mathnerd314
Revised backflip graphics from cardboard
tree
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commitdiff
2010-07-10
Mathnerd314
Update Danish translations (bug 666)
tree
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commitdiff
2010-07-10
Mathnerd314
Update and run normalize-po-files.sh
tree
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commitdiff
2010-05-31
Mathnerd314
Remove some obsolete tilegroups
tree
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commitdiff
2010-05-02
Florian Forster
Incubator Island: Add "Crystal Beauty" by "niso".
tree
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commitdiff
2010-05-02
Florian Forster
Level "Something Fishy": Change level height to 25...
tree
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commitdiff
2010-04-18
Ingo Ruhnke
Added script to lower volume of sounds by 6db as reques...
tree
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commitdiff
2010-04-10
Mathnerd314
More sounds from remaxim
tree
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commitdiff
2010-04-09
Mathnerd314
Bell sound from remaxim (plays on torch/firefly too)
tree
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commitdiff
2010-04-04
Mathnerd314
Remove impossible-to-reach coins
tree
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commitdiff
2010-03-26
Florian Forster
Level 1-16 "Living in a Fridge": Add Krosh, the large...
tree
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commitdiff
2010-03-26
Florian Forster
Krosh: Add large (4x4) icecrusher sprite and code.
tree
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commitdiff
2010-03-20
Florian Forster
Level "The not so long way": Move the cannon one to...
tree
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commitdiff
2010-03-20
Florian Forster
Level "The not so long way": Add an unisolid platform...
tree
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commitdiff
2010-03-20
Florian Forster
Incubator Island: Add "A Snowy Hill" by Wolfs.
tree
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commitdiff
2010-03-15
Florian Forster
Level 1-12 "Into the Stars": Fix some "tile abuse".
tree
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commitdiff
2010-03-15
Florian Forster
Unstable tile: Implement a "slow fall" phase for sprite...
tree
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commitdiff
2010-03-15
Florian Forster
Incubator level "Cave run": Remove empty tilemap "Foreg...
tree
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commitdiff
2010-03-14
Florian Forster
Incubator Island: Added "Mad Ysonn Cube Garden" by...
tree
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commitdiff
2010-03-14
Florian Forster
Incubator Island: Added "Crystal Cataclysm" by Lazure.
tree
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commitdiff
2010-03-14
Florian Forster
Incubator Island: Add a "world" for "breeding" proposed...
tree
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commitdiff
2010-03-14
Florian Forster
Level 1-13 "Above the Arctic Skies": Add secret area...
tree
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commitdiff
2010-03-14
Florian Forster
snow/unisolid2.png: Change the image so it tiles nicely...
tree
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commitdiff
2010-03-14
Florian Forster
Unstable tile: Add new "iceplatform" sprite.
tree
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commitdiff
2010-03-12
Florian Forster
Level 1-26 "The Castle of Nolok": Add a spike at the...
tree
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commitdiff
2010-03-12
Florian Forster
Level 1-07 "Oh No More Snowballs": Added some backgroun...
tree
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commitdiff
2010-03-12
Florian Forster
Level 1-06 "The Frosted Fields": Fix some "tile abuse...
tree
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commitdiff
2010-03-12
Florian Forster
Level 1-04 "Tobgle Road": Added some background tiles.
tree
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commitdiff
2010-03-12
Florian Forster
Level 1-03 "Via Nostalgica": Remove some "tile abuse".
tree
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commitdiff
2010-03-12
Florian Forster
Level 1-21 "A Path in the Clouds": Make the background...
tree
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commitdiff
2010-03-11
Florian Forster
Bug 567: Add invisible unisolid slopes.
tree
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commitdiff
2010-03-10
Mathnerd314
New minimalist intro.
tree
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commitdiff
2010-03-09
Florian Forster
levels/test/owl.stl: Rename "bombfish" to "skydive".
tree
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commitdiff
2010-03-09
Florian Forster
Renamed the "bombfish" sprite to "skydive".
tree
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commitdiff
2010-03-07
Mathnerd314
New kamikaze snowball collision image from Some_Person
tree
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commitdiff
2010-03-06
Ingo Ruhnke
Switched to bluish owl
tree
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commitdiff
2010-03-06
Florian Forster
Owl: Drop "Bombfishes" by default.
tree
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commitdiff
2010-03-06
Florian Forster
BombFish: Add an enemy that can be dropped by "Owl".
tree
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commitdiff
2010-03-06
Florian Forster
Owl: Implement carrying around of "Portable" objects.
tree
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commitdiff
2010-03-06
Florian Forster
Owl: Turn around when hitting a wall.
tree
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commitdiff
2010-03-06
Ingo Ruhnke
Removed some tile abuse
tree
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commitdiff
2010-03-06
Florian Forster
Owl: Added initial code for an "Owl" badguy.
tree
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commitdiff
2010-03-06
Ingo Ruhnke
Added owl graphics
tree
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commitdiff
2010-03-06
Florian Forster
Level 1-01 "Welcome to Antarctica": Added billboard...
tree
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commitdiff
2010-03-04
Florian Forster
Level 1-01 "Welcome to Antarctica": Added a note about...
tree
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commitdiff
2010-03-04
Florian Forster
Level 1-22 "A Mysterious House of Ice": Replace some...
tree
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commitdiff
2010-03-03
Mathnerd314
Don't save state of initial worldmap before loading it
tree
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commitdiff
2010-03-03
Mathnerd314
Change Mysterious House of Ice to use dark bg tiles.
tree
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commitdiff
2010-03-02
Ingo Ruhnke
Added background image, removed snow particles (visual...
tree
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commitdiff
2010-03-02
Arvid Norlander
Update sv.po to match recent changes. Also reword some...
tree
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commitdiff
2010-03-02
Florian Forster
Level 1-12 "Into the Stars": Changed the level height...
tree
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commitdiff
2010-03-02
Florian Forster
Level 1-01: Fixed decal filenames.
tree
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commitdiff
2010-03-02
Florian Forster
Level 1-10 "23rd Airborne": Added a (somewhat hidden...
tree
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commitdiff
2010-03-02
Florian Forster
Short Fuse: Make badguy shootable with the fireflower.
tree
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commitdiff
2010-03-02
Florian Forster
Short Fuse: Implemented the new minibomb from the Miles...
tree
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commitdiff
2010-03-02
Florian Forster
Snowman: Created body-only animation and added it to...
tree
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commitdiff
2010-03-01
Florian Forster
Nightcave test level: Restore decals that have been...
tree
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commitdiff
2010-03-01
Florian Forster
Level 1-01 "Welcome to Antarctica": Added billboards...
tree
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commitdiff
2010-03-01
Florian Forster
Added test level for "unstable tiles".
tree
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commitdiff
2010-03-01
Ingo Ruhnke
Use proper background tiles for secret area
tree
|
commitdiff
2010-03-01
Ingo Ruhnke
Turned the run-blockade into a staircase, to allow...
tree
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commitdiff
2010-03-01
Ingo Ruhnke
Fine tuned the enemy placement and removed lots of...
tree
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commitdiff
2010-03-01
Florian Forster
object/unstable_tile.[ch]pp: Implement third state...
tree
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commitdiff
2010-03-01
Ingo Ruhnke
Resized background to 800x600 to work around bug drawin...
tree
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commitdiff
2010-02-28
Arvid Norlander
Try to fix level20 by adding a black image at top and...
tree
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commitdiff
2010-02-28
Arvid Norlander
Expand bonus2/level20.stl to fill new max resolution...
tree
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commitdiff
2010-02-28
Florian Forster
Unstable tile: Dissolve, then disappear without falling...
tree
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commitdiff
2010-02-28
Arvid Norlander
Expand bonus2/level17.stl to fill new max resolution.
tree
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commitdiff
2010-02-28
Mathnerd314
Clean up test levels a bit.
tree
|
commitdiff
2010-02-28
Arvid Norlander
Expand bonus2/level19.stl to fill new max resolution...
tree
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commitdiff
2010-02-28
Arvid Norlander
Expand bonus1/thompson-level1.stl to fill new max resol...
tree
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commitdiff
2010-02-28
Arvid Norlander
Expand bonus1/bonus-level5.stl to fill new max resolution.
tree
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commitdiff
2010-02-28
Arvid Norlander
Expand bonus1/bonus-level4.stl to fill new max resolution.
tree
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commitdiff
2010-02-28
Arvid Norlander
Expand bonus1/bonus-level3.stl to fill new max resolution.
tree
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commitdiff
2010-02-28
Arvid Norlander
Expand bonus1/bonus-level2.stl to fill new max resolution.
tree
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commitdiff
2010-02-28
Arvid Norlander
Expand bonus-level1.stl to fill new max resolution.
tree
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commitdiff
2010-02-28
Mathnerd314
Change secret area signature to use editor-only tiles.
tree
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commitdiff
2010-02-28
Arvid Norlander
Run tools/normalize-po-files.sh on all *.po files to...
tree
|
commitdiff
2010-02-28
Arvid Norlander
Update some Swedish translations.
tree
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commitdiff
2010-02-28
Arvid Norlander
Commiting fix for world1, level25 from bug #586 "Arctic...
tree
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commitdiff
2010-02-28
Florian Forster
Added a test level for "Haywire".
tree
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commitdiff
2010-02-28
Arvid Norlander
Update bonus1 translation, charset changed from ISO...
tree
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commitdiff
2010-02-28
Arvid Norlander
Fix some header issues in the top sv.po (for the string...
tree
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commitdiff
2010-02-28
Arvid Norlander
Update Swedish translation of code. NOTE: Levels are...
tree
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commitdiff
2010-02-28
Florian Forster
Haywire: Implemented a first version of the "crazy...
tree
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commitdiff
2010-02-27
Florian Forster
Level 1-09: Set the direction of a Bouncing Snowball.
tree
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commitdiff
2010-02-27
Florian Forster
Level 1-08 "Stone Cold": Add a Cannon shooting Snowshots.
tree
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commitdiff
2010-02-27
Florian Forster
Level 1-17 "Or is it just me": Add a Cannon shooting...
tree
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commitdiff
2010-02-27
Florian Forster
locale/de.po: Updated German translation.
tree
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commitdiff
2010-02-27
Florian Forster
Update copyright information to: "Copyright (c) 2003...
tree
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commitdiff
2010-02-27
Florian Forster
Level 1-24 "The Shattered Bridge": Replace background...
tree
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commitdiff
2010-02-27
Florian Forster
Level 1-27 "No More Mr Ice Guy": Move spawn point to...
tree
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commitdiff
2010-02-27
Florian Forster
Yeti: Move start position so Yeti doesn't jump on Tux...
tree
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commitdiff
2010-02-27
Florian Forster
Levels 1-15 and 1-22: Add Crystallo where he doesn...
tree
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commitdiff
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