Hardcoded stay-on-platform behaviour as follows: Mr. Bomb, Mr. Tree and the Totem...
[supertux.git] / src / badguy / snowball.cpp
2006-04-19 Christoph SommerHardcoded stay-on-platform behaviour as follows: Mr...
2006-04-15 Christoph SommerSpiky, Snowball and Poison Ivy can move again
2006-04-15 Christoph SommerRemoved unused parameter (debug build throws error...
2006-04-14 Ondřej Hošek* Implemented StayOnPlatform on badguys where useful
2006-04-13 Ondřej HošekMassive copyright update. I'm sorry if I'm crediting...
2006-03-08 Christoph SommerMoved powerups to separate .sprite files
2005-12-29 Matthias Braunfix
2005-12-27 Matthias BraunChanged collision code, we now have several collision...
2005-10-12 Ondřej Hošek* Fixed a few own mistakes from a previous commit
2005-10-10 Ondřej Hošek* Updated Czech translation
2005-09-17 Marek Moeckelremoved some duplicate code
2005-06-26 Matthias Braunrenamed all .h to .hpp
2005-05-01 Matthias Braun-Started to move stuff from library back to main game
2004-12-20 Matthias Braunimplemented a new object factory mechanism which is...
2004-12-02 Matthias Braunchanged worldmap to be stored inside the same directory...
2004-11-29 Matthias Braunmake badguys bounce of each other again, make bombs...
2004-11-28 Matthias Braunmove over rewritten lispreader from tuxkart (with addit...
2004-11-25 Marek Moeckelupdated dispenser -- can summon mriceblock, snowball...
2004-11-25 Matthias Braunimplement spikes as objects and remove automake system
2004-11-24 Marek Moeckeldispenser can now launch snowballs and bouncingsnowballs
2004-11-23 Matthias Braunadded jam build system, please try it out - the advanta...
2004-11-20 Matthias BraunThe BIG COMMIT(tm)