Bug 563: Reset backflipping when Tux spawns.
[supertux.git] / src / badguy /
2010-01-30 Florian ForsterCleanups related to tilemap positions:
2010-01-30 Florian ForsterBug 471: Fix upward release of ice block, and grabbing...
2010-01-25 Mathnerd314Use supertux2 on Windows, zeekling squish animation...
2010-01-25 Mathnerd314MrIceBlock stops after bouncing a lot.
2010-01-21 Mathnerd314Badguy activation/deactivation (Matt's patch from bug...
2010-01-21 Mathnerd314Matt's patch for Stalactite shaking (bug 543)
2010-01-19 Mathnerd314MrBomb, MrIceBlock, and Snail now die on invincibility...
2010-01-01 Mathnerd314Make it build with -DCOMPILE_AMALGATION=ON. Still not...
2009-12-29 Mathnerd314* Revert breaking changes from last revision
2009-12-28 Mathnerd314include fixes from ohnobinki, video_systems.cpp should...
2009-12-24 Mathnerd314- sounds are on both channels
2009-12-14 Ingo RuhnkeAdded SpritePtr
2009-12-13 Ingo RuhnkeMore use of SurfacePtr
2009-12-13 Ingo RuhnkeUse boost::shared_ptr<Surface> instead of std::auto_ptr...
2009-12-06 Ingo RuhnkeRenamed Rect to Rectf
2009-11-27 Ingo RuhnkeChanged ObjectFactory code so that it works properly...
2009-11-25 Mathnerd314* Make it compile again
2009-11-21 Ingo RuhnkeReplaced .reset(new Surface()) with a factory method
2009-11-21 Ingo RuhnkeRenamed namespaces to all lowercase
2009-11-19 Mathnerd314Forgot to change a line in dispenser.cpp (thanks bug...
2009-11-18 Ingo RuhnkeReplaced more lisp::Lisp/lisp::Writer with Reader/Writer
2009-11-18 Ingo RuhnkeReplaced more lisp::Lisp/lisp::Writer with Reader/Writer
2009-11-17 Ingo RuhnkeMore -Weffc++ cleanup
2009-11-17 Ingo RuhnkeMerged changes from branches/supertux-milestone2-grumbe...
2009-11-14 Mathnerd314Use run_dead_script wherever possible and make kill_...
2009-11-14 Mathnerd314* Add Airship (regular above-ground theme) and Battle...
2009-08-30 Wolfgang BeckerPatchs by Matt McCutche to fix Treeboss related Bugs...
2009-08-30 Wolfgang BeckerPatch by Matt McCutchen to prevent division by zero...
2009-06-14 Mathnerd314Random stuff that I should have committed ages ago.
2009-05-03 Mathnerd314* Use overloading in Lisp and Writer
2008-10-06 Mathnerd314Loads more include and header fixes along with eol...
2008-08-28 Wolfgang BeckerCrystallo, a basic badguy who patrols around a fixed...
2008-08-21 Ingo RuhnkeqMax <qwiglydee@gmail.com>'s font patch, adds unicode...
2008-07-03 Miloš KloučekKugelblitz now appears at specified position, not at...
2008-06-15 Ryan FlegelDisable acceleration in kill_fall().
2008-06-13 Ryan FlegelBomb is now portable
2008-06-12 Ryan Flegel#305: applied tripod's patch to stop Jumpy from making...
2008-06-12 Ryan FlegelKicked iceblocks kill badguys that fall on them ("squis...
2008-06-12 Ryan FlegelGetting rid of nasty tabs
2008-06-12 Ryan FlegelMake sure fish is facing down when killed
2008-06-10 Miloš KloučekRenamed "rocket_launcher" to rocketlauncher to keep...
2008-06-09 Miloš KloučekChanged dispenser type "rocket-launcher" to "rocket_lau...
2008-06-09 Ryan Flegel#303: Typo fixes from mathnerd314
2008-06-09 Ryan FlegelBased off of mathnerd314's patch to fix issue #327
2008-05-22 Ingo RuhnkeRolled back bomb to old behaviour, some bomb gfx tuning
2008-05-14 Ryan FlegelDon't increase mriceblock's squish count when hitting...
2008-05-14 Ryan FlegelTypo fixes. Sorry, thought I recompiled before checking in
2008-05-14 Ryan FlegelApplied sound pre-loading patch from mathnerd314 (...
2008-05-13 Christoph SommerMrBomb keeps walking while ticking
2008-05-13 Christoph SommerCaptainSnowball uses his ability to jump more often
2008-05-12 Christoph SommerMake FlyingSnowball fly a touch more realistically
2008-04-11 Wolfgang BeckerDispenser no longer hurts Tux directly. Tux can climb...
2008-04-11 Wolfgang BeckerDead snowballs don't walk around.
2008-04-02 Christoph SommerPreload Dart sounds. Resolves issue 0000331
2008-03-01 Wolfgang BeckerMore includes and some braces to build with gcc 4.3.0
2008-02-25 Ingo Ruhnke- sprite file for snow jumpy (freeze missing, do we...
2008-02-12 Wolfgang Becker* Launcher can shoot two new types of snowballs.
2008-02-11 Christoph SommerMade buttjump a bit easier to perform
2008-02-10 Wolfgang Beckersmartball: a snowball, smart enough to stay on his...
2008-02-03 Christoph SommerMake Badguy activation dependent of Player position...
2008-01-31 Christoph Sommerget_nearest_player won't return dying or dead players
2008-01-20 Wolfgang BeckerAUTO-canon always shoots towards tux.
2008-01-19 Christoph SommerButt Jump. As Big Tux, gain lots of speed and press...
2008-01-06 Christoph Sommerpreload sounds
2008-01-06 Christoph SommerBadguys that die will still trigger collisions during...
2008-01-06 Christoph SommerMr. Ice Block: Enforce 100ms delay between squish and...
2008-01-05 Christoph SommerNew email address
2007-12-26 Christoph SommerAdded doxygen comments to core game code.
2007-12-20 Christoph SommerPorted changes from 0.3.1 and bumped version to 0.3...
2007-12-16 Tim Goyarestore trunk
2007-12-16 Tim Goyaclean out source
2007-07-12 Ondřej Hošek* Added English as a static entry into the language...
2007-06-16 Christoph SommerEnlarged Dart hitbox to work around Darts shooting...
2007-06-13 Christoph SommerMoved Explosion object to foreground, changed Mr. Rocke...
2007-06-13 Christoph SommerAdded new "Explosion" object
2007-05-27 Matthias Braunmore willo changes
2007-05-27 Wolfgang BeckerLet treewillowisp glow. Not perfect for blue ones.
2007-05-27 Matthias Braunremove dead_script_hint, add scripting capabilities...
2007-05-26 Christoph SommerGhostTree can now be killed
2007-05-26 Christoph Sommersome new GhostTree stuff
2007-05-26 Christoph SommerDelayed root hatching
2007-05-26 Christoph SommerAdded to ghosttree: roots growing from below
2007-05-26 Matthias Braunuse the tree sounds
2007-05-26 Matthias Braunfirst tries at sucking
2007-05-26 Matthias Braunwillowisp position relative to ghosttree now, ghosttree...
2007-05-26 Christoph Sommer(Tree)WillOWisps no longer collide with closed lamps.
2007-05-26 Christoph SommerWillOWisp badguys can now be trapped inside empty Lanterns.
2007-05-23 Tim GoyaExperimental feature: Allow Tux to throw stuff straight up
2007-04-16 Christoph SommerWalking Badguys that get dizzy fall off the screen
2007-02-05 Tim GoyaDirtY iCE's patch for dead scripting and bomb badguy...
2007-01-28 Ondřej HošekB118: visual indication of Yeti's hitpoints. The scaled...
2007-01-28 Arvid NorlanderFixed trailing whitespaces in all(?) source files of...
2007-01-23 Matthias Braun- fix a bunch of msvc warnings (mostly assigning double...
2007-01-19 Arvid NorlanderFixed svn:keywords and svn:eol-style for some of *...
2007-01-12 Wolfgang Beckeroffscreen.patch by Klaus Denker: correct some calculations
2007-01-05 Christoph SommerMerged gravity patch by T. Goya
2007-01-03 Christoph SommerAllow dead-script on any badguy
2007-01-02 Wolfgang BeckerSorry, was too early for that patch.
2007-01-02 Wolfgang Becker[ Patch #1793 ] Turn physic into POD
2006-12-28 Christoph SommerMerged back changes from 0.3.x branch
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