New sounds: cracking, icecrash, pop, and sizzle.
[supertux.git] / src / object / fireworks.cpp
2010-02-21 Mathnerd314* Split systemRandom into graphicsRandom (particles...
2009-11-18 Ingo RuhnkeAdded supertux/globals.?pp to collect all the random...
2009-11-17 Ingo RuhnkeMore -Weffc++ cleanup
2009-11-17 Ingo RuhnkeMerged changes from branches/supertux-milestone2-grumbe...
2007-12-16 Tim Goyarestore trunk
2007-12-16 Tim Goyaclean out source
2007-01-23 Matthias Braun- fix a bunch of msvc warnings (mostly assigning double...
2006-07-02 Wolfgang BeckerAdd some more sound_manager->preloads into object const...
2006-04-26 Ryan FlegelCommitting RandomGenerator patch from Allen King, with...
2006-04-19 Matthias Braun2 more evil mainloops are gone
2006-04-13 Ondřej HošekMassive copyright update. I'm sorry if I'm crediting...
2006-01-11 Matthias Braunsome startup time debugging, changed skid dust particle...
2005-10-03 Matthias Braun- Reworked Surface class and drawing stuff:
2005-07-20 Marek Moeckelconverted sounds back to .wav
2005-06-29 Marek Moeckelconverted all sound files to .ogg (to avoid problems...
2005-06-26 Matthias Braunrenamed all .h to .hpp
2005-06-26 Matthias Braunupdated squirrel version
2005-06-23 Matthias BraunAdded a new SoundManager based on OpenAL. I also simpli...
2005-05-10 Matthias Braunchanged worldmap format a bit to be more consistent...
2005-05-04 Matthias Braun- More work on scripting interface
2005-05-01 Matthias Braun-Started to move stuff from library back to main game
2005-04-04 Ingo Ruhnke- added geometry option which allows SuperTux to run...
2004-11-22 Matthias Braunfix tux jumping always full height
2004-11-20 Matthias BraunThe BIG COMMIT(tm)