Basic airflower capabilities added: higher jumps and faster max run speed
[supertux.git] / src / video / gl /
2014-10-04 Ingo RuhnkeMoved "Wrote screenshot..." message from log_debug...
2014-08-31 Ingo RuhnkeFixed numerous issues that caused errors in clang
2014-08-31 Ingo RuhnkeReplaced boost::shared_ptr<> with std::shared_ptr<>
2014-08-29 Ingo RuhnkeFixed resize handling of lightmaps, they are now recrea...
2014-08-19 Willy ScheibelOptional glbinding as OpenGL binding
2014-08-18 Ingo RuhnkeFixed initialisation order issue in GLVideoSystem
2014-08-17 Ingo RuhnkeMerge branch 'feature/init-cleanup'
2014-08-17 Ingo RuhnkeTurned a lot of other global objects into Currentons
2014-08-17 Ingo RuhnkeCleaned up VideoSystem initalisation
2014-08-17 Ingo RuhnkeMade code -Wshadow clean
2014-08-17 Ingo RuhnkeAdded some m_ prefixes to member variables in GLRendere...
2014-08-17 Ingo RuhnkeAdded Renderer::start_draw()/end_draw() to fix scale...
2014-08-16 Ingo RuhnkeMoved all duplicated drawing code from GLLightmap and...
2014-08-16 Ingo RuhnkeMerge branch 'feature/surface-scaling'
2014-08-16 Ingo RuhnkeChanged DrawingContext::draw_surface_part() to handle...
2014-08-13 Ingo RuhnkeFixed crash due to DrawingRequestData being cast to...
2014-08-12 Ingo RuhnkeMerge branch 'feature/memoryleaks'
2014-08-12 Ingo RuhnkeMoved some declarations from drawing_requests.hpp to...
2014-08-12 Ingo RuhnkeFixed memory leak in DrawingContext
2014-08-10 Ingo RuhnkeMade WARNING build option usable again
2014-08-07 Ingo RuhnkeFixed missing SDL_WINDOW_RESIZABLE flag in GLRenderer
2014-08-04 Ingo RuhnkeAdded support for desktop-fullscreen mode
2014-08-03 Mathnerd314Merge branch 'master' of https://code.google.com/p...
2014-08-03 Ingo RuhnkeMerge branch 'master' of https://code.google.com/p...
2014-08-03 Ingo RuhnkeReplaced old SDL1 surface flags with 0
2014-08-03 Ingo RuhnkeMerge branch 'feature/sdl2'
2014-08-03 Ingo RuhnkeMoved some aspect ratio calculations into video/util.cpp
2014-08-02 Ingo RuhnkeReimplemented magnification and aspect ratio handling
2014-08-01 Ingo RuhnkeFixed surfaces not getting properly converted to textur...
2014-08-01 Ingo RuhnkeReplaced SDL_RenderSetLogicalSize(), removed PHYSICAL_S...
2014-08-01 Ingo RuhnkeRemoved foobar from Renderer::to_logical(), it's no...
2014-08-01 Ingo RuhnkeMinor cleanup
2014-07-31 Ingo RuhnkeCleaned up coordinate translation a little, SDL mouse...
2014-07-31 Ingo RuhnkeRemoved pointless check for screen mode change, as...
2014-07-31 Ingo RuhnkeImplemented desktop_size discovery in GLRenderer
2014-07-31 Ingo RuhnkeImplemented fullscreen mode selection, OpenGL only...
2014-07-31 Ingo RuhnkeReenabled vsync and some other OpenGL attributes
2014-07-31 Ingo RuhnkeFixed window resize in OpenGL and added window resize...
2014-07-31 Ingo RuhnkeFixed window title and icon, removed Renderer and Light...
2014-07-30 Ingo RuhnkeImplemented set_gamma()
2014-07-30 Ingo RuhnkeFixed black borders in GL renderer
2014-07-30 Ingo RuhnkeRemoved unused SDL_Surface* screen; from GLLightmap
2014-07-30 Ingo RuhnkeFixed OpenGL renderer, starts now up and game seems...
2014-07-30 Ingo RuhnkeRemoved unused "void Renderer::draw_text(const DrawingR...
2014-07-30 Ingo RuhnkeMade code compile, not work, with SDL2, old code that...
2014-07-30 Ingo RuhnkeFixed SDL2 include, should just be SDL.h
2014-03-03 Tobias MarkusTry to use hardware surfaces instead of software ones
2014-03-03 Tobias MarkusFixing OpenGL compiler warning since Mavericks
2013-10-26 Tobias MarkusIssue 1015: Adding null-checks to GLRenderer::draw_surface
2013-09-12 Tobias MarkusIssue 1015: Adding null-checks to GLRenderer::draw_surface
2013-08-24 Benjamin Leduc modified: CMakeLists.txt
2013-03-19 Tobias MarkusFixed several compiler warnings from bug 955
2013-02-20 LMHMerge branch 'icyworld' new worldmap graphics for Icy...
2013-02-20 LMHTemporary fix to redundant glBlindTexture calls, see...
2012-01-21 LMHbug fix to lighting and hitbox for mriceblock (bug...
2011-01-10 Christoph Sommercommitted stpatch20110110.diff by Jonas Kümmerlin
2010-03-04 Mathnerd314Use static casts in GL::Renderer
2010-02-21 Ingo RuhnkeLimit max visible area to 1280x800
2010-01-24 Mathnerd314Use NDEBUG a bit less.
2010-01-01 Mathnerd314Make it build with -DCOMPILE_AMALGATION=ON. Still not...
2009-12-30 Ingo RuhnkeAdded cast around GLEW_ARB_texture_non_power_of_two...
2009-12-25 Mathnerd314Thunderstorm sounds (from Auria and Some_Person)
2009-12-14 Ingo RuhnkeAdded TexturePtr
2009-12-13 Ingo RuhnkeMore use of SurfacePtr
2009-12-13 Mathnerd314change some LAYER_GUI to LAYER_HUD, update tinygettext...
2009-12-07 Ingo RuhnkeSwitched from GL_CLAMP to GL_CLAMP_TO_EDGE, fixes some...
2009-12-07 Ingo RuhnkeDisabled debugging output on video mode switch
2009-12-06 Ingo RuhnkeReplaced GL_ARB_texture_non_power_of_two with proper...
2009-12-06 Ingo RuhnkeAdded mipmapping, but disabled it, as it leads to some...
2009-12-06 Ingo RuhnkeAdded empty SurfaceData class so we don't have to pass...
2009-12-06 Ingo RuhnkeRenamed Rect to Rectf
2009-11-28 Ingo RuhnkeReimplemented switch from/to fullscreen
2009-11-21 Ingo RuhnkeRenamed namespaces to all lowercase
2009-11-20 Ingo RuhnkeUse GLEW to check for OpenGL extensions
2009-11-20 Ingo RuhnkeOnly use power-of-two texture on OpenGL-ES, as newer...
2009-11-20 Ingo RuhnkeAdded Size class
2009-11-20 Ingo RuhnkeFixed screenshots of windows that have a sizes not...
2009-11-20 Ingo RuhnkeMoved obstackpp.hpp to util/
2009-11-18 Ingo RuhnkeAdded supertux/globals.?pp to collect all the random...
2009-11-18 Ingo RuhnkeReplaced <c*> headers with <*.h>
2009-11-17 Ingo RuhnkeMore -Weffc++ cleanup
2009-11-17 Ingo RuhnkeMerged changes from branches/supertux-milestone2-grumbe...