Split object/particlesystem.?pp
[supertux.git] / src / video /
2009-11-17 Ingo RuhnkeMore -Weffc++ cleanup
2009-11-17 Ingo RuhnkeMore -Weffc++ cleanup
2009-11-17 Ingo RuhnkeMerged changes from branches/supertux-milestone2-grumbe...
2009-11-14 Mathnerd314* Comment out resizable flag because it blue-screens...
2009-05-03 Mathnerd314* Use overloading in Lisp and Writer
2008-11-02 Tim Goyarevert accidentally commited files
2008-11-02 Tim GoyaUpdate INSTALL to tell users to do CMAKE_BUILD_TYPE...
2008-10-18 Wolfgang BeckerG++ 4.3 wants even more includes.
2008-10-06 Mathnerd314Loads more include and header fixes along with eol...
2008-09-18 Mathnerd314- svn:eol-style = native fixes
2008-09-17 Marek Moeckelswitched to the flag used in other places
2008-08-28 Wolfgang BeckerPrevent crash on exit.
2008-08-21 Ingo RuhnkeqMax <qwiglydee@gmail.com>'s font patch, adds unicode...
2008-07-27 Matthias BraunSDL_GL_SWAP_CONTROL depends on SDL version
2008-07-25 Ingo RuhnkeImplemented rounded rects with GL_TRIANGLE_STRIP
2008-07-25 Marek Moeckelsome GP2X-related workarounds
2008-06-23 Christoph SommerIf loading dummy texture failed, use an empty one
2008-06-23 Christoph Sommertypo
2008-06-23 Christoph SommerIf loading an image fails, try loading "images/engine...
2008-06-12 Ryan FlegelGetting rid of nasty tabs
2008-06-09 Ryan Flegel#324: Hopefully this fixes the issue with malformed...
2008-06-09 Ryan Flegel#303: Typo fixes from mathnerd314
2008-06-01 Ondřej HošekFixed usage of glEnable/glDisable where glEnableClientS...
2008-05-25 Ingo RuhnkeFixed flicker issue due to dual buffering
2008-05-23 Ingo RuhnkeSome more aspect ratio stuff
2008-05-23 Ingo RuhnkeSome more aspect ratio stuff
2008-05-21 Ingo RuhnkeAnother debug cout disabled
2008-05-21 Ingo RuhnkeDisabled another debugging cout
2008-05-21 Ingo RuhnkeProperly init the screen on startup with the stored...
2008-05-21 Ingo RuhnkeSome harmless space for readability and an assert()
2008-05-21 Ingo RuhnkeMade screen-fill vs black-border an option
2008-05-18 Matthias BraunOpenGL ES uses glOrthof
2008-05-18 Matthias Braunmore opengles changes
2008-05-18 Matthias Brauna few more opengles changes
2008-05-18 Matthias Braunreplace some of the glBegin,glEnd calls with glDrawArrays
2008-05-15 Ingo RuhnkeDo not change video mode when changing fullscreen-res...
2008-05-15 Ingo RuhnkeSwitched magnification to percentage, added black-borde...
2008-05-15 Ingo RuhnkeSome more messing around with aspect-ratio, window...
2008-05-14 Ingo RuhnkePatched some aspect ratio back in (PS: screwed up code...
2008-05-14 Ingo RuhnkeAdded experimental and unfinished window resize more...
2008-05-10 Tim Goyafix lightmap-in-front-of-menu bug
2008-05-06 Ingo RuhnkeDisplay some additional help text on Option Menu entries
2008-05-05 Ingo RuhnkeLet shrink view zoom in on Tux not the level spot
2008-05-05 Ingo RuhnkeReplaced rectangular shrinkfade with a circular one
2008-04-11 Wolfgang Becker* Peek in X and Y direction at the same time.
2008-03-14 Ingo Ruhnke- changed blitting code to not do sin/cos math when...
2008-02-26 Christoph SommerFixed the ever-elusive crash when using lightmaps:...
2008-02-25 Ingo Ruhnke- added support for rounded rectangles for use in the...
2008-02-18 Christoph SommerMerged patch for issue 0000298: supertux fails to compi...
2007-12-16 Tim Goyarestore trunk
2007-12-16 Tim Goyaclean out source
2007-12-16 Tim GoyaInitial integration, lots of broken stuff
2007-12-16 Christoph SommerMade compiles on MacOS X a bit smoother, activated...
2007-08-25 Tim GoyaRemove draw_text from renderer.hpp and lightmap.hpp...
2007-08-24 Tim GoyaSDL: don't take note of a color in the optimizer if...
2007-08-24 Tim GoyaSDL: use E(X^2) - E(X)^2 for variance to reduce an...
2007-08-22 Tim GoyaImproved SDL_Surface optimizer to handle images that...
2007-08-21 Stephen Groundwateradded a missing include line.
2007-08-21 Tim GoyaSDL: Remove the alpha channel and approximate with...
2007-08-21 Tim GoyaSDL: use SDL_DisplayFormat instead of SDL_DisplayFormat...
2007-08-20 Tim Goya'auto' option that always picks what it thinks is the...
2007-08-18 Tim GoyaSDL: Implement lightmaps smaller than the screen size...
2007-08-18 Tim GoyaPrecalculated renderer specific surface data, better...
2007-08-17 Tim GoyaSDL: remove pointless refcount acrobatics on video...
2007-08-17 Tim GoyaSDL: slight performance boost to lightmaps
2007-08-17 Tim GoyaSDL: use hash table for color cache
2007-08-15 Tim GoyaRefactored video/ subsystem to make adding other method...
2007-05-27 Matthias Braunfix broken color state management
2007-05-26 Matthias Braunyou can compare colors now
2007-04-16 Matthias Braundon't adjust aspect-ratio in non-fullscreen modes,...
2007-04-15 Christoph SommerText wrapping in TextScroller, InfoBox and InfoBlock...
2007-04-09 Christoph Sommer"Print Screen"-Key takes screenshots
2007-02-28 Matthias Braun- Use obstacks for memory allocation for lispfiles...
2007-01-30 Matthias Braunrevert latest UV coordinate changes, as they decrease...
2007-01-30 Matthias Braunfix all cases of not-optimal UV-coordinates
2007-01-30 Tim GoyaKlaus Denker's patch to remove in-between tile lines...
2007-01-29 Arvid NorlanderFixed svn:keywords... (Why aren't people using the...
2007-01-29 Ingo Ruhnke- added new console font
2007-01-29 Ingo Ruhnke- some more bugs/cleanup to the font class
2007-01-28 Ingo Ruhnke- renamed LEFT_ALLIGN to ALIGN_LEFT
2007-01-28 Ingo Ruhnke- added support for variable width fonts (not fully...
2007-01-28 Arvid NorlanderFixed trailing whitespaces in all(?) source files of...
2007-01-23 Matthias Braun- fix a bunch of msvc warnings (mostly assigning double...
2007-01-21 Wolfgang BeckerKlaus Denker's widescreen_fixes.patch:
2007-01-10 Wolfgang BeckerPatch by Klaus Denker:
2007-01-10 Wolfgang BeckerActivate firefly on restart
2006-11-19 Wolfgang BeckerThere is no light offscreen, ignore request there.
2006-11-18 Wolfgang BeckerMade lightmap as big as screen to prevent rounding...
2006-09-17 Wolfgang BeckerJust removing the "i->angle == 0.0f" part was a bad...
2006-09-17 Wolfgang BeckerLantern. A portable Light Source. Demo in 'data/levels...
2006-08-11 Christoph Sommersmall hack to make magic blocks work for the moment...
2006-08-11 Wolfgang BeckerMagic Blocks. (DrawingContext::get_light is not working...
2006-08-10 Christoph SommerCandle affects lightmap
2006-08-09 Matthias Braunassert that the vector for Color constructor is long...
2006-08-09 Wolfgang BeckerLAYER_HUD and above ignore lightmap
2006-08-09 Wolfgang BeckerNew sector attribute 'ambient-light'.
2006-07-21 Matthias Braunfix cr/lfs and remove trailing whitespaces...
2006-07-04 Ingo Ruhnke- added color ligts
2006-07-03 Ingo Ruhnke- some small adjustments to the lighting
2006-07-03 Ingo Ruhnke- added sprite rotation
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