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Generated particles need not have any randomness in either angle or velocity.
[supertux.git]
/
src
/
badguy
/
haywire.cpp
2014-10-01
Ingo Ruhnke
Merge branch 'feature/smart-ptr'
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2014-10-01
Ingo Ruhnke
Replaced Ref and RefCounter with std::shared_ptr<>
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2014-08-17
Ingo Ruhnke
Merge branch 'feature/init-cleanup'
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2014-08-17
Ingo Ruhnke
Turned a lot of other global objects into Currentons
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2014-08-12
Ingo Ruhnke
Use std::unique_ptr<> throughout the audio system
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2014-08-12
Ingo Ruhnke
Removed trailing whitespace from all *.?pp files
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2014-08-10
Ingo Ruhnke
Made WARNING build option usable again
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2014-08-03
Ingo Ruhnke
Merge branch 'feature/sdl2'
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2014-06-14
LMH
Powerup: Iceflower improvements
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2013-10-26
Tobias Markus
Haywire not moving when jumping on it after freezing
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2013-10-26
LMH
Haywire makes noise when enraged
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2013-10-13
Tobias Markus
Haywire not moving when jumping on it after freezing
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2013-09-10
LMH
Haywire makes noise when enraged
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2010-03-05
Florian Forster
badguy/haywire.cpp: Use the x-acceleration to follow...
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2010-03-02
Florian Forster
Haywire: Fix a null-pointer dereference when Haywire...
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2010-02-28
Ingo Ruhnke
Compiler warning fix, init variables to 0
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2010-02-28
Ingo Ruhnke
Compiler warning fix, init variables to 0
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2010-02-28
Florian Forster
badguy/haywire.cpp: Use BadGuy::get_nearest_player().
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2010-02-28
Florian Forster
Icecrusher and Haywire: Use the bounding box to find...
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2010-02-28
Florian Forster
Haywire: Walk towards the player if possible.
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2010-02-28
Florian Forster
Haywire: Implemented a first version of the "crazy...
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