Fix another round of squirrel coverity issues
[supertux.git] / src / video / surface.cpp
2014-08-17 Ingo RuhnkeMerge branch 'feature/init-cleanup'
2014-08-17 Ingo RuhnkeTurned a lot of other global objects into Currentons
2014-08-17 Ingo RuhnkeCleaned up VideoSystem initalisation
2014-08-12 Ingo RuhnkeRemoved trailing whitespace from all *.?pp files
2009-12-14 Ingo RuhnkeAdded TexturePtr
2009-12-14 Ingo RuhnkeAdded Surface::clone() method
2009-12-13 Ingo RuhnkeUse boost::shared_ptr<Surface> instead of std::auto_ptr...
2009-12-06 Ingo RuhnkeUse a new Texture for each Surface, this should fix...
2009-12-06 Ingo RuhnkeAdded empty SurfaceData class so we don't have to pass...
2009-12-06 Ingo RuhnkeTurned functions in video_systems.?pp into class VideoS...
2009-12-06 Ingo RuhnkeFixed Rect a bit and started to use Rect in Surface...
2009-12-05 Ingo RuhnkeRemoved some unused code
2009-11-21 Ingo RuhnkeReplaced .reset(new Surface()) with a factory method
2009-11-19 Ingo RuhnkeRenamed MainLoop to ScreenManager
2009-11-17 Ingo RuhnkeMerged changes from branches/supertux-milestone2-grumbe...
2007-08-15 Tim GoyaRefactored video/ subsystem to make adding other method...
2007-05-27 Matthias Braunfix broken color state management
2007-01-30 Matthias Braunrevert latest UV coordinate changes, as they decrease...
2007-01-30 Matthias Braunfix all cases of not-optimal UV-coordinates
2007-01-30 Tim GoyaKlaus Denker's patch to remove in-between tile lines...
2006-07-21 Matthias Braunfix cr/lfs and remove trailing whitespaces...
2006-07-04 Ingo Ruhnke- added color ligts
2006-07-03 Ingo Ruhnke- added sprite rotation
2006-04-19 Matthias Braun2 more evil mainloops are gone
2006-04-13 Ondřej HošekMassive copyright update. I'm sorry if I'm crediting...
2005-10-03 Matthias Braun- Reworked Surface class and drawing stuff:
2005-07-02 Matthias Braunupdate miniswig to handle multiple inheritance
2005-06-26 Matthias Braunrenamed all .h to .hpp
2005-06-07 Matthias Braunsupertux is using physfs now, this simplifies the code...
2005-05-17 Matthias Braunimproved utf-8 code to correctly decode utf-8 byte...
2005-05-17 Ondřej HošekFixed semi-transparence problems with cards with fglrx...
2005-05-12 Matthias Braun- Refactored worldmap a bit to reuse GameObject from...
2005-05-04 Matthias Braun- More work on scripting interface
2005-05-01 Matthias Braunforgot more stuff