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New sounds: cracking, icecrash, pop, and sizzle.
[supertux.git]
/
src
/
object
/
fireworks.cpp
2010-02-21
Mathnerd314
* Split systemRandom into graphicsRandom (particles...
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2009-11-18
Ingo Ruhnke
Added supertux/globals.?pp to collect all the random...
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2009-11-17
Ingo Ruhnke
More -Weffc++ cleanup
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2009-11-17
Ingo Ruhnke
Merged changes from branches/supertux-milestone2-grumbe...
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2007-12-16
Tim Goya
restore trunk
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2007-12-16
Tim Goya
clean out source
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2007-01-23
Matthias Braun
- fix a bunch of msvc warnings (mostly assigning double...
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2006-07-02
Wolfgang Becker
Add some more sound_manager->preloads into object const...
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2006-04-26
Ryan Flegel
Committing RandomGenerator patch from Allen King, with...
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2006-04-19
Matthias Braun
2 more evil mainloops are gone
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2006-04-13
Ondřej Hošek
Massive copyright update. I'm sorry if I'm crediting...
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2006-01-11
Matthias Braun
some startup time debugging, changed skid dust particle...
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2005-10-03
Matthias Braun
- Reworked Surface class and drawing stuff:
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2005-07-20
Marek Moeckel
converted sounds back to .wav
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2005-06-29
Marek Moeckel
converted all sound files to .ogg (to avoid problems...
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2005-06-26
Matthias Braun
renamed all .h to .hpp
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2005-06-26
Matthias Braun
updated squirrel version
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2005-06-23
Matthias Braun
Added a new SoundManager based on OpenAL. I also simpli...
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2005-05-10
Matthias Braun
changed worldmap format a bit to be more consistent...
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2005-05-04
Matthias Braun
- More work on scripting interface
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2005-05-01
Matthias Braun
-Started to move stuff from library back to main game
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2005-04-04
Ingo Ruhnke
- added geometry option which allows SuperTux to run...
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2004-11-22
Matthias Braun
fix tux jumping always full height
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2004-11-20
Matthias Braun
The BIG COMMIT(tm)
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