Bug 567: Add invisible unisolid slopes.
[supertux.git] / data /
2010-03-11 Florian ForsterBug 567: Add invisible unisolid slopes.
2010-03-10 Mathnerd314New minimalist intro.
2010-03-09 Florian Forsterlevels/test/owl.stl: Rename "bombfish" to "skydive".
2010-03-09 Florian ForsterRenamed the "bombfish" sprite to "skydive".
2010-03-07 Mathnerd314New kamikaze snowball collision image from Some_Person
2010-03-06 Ingo RuhnkeSwitched to bluish owl
2010-03-06 Florian ForsterOwl: Drop "Bombfishes" by default.
2010-03-06 Florian ForsterBombFish: Add an enemy that can be dropped by "Owl".
2010-03-06 Florian ForsterOwl: Implement carrying around of "Portable" objects.
2010-03-06 Florian ForsterOwl: Turn around when hitting a wall.
2010-03-06 Ingo RuhnkeRemoved some tile abuse
2010-03-06 Florian ForsterOwl: Added initial code for an "Owl" badguy.
2010-03-06 Ingo RuhnkeAdded owl graphics
2010-03-06 Florian ForsterLevel 1-01 "Welcome to Antarctica": Added billboard...
2010-03-04 Florian ForsterLevel 1-01 "Welcome to Antarctica": Added a note about...
2010-03-04 Florian ForsterLevel 1-22 "A Mysterious House of Ice": Replace some...
2010-03-03 Mathnerd314Don't save state of initial worldmap before loading it
2010-03-03 Mathnerd314Change Mysterious House of Ice to use dark bg tiles.
2010-03-02 Ingo RuhnkeAdded background image, removed snow particles (visual...
2010-03-02 Arvid NorlanderUpdate sv.po to match recent changes. Also reword some...
2010-03-02 Florian ForsterLevel 1-12 "Into the Stars": Changed the level height...
2010-03-02 Florian ForsterLevel 1-01: Fixed decal filenames.
2010-03-02 Florian ForsterLevel 1-10 "23rd Airborne": Added a (somewhat hidden...
2010-03-02 Florian ForsterShort Fuse: Make badguy shootable with the fireflower.
2010-03-02 Florian ForsterShort Fuse: Implemented the new minibomb from the Miles...
2010-03-02 Florian ForsterSnowman: Created body-only animation and added it to...
2010-03-01 Florian ForsterNightcave test level: Restore decals that have been...
2010-03-01 Florian ForsterLevel 1-01 "Welcome to Antarctica": Added billboards...
2010-03-01 Florian ForsterAdded test level for "unstable tiles".
2010-03-01 Ingo RuhnkeUse proper background tiles for secret area
2010-03-01 Ingo RuhnkeTurned the run-blockade into a staircase, to allow...
2010-03-01 Ingo RuhnkeFine tuned the enemy placement and removed lots of...
2010-03-01 Florian Forsterobject/unstable_tile.[ch]pp: Implement third state...
2010-03-01 Ingo RuhnkeResized background to 800x600 to work around bug drawin...
2010-02-28 Arvid NorlanderTry to fix level20 by adding a black image at top and...
2010-02-28 Arvid NorlanderExpand bonus2/level20.stl to fill new max resolution...
2010-02-28 Florian ForsterUnstable tile: Dissolve, then disappear without falling...
2010-02-28 Arvid NorlanderExpand bonus2/level17.stl to fill new max resolution.
2010-02-28 Mathnerd314Clean up test levels a bit.
2010-02-28 Arvid NorlanderExpand bonus2/level19.stl to fill new max resolution...
2010-02-28 Arvid NorlanderExpand bonus1/thompson-level1.stl to fill new max resol...
2010-02-28 Arvid NorlanderExpand bonus1/bonus-level5.stl to fill new max resolution.
2010-02-28 Arvid NorlanderExpand bonus1/bonus-level4.stl to fill new max resolution.
2010-02-28 Arvid NorlanderExpand bonus1/bonus-level3.stl to fill new max resolution.
2010-02-28 Arvid NorlanderExpand bonus1/bonus-level2.stl to fill new max resolution.
2010-02-28 Arvid NorlanderExpand bonus-level1.stl to fill new max resolution.
2010-02-28 Mathnerd314Change secret area signature to use editor-only tiles.
2010-02-28 Arvid NorlanderRun tools/normalize-po-files.sh on all *.po files to...
2010-02-28 Arvid NorlanderUpdate some Swedish translations.
2010-02-28 Arvid NorlanderCommiting fix for world1, level25 from bug #586 "Arctic...
2010-02-28 Florian ForsterAdded a test level for "Haywire".
2010-02-28 Arvid NorlanderUpdate bonus1 translation, charset changed from ISO...
2010-02-28 Arvid NorlanderFix some header issues in the top sv.po (for the string...
2010-02-28 Arvid NorlanderUpdate Swedish translation of code. NOTE: Levels are...
2010-02-28 Florian ForsterHaywire: Implemented a first version of the "crazy...
2010-02-27 Florian ForsterLevel 1-09: Set the direction of a Bouncing Snowball.
2010-02-27 Florian ForsterLevel 1-08 "Stone Cold": Add a Cannon shooting Snowshots.
2010-02-27 Florian ForsterLevel 1-17 "Or is it just me": Add a Cannon shooting...
2010-02-27 Florian Forsterlocale/de.po: Updated German translation.
2010-02-27 Florian ForsterUpdate copyright information to: "Copyright (c) 2003...
2010-02-27 Florian ForsterLevel 1-24 "The Shattered Bridge": Replace background...
2010-02-27 Florian ForsterLevel 1-27 "No More Mr Ice Guy": Move spawn point to...
2010-02-27 Florian ForsterYeti: Move start position so Yeti doesn't jump on Tux...
2010-02-27 Florian ForsterLevels 1-15 and 1-22: Add Crystallo where he doesn...
2010-02-27 Florian Forstertiles.strf: Make Crystal cave tiles non-solid.
2010-02-27 Florian ForsterChanged the Icy Island worldmap to a linear worldmap...
2010-02-27 Mathnerd314Possible new Milestone1-like worldmap
2010-02-27 Florian ForsterCaptain Snowball: Change the offset so it walks *on...
2010-02-26 Florian ForsterRemove Mr. Rocket.
2010-02-26 Florian Forsterworld2/{christoph9,level2}.stl: Use Kamikaze Snowball...
2010-02-26 Florian ForsterLevel 1-14 "Entrance to the Cave": Added two IceCrushers.
2010-02-26 Florian ForsterLevel 1-18 "Ice in the Hole": Replaced three jumpys...
2010-02-26 Florian ForsterIceCrusher: Use gavitation rather than linear speed...
2010-02-26 Florian ForsterLevel 1-11 "Night Chill": Added crumbling tiles.
2010-02-26 Florian Forstercastle/chain.png: Added tiles for chains.
2010-02-22 Ingo RuhnkeAdded some code for a very basic snowman
2010-02-22 Ingo RuhnkeSnowman walk animation
2010-02-22 Florian Forstertest/crystalcave.stl: Added name for the level.
2010-02-21 Mathnerd314Use decal for forest worldmap.
2010-02-21 Ingo RuhnkeAnother experimental tileset
2010-02-21 Ingo RuhnkeUpdated tiles.strf
2010-02-21 Florian ForsterLevel 1-20 "End of the Tunnel": Resize level to height...
2010-02-21 Florian ForsterLevel 1-19 "Miyamoto Monument": Resize level to height...
2010-02-21 Florian ForsterLevel 1-18 "Ice in the Hole": Resize level to height...
2010-02-21 Florian ForsterLevel 1-16 "Living in a Fridge": Resize level to height...
2010-02-21 Florian ForsterLevel 1-25 "Arctic Ruins": Resize level to height 25...
2010-02-21 Florian ForsterLevel 1-23 "The Escape": Resize level to height 25...
2010-02-21 Florian ForsterLevel 1-22 "A Mysterious House of Ice": Resize level...
2010-02-21 Florian ForsterLevel 1-09 "Grumbels Sense of Snow": Resize level to...
2010-02-21 Florian ForsterLevel 1-07 "Oh No More Snowballs": Resize level to...
2010-02-21 Florian ForsterLevel 1-06 "The Frosted Fields": Resize level to height...
2010-02-21 Ingo RuhnkeMore crystal cave tiles
2010-02-21 Florian ForsterLevel 1-05 "The Somewhat Smaller Bath": Resize level...
2010-02-21 Ingo RuhnkeMore crystal cave tiles
2010-02-21 Florian ForsterLevel 1-04 "Tobgle Road": Resize level to height 25...
2010-02-21 Florian ForsterLevel 1-02 "The Journey Begins": Resize level to height...
2010-02-21 Ingo RuhnkeAdded crystal cave tiles, not very useful at this point
2010-02-21 Florian ForsterLevel 1-03 "Via Nostalgica": Resize level to height...
2010-02-21 Florian ForsterLevel 1-21 "A Path in the Clouds": Resize level to...
2010-02-21 Ingo RuhnkeRemoved some confusing tiles at the end of the level
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