Badguys read hitbox from .sprite file
[supertux.git] / src / badguy / spiky.cpp
2006-04-30 Christoph SommerBadguys read hitbox from .sprite file
2006-04-19 Christoph SommerHardcoded stay-on-platform behaviour as follows: Mr...
2006-04-15 Christoph SommerSpiky, Snowball and Poison Ivy can move again
2006-04-15 Christoph SommerRemoved unused parameter (debug build throws error...
2006-04-14 Ondřej Hošek* Implemented StayOnPlatform on badguys where useful
2006-04-13 Ondřej HošekMassive copyright update. I'm sorry if I'm crediting...
2006-01-10 Matthias Braunmoved some more sprites
2005-06-26 Matthias Braunrenamed all .h to .hpp
2005-05-01 Matthias Braun-Started to move stuff from library back to main game
2004-12-20 Matthias Braunimplemented a new object factory mechanism which is...
2004-12-02 Matthias Braunchanged worldmap to be stored inside the same directory...
2004-11-29 Matthias Braunmake badguys bounce of each other again, make bombs...
2004-11-28 Matthias Braunmove over rewritten lispreader from tuxkart (with addit...
2004-11-25 Matthias Braunimplement spikes as objects and remove automake system
2004-11-23 Matthias Braunadded jam build system, please try it out - the advanta...
2004-11-20 Matthias BraunThe BIG COMMIT(tm)