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Bug 567: Add invisible unisolid slopes.
[supertux.git]
/
data
/
2010-03-11
Florian Forster
Bug 567: Add invisible unisolid slopes.
tree
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commitdiff
2010-03-10
Mathnerd314
New minimalist intro.
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commitdiff
2010-03-09
Florian Forster
levels/test/owl.stl: Rename "bombfish" to "skydive".
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commitdiff
2010-03-09
Florian Forster
Renamed the "bombfish" sprite to "skydive".
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commitdiff
2010-03-07
Mathnerd314
New kamikaze snowball collision image from Some_Person
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commitdiff
2010-03-06
Ingo Ruhnke
Switched to bluish owl
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commitdiff
2010-03-06
Florian Forster
Owl: Drop "Bombfishes" by default.
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commitdiff
2010-03-06
Florian Forster
BombFish: Add an enemy that can be dropped by "Owl".
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commitdiff
2010-03-06
Florian Forster
Owl: Implement carrying around of "Portable" objects.
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commitdiff
2010-03-06
Florian Forster
Owl: Turn around when hitting a wall.
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commitdiff
2010-03-06
Ingo Ruhnke
Removed some tile abuse
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commitdiff
2010-03-06
Florian Forster
Owl: Added initial code for an "Owl" badguy.
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commitdiff
2010-03-06
Ingo Ruhnke
Added owl graphics
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commitdiff
2010-03-06
Florian Forster
Level 1-01 "Welcome to Antarctica": Added billboard...
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commitdiff
2010-03-04
Florian Forster
Level 1-01 "Welcome to Antarctica": Added a note about...
tree
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commitdiff
2010-03-04
Florian Forster
Level 1-22 "A Mysterious House of Ice": Replace some...
tree
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commitdiff
2010-03-03
Mathnerd314
Don't save state of initial worldmap before loading it
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commitdiff
2010-03-03
Mathnerd314
Change Mysterious House of Ice to use dark bg tiles.
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commitdiff
2010-03-02
Ingo Ruhnke
Added background image, removed snow particles (visual...
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commitdiff
2010-03-02
Arvid Norlander
Update sv.po to match recent changes. Also reword some...
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commitdiff
2010-03-02
Florian Forster
Level 1-12 "Into the Stars": Changed the level height...
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commitdiff
2010-03-02
Florian Forster
Level 1-01: Fixed decal filenames.
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commitdiff
2010-03-02
Florian Forster
Level 1-10 "23rd Airborne": Added a (somewhat hidden...
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commitdiff
2010-03-02
Florian Forster
Short Fuse: Make badguy shootable with the fireflower.
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commitdiff
2010-03-02
Florian Forster
Short Fuse: Implemented the new minibomb from the Miles...
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commitdiff
2010-03-02
Florian Forster
Snowman: Created body-only animation and added it to...
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commitdiff
2010-03-01
Florian Forster
Nightcave test level: Restore decals that have been...
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commitdiff
2010-03-01
Florian Forster
Level 1-01 "Welcome to Antarctica": Added billboards...
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commitdiff
2010-03-01
Florian Forster
Added test level for "unstable tiles".
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commitdiff
2010-03-01
Ingo Ruhnke
Use proper background tiles for secret area
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commitdiff
2010-03-01
Ingo Ruhnke
Turned the run-blockade into a staircase, to allow...
tree
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commitdiff
2010-03-01
Ingo Ruhnke
Fine tuned the enemy placement and removed lots of...
tree
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commitdiff
2010-03-01
Florian Forster
object/unstable_tile.[ch]pp: Implement third state...
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commitdiff
2010-03-01
Ingo Ruhnke
Resized background to 800x600 to work around bug drawin...
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commitdiff
2010-02-28
Arvid Norlander
Try to fix level20 by adding a black image at top and...
tree
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commitdiff
2010-02-28
Arvid Norlander
Expand bonus2/level20.stl to fill new max resolution...
tree
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commitdiff
2010-02-28
Florian Forster
Unstable tile: Dissolve, then disappear without falling...
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commitdiff
2010-02-28
Arvid Norlander
Expand bonus2/level17.stl to fill new max resolution.
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commitdiff
2010-02-28
Mathnerd314
Clean up test levels a bit.
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commitdiff
2010-02-28
Arvid Norlander
Expand bonus2/level19.stl to fill new max resolution...
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commitdiff
2010-02-28
Arvid Norlander
Expand bonus1/thompson-level1.stl to fill new max resol...
tree
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commitdiff
2010-02-28
Arvid Norlander
Expand bonus1/bonus-level5.stl to fill new max resolution.
tree
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commitdiff
2010-02-28
Arvid Norlander
Expand bonus1/bonus-level4.stl to fill new max resolution.
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commitdiff
2010-02-28
Arvid Norlander
Expand bonus1/bonus-level3.stl to fill new max resolution.
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commitdiff
2010-02-28
Arvid Norlander
Expand bonus1/bonus-level2.stl to fill new max resolution.
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commitdiff
2010-02-28
Arvid Norlander
Expand bonus-level1.stl to fill new max resolution.
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commitdiff
2010-02-28
Mathnerd314
Change secret area signature to use editor-only tiles.
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commitdiff
2010-02-28
Arvid Norlander
Run tools/normalize-po-files.sh on all *.po files to...
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commitdiff
2010-02-28
Arvid Norlander
Update some Swedish translations.
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commitdiff
2010-02-28
Arvid Norlander
Commiting fix for world1, level25 from bug #586 "Arctic...
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commitdiff
2010-02-28
Florian Forster
Added a test level for "Haywire".
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commitdiff
2010-02-28
Arvid Norlander
Update bonus1 translation, charset changed from ISO...
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commitdiff
2010-02-28
Arvid Norlander
Fix some header issues in the top sv.po (for the string...
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commitdiff
2010-02-28
Arvid Norlander
Update Swedish translation of code. NOTE: Levels are...
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commitdiff
2010-02-28
Florian Forster
Haywire: Implemented a first version of the "crazy...
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commitdiff
2010-02-27
Florian Forster
Level 1-09: Set the direction of a Bouncing Snowball.
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commitdiff
2010-02-27
Florian Forster
Level 1-08 "Stone Cold": Add a Cannon shooting Snowshots.
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commitdiff
2010-02-27
Florian Forster
Level 1-17 "Or is it just me": Add a Cannon shooting...
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commitdiff
2010-02-27
Florian Forster
locale/de.po: Updated German translation.
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commitdiff
2010-02-27
Florian Forster
Update copyright information to: "Copyright (c) 2003...
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commitdiff
2010-02-27
Florian Forster
Level 1-24 "The Shattered Bridge": Replace background...
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commitdiff
2010-02-27
Florian Forster
Level 1-27 "No More Mr Ice Guy": Move spawn point to...
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commitdiff
2010-02-27
Florian Forster
Yeti: Move start position so Yeti doesn't jump on Tux...
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commitdiff
2010-02-27
Florian Forster
Levels 1-15 and 1-22: Add Crystallo where he doesn...
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commitdiff
2010-02-27
Florian Forster
tiles.strf: Make Crystal cave tiles non-solid.
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commitdiff
2010-02-27
Florian Forster
Changed the Icy Island worldmap to a linear worldmap...
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commitdiff
2010-02-27
Mathnerd314
Possible new Milestone1-like worldmap
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commitdiff
2010-02-27
Florian Forster
Captain Snowball: Change the offset so it walks *on...
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commitdiff
2010-02-26
Florian Forster
Remove Mr. Rocket.
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commitdiff
2010-02-26
Florian Forster
world2/{christoph9,level2}.stl: Use Kamikaze Snowball...
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commitdiff
2010-02-26
Florian Forster
Level 1-14 "Entrance to the Cave": Added two IceCrushers.
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commitdiff
2010-02-26
Florian Forster
Level 1-18 "Ice in the Hole": Replaced three jumpys...
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commitdiff
2010-02-26
Florian Forster
IceCrusher: Use gavitation rather than linear speed...
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commitdiff
2010-02-26
Florian Forster
Level 1-11 "Night Chill": Added crumbling tiles.
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commitdiff
2010-02-26
Florian Forster
castle/chain.png: Added tiles for chains.
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commitdiff
2010-02-22
Ingo Ruhnke
Added some code for a very basic snowman
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commitdiff
2010-02-22
Ingo Ruhnke
Snowman walk animation
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commitdiff
2010-02-22
Florian Forster
test/crystalcave.stl: Added name for the level.
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commitdiff
2010-02-21
Mathnerd314
Use decal for forest worldmap.
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commitdiff
2010-02-21
Ingo Ruhnke
Another experimental tileset
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commitdiff
2010-02-21
Ingo Ruhnke
Updated tiles.strf
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commitdiff
2010-02-21
Florian Forster
Level 1-20 "End of the Tunnel": Resize level to height...
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commitdiff
2010-02-21
Florian Forster
Level 1-19 "Miyamoto Monument": Resize level to height...
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commitdiff
2010-02-21
Florian Forster
Level 1-18 "Ice in the Hole": Resize level to height...
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commitdiff
2010-02-21
Florian Forster
Level 1-16 "Living in a Fridge": Resize level to height...
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commitdiff
2010-02-21
Florian Forster
Level 1-25 "Arctic Ruins": Resize level to height 25...
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commitdiff
2010-02-21
Florian Forster
Level 1-23 "The Escape": Resize level to height 25...
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commitdiff
2010-02-21
Florian Forster
Level 1-22 "A Mysterious House of Ice": Resize level...
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commitdiff
2010-02-21
Florian Forster
Level 1-09 "Grumbels Sense of Snow": Resize level to...
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commitdiff
2010-02-21
Florian Forster
Level 1-07 "Oh No More Snowballs": Resize level to...
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commitdiff
2010-02-21
Florian Forster
Level 1-06 "The Frosted Fields": Resize level to height...
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commitdiff
2010-02-21
Ingo Ruhnke
More crystal cave tiles
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commitdiff
2010-02-21
Florian Forster
Level 1-05 "The Somewhat Smaller Bath": Resize level...
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commitdiff
2010-02-21
Ingo Ruhnke
More crystal cave tiles
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commitdiff
2010-02-21
Florian Forster
Level 1-04 "Tobgle Road": Resize level to height 25...
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commitdiff
2010-02-21
Florian Forster
Level 1-02 "The Journey Begins": Resize level to height...
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commitdiff
2010-02-21
Ingo Ruhnke
Added crystal cave tiles, not very useful at this point
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commitdiff
2010-02-21
Florian Forster
Level 1-03 "Via Nostalgica": Resize level to height...
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commitdiff
2010-02-21
Florian Forster
Level 1-21 "A Path in the Clouds": Resize level to...
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commitdiff
2010-02-21
Ingo Ruhnke
Removed some confusing tiles at the end of the level
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commitdiff
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