Invincibility stars sparkle when close to Tux
[supertux.git] / src / supertux /
2014-05-10 Tobias MarkusCorrectly parse file:// urls
2014-04-26 Benjamin Leduccopyright update
2014-03-10 Tobias MarkusAdding level filename to log debug
2014-02-03 Tobias MarkusPossibly fixing another memory leak
2014-01-30 Tobias MarkusIgnore instead of exit when invalid command line option...
2014-01-27 Tobias MarkusResetting to previous powerups and coin count when...
2014-01-26 Tobias MarkusAdding nullchecks to resources.cpp in order to fix...
2014-01-03 LMHRevert "Speed improvement: Moving check online to diffe...
2013-12-15 Tobias MarkusAdding level author and name to level license warning
2013-12-15 Tobias MarkusSpeed improvement: Moving check online to different...
2013-11-11 Tobias MarkusFixing compiler errors on Mavericks (not sure if those...
2013-11-07 LMHSome minor code cleanup resulting from a user running...
2013-11-01 Tobias MarkusFixing SuperTux crashes when compiled on Mac OS X 10.9
2013-09-28 Tobias MarkusMore effective method of freeing tilesets
2013-09-27 Tobias MarkusIssue 952: Unloading/freeing all tilesets prior to...
2013-09-22 Wolfgang BeckerWhen creating a brick object to handle tiles with attri...
2013-09-08 LMHAdded a missing 'break' statement to statistics
2013-09-07 LMHLevel into screen will now display target time if defin...
2013-09-07 LMHWorldmap stats report level target time
2013-09-06 LMHAdded ability to define a 'target time' for levels...
2013-09-06 LMHHide stats on levels that have none
2013-09-03 LMHTweaked worldmap HUD.
2013-09-03 LMHWorldmap now supports an additional level sprite action...
2013-09-02 LMHRemoved coin penalty for aborting a level- this needs...
2013-09-02 LMHUsing a reset point no longer marks statistics as invalid.
2013-08-29 LMHReverted part of revision 02c347cdae86.
2013-08-27 Tobias MarkusChanging the order in which the components are loaded...
2013-08-25 Tobias Markus[bug 952 partial] Free mouse cursor surface before...
2013-08-17 Tobias MarkusPartial resolution of bug 952
2013-08-13 LMHTweaks to HeavyCoin to make it placeable in the editor
2013-08-12 Tobias MarkusStrings in the addon manager can now be translated...
2013-08-10 LMHOmit the copyright date from translation in the title...
2013-07-19 LMHAdded a version of mriceblock that does not fall off...
2013-07-19 LMHMerge branch 'glow_effects'
2013-07-16 LMHNew BadGuy: GoldBomb - a bomb that throws a bunch of...
2013-07-13 LMHNew BonusBlock content: 'explode' - a coin explosion.
2013-07-13 LMHReduced code for HeavyCoin used by CoinRain, correcting...
2013-07-11 LMHNew BonusBlock content: 'coinrain'. Causes ten coins...
2013-07-08 LMHRestored coin-cost for reset points and added a coin...
2013-07-08 LMHSet version to 0.3.4-GIT
2013-07-06 LMHRenamed walkingflame to livefire including sleeping...
2013-07-06 LMHConsolidated code for walkingflame and swalking flame...
2013-06-19 LMHTextscroller tweak to prevent jumping when 'Jump with...
2013-06-15 LMHNew BadGuys (code only): 'walkingflame', 'swalkingflame...
2013-05-21 Tobias MarkusFixed compiler warnings, see bug962
2013-04-09 LMHNew BadGuys: 'iceflame' flame with fire vulnerability...
2013-03-19 Tobias MarkusInclude Badguys Killed stat in level endsequence, part...
2013-02-20 LMHMerge branch 'icyworld' new worldmap graphics for Icy...
2013-02-13 Jonas KuemmerlinQuick and dirty fix to respawn camera jump bug; bug 850
2013-02-13 LMHShow 'Badguys killed' in the level intro stats; bug 951
2013-02-06 LMHBug 938: Fixed some compiler warnings under Mac OS X
2012-11-23 LMHMulti-coin bonus block (not bricks) handeled correctly...
2012-01-24 LMHNew Object: rusty trampoline code by rgcjonas, graphics...
2011-09-28 Wolfgang BeckerMake it compile with 4.6.1.
2011-09-02 Ingo RuhnkeDisabled the frame around the title screen
2011-05-06 Wolfgang BeckerDetermine language on start-up if language is set to...
2011-04-17 Wolfgang Becker* Don't kill Tux after winning a level. (Bug 675)
2011-03-08 Mathnerd314Revert some of binki's evil machinations from bugs...
2011-03-07 Mathnerd314Create and use --print-datadir on supertux2.exe to...
2011-01-10 Christoph Sommercommitted stpatch20110110.diff by Jonas Kümmerlin
2010-08-28 Mathnerd314Coins follow tilemaps or can be given paths
2010-04-17 Matt McCutchenRecognize a SUPERTUX2_USER_DIR environment variable...
2010-04-17 Matt McCutchenSwitch to boost::format for non-trivial substitution...
2010-04-04 Mathnerd314Fill in hit properly for slopes (bouncing snowballs...
2010-03-26 Wolfgang BeckerDon't copy width and height because collision_static...
2010-03-23 Mathnerd314Clean up Tile a bit
2010-03-12 Florian Forstersupertux/tile.[ch]pp: Move the unisolid solidity checks...
2010-03-11 Florian Forstersupertux/sector.cpp: Add support for "south", "west...
2010-03-11 Florian Forstersupertux/tile.hpp: Implement Tile::is_unisolid().
2010-03-11 Florian Forstersupertux/tile.hpp: Implement Tile::is_slope().
2010-03-11 Florian ForsterRename "AATriangle::DEFORM[1234]" to more meaningfull...
2010-03-09 Florian ForsterRename the "BombFish" class to "SkyDive". The factory...
2010-03-09 Florian ForsterMove "badguy/bombfish.[ch]pp" to "badguy/skydive.[ch...
2010-03-08 Ingo RuhnkePatch for multiple joysticks from const86 <const@mimas.ru>
2010-03-08 Ingo RuhnkeAdded missing '('
2010-03-08 Ingo RuhnkeReverted r6576, Menus don't belong into JoystickKeyboar...
2010-03-07 Mathnerd314make joystick_options_menu and key_options_menu part...
2010-03-07 Mathnerd314Some notes about co-op mode
2010-03-07 Mathnerd314Placeholder for player_id
2010-03-06 Florian ForsterBombFish: Add an enemy that can be dropped by "Owl".
2010-03-06 Florian ForsterOwl: Added initial code for an "Owl" badguy.
2010-03-04 Florian Forstersupertux/game_session.[ch]pp: Fix a segmantation fault...
2010-03-04 Mathnerd314Small cleanup of Sector::get_nearest_player
2010-03-03 Mathnerd314Apparently C++ doesn't automatically convert from std...
2010-03-03 Mathnerd314Check that savegame exists before trying to load it.
2010-03-03 Mathnerd314someone forgot a ! in world.cpp...
2010-03-02 Ingo RuhnkeRemoved unused TileSet member variable from Tile
2010-03-02 Florian ForsterShort Fuse: Implemented the new minibomb from the Miles...
2010-03-02 Florian Forstersupertux/sector.[ch]pp: Implemented the get_nearby_obje...
2010-02-28 Florian Forstersupertux/sector.hpp: Add a version of Sector::get_neare...
2010-02-28 Florian Forstersupertux/sector.cpp: Use Rectf::distance().
2010-02-28 Florian Forstersupertux/sector.[ch]pp: Implement Sector::get_nearest_p...
2010-02-28 Florian ForsterHaywire: Implemented a first version of the "crazy...
2010-02-27 Florian ForsterUpdate copyright information to: "Copyright (c) 2003...
2010-02-27 Mathnerd314Some documentation for physic and what it does
2010-02-26 Florian ForsterRemove Mr. Rocket.
2010-02-22 Mathnerd314Forgot a file from r6396
2010-02-22 Ingo RuhnkeCompiler warning fix
2010-02-22 Ingo RuhnkeRegister snowman in ObjectFactory
2010-02-22 Ingo RuhnkeUse bright red instead of hard to see dark grey for...
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