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restore mandarine specific symbols
[supertux.git]
/
src
/
badguy
/
bomb.cpp
2014-08-12
Ingo Ruhnke
Use std::unique_ptr<> throughout the audio system
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2014-08-12
Ingo Ruhnke
Removed trailing whitespace from all *.?pp files
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2013-07-19
LMH
Merge branch 'glow_effects'
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2013-07-16
LMH
New BadGuy: GoldBomb - a bomb that throws a bunch of...
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2009-11-17
Ingo Ruhnke
Merged changes from branches/supertux-milestone2-grumbe...
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2009-11-14
Mathnerd314
Use run_dead_script wherever possible and make kill_...
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2009-06-14
Mathnerd314
Random stuff that I should have committed ages ago.
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2008-06-13
Ryan Flegel
Bomb is now portable
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2008-06-12
Ryan Flegel
Getting rid of nasty tabs
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2007-12-16
Tim Goya
restore trunk
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2007-12-16
Tim Goya
clean out source
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2007-06-13
Christoph Sommer
Moved Explosion object to foreground, changed Mr. Rocke...
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2007-06-13
Christoph Sommer
Added new "Explosion" object
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2007-01-02
Wolfgang Becker
Sorry, was too early for that patch.
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2007-01-02
Wolfgang Becker
[ Patch #1793 ] Turn physic into POD
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2006-12-28
Christoph Sommer
Merged back changes from 0.3.x branch
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2006-07-22
Stephen Groundwater
putting mr.bomb back a version.
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2006-07-21
Matthias Braun
fix cr/lfs and remove trailing whitespaces...
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2006-07-09
Matthias Braun
merged new collision detection branch back into mainline
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2006-07-06
Wolfgang Becker
Mr. Bomb now supports custom sprites.
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2006-07-05
Christoph Sommer
Fixed problems with Rockets and Cannons sometimes rever...
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2006-07-05
Christoph Sommer
Shrunk cherry bomb a little, fixed bounding boxes. /
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2006-07-04
Stephen Groundwater
Changed MrBomb to a CherryBomb. Added Particles to...
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2006-07-03
Christoph Sommer
Experimenting with Bomb explosions and particles
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2006-06-22
Christoph Sommer
Added ticking sound (self-made, public domain) for...
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2006-05-13
Christoph Sommer
Badguys now inherit from MovingSprite
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2006-04-30
Christoph Sommer
Badguys read hitbox from .sprite file
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2006-04-26
Matthias Braun
- fix debugging functions for killing player
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2006-04-13
Ondřej Hošek
Massive copyright update. I'm sorry if I'm crediting...
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2006-01-16
Matthias Braun
a few fixes that I had lying around here, select walk...
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2005-12-28
Matthias Braun
normalize paths for images so that you can use .. in...
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2005-07-20
Marek Moeckel
converted sounds back to .wav
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2005-06-29
Marek Moeckel
converted all sound files to .ogg (to avoid problems...
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2005-06-26
Matthias Braun
renamed all .h to .hpp
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2005-06-26
Matthias Braun
updated squirrel version
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2005-06-23
Matthias Braun
Added a new SoundManager based on OpenAL. I also simpli...
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2005-05-16
Ondřej Hošek
* svn:ignored .externalToolBuilders in root directory...
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2005-05-10
Matthias Braun
changed worldmap format a bit to be more consistent...
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2005-05-01
Matthias Braun
-Started to move stuff from library back to main game
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2005-04-04
Matthias Braun
moved over some changes from cvs
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2004-12-20
Matthias Braun
implemented a new object factory mechanism which is...
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2004-12-01
Matthias Braun
incorporated another patch from Ondra Hosek which fixes...
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2004-11-29
Matthias Braun
make badguys bounce of each other again, make bombs...
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2004-11-28
Matthias Braun
move over rewritten lispreader from tuxkart (with addit...
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2004-11-25
Matthias Braun
implement spikes as objects and remove automake system
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2004-11-23
Matthias Braun
added jam build system, please try it out - the advanta...
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2004-11-20
Matthias Braun
The BIG COMMIT(tm)
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